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Latest Comments by sub
'Discover my Body' is a 10 minute long free body-horror minigame about transhumanism and social alienation
28 Mar 2020 at 12:03 pm UTC Likes: 1

Quoting: GuestArgh, went to try it but the lib requirements are a bit messed up. I suppose it really is intended for Ubuntu.

Used GameMaker by the looks of things. I've no experience with that, but I wonder if that's where the build particulars are coming from.
Runs fine with Wine.

New SteamVR Beta has some essential Half-Life: Alyx fixes for Linux
26 Mar 2020 at 7:30 am UTC

Quoting: ElectricPrismAny AMD Index owners here to weigh in? As a previous Nvidia user I am not surprised in the slightest.

Still waiting on my ship date.
I got the second mail yesterday in the evening for payment and shipment. :)
Now waiting for the delivery.

Didn't hear a single bad word about Alyx.
So looking forward to this.

Half-Life: Alyx support for Linux aiming to arrive with Vulkan support post-release
24 Mar 2020 at 11:55 am UTC

Quoting: buono
Quoting: sub
Quoting: HoriIDK... I've got a Valve Index this monday (a great way to fight the pandemic btw) and SteamVR works VERY badly on Linux, and often freezes my whole system. Many games also refuse to start even.

I'm sorry to say this but I play all my VR games on Windows because of that, and they will likely count as Windows sales because of this. I really hoped I can stick to Linux, but VR is where I draw the line. I can handle errors, glitches and crashes on traditional games, but not in VR.
If I may ask - what GPU?

Recently bought a 5700XT and waiting for the Index, which currently says 2-4 weeks. :(
Alex will run on the rx 5700. I am currently running Arch with these tweeks from the mesa-git repo, vulkan-radeon-git, mesa-git, together with 32 bit libs and xf86-video-amdgpu-git. I am also using the drm-fixes-5.6 branch of the linux kernel (An easy way to do this can be found in gardotd426 's comment on this thread [External Link] from about a week ago). I have had about 3 crashes in about 4.5 hours of gameplay and been able to ssh in but can only recover with a reboot.
The game itself is great fun, I am using the index headset but I only have the old controllers and I think to get the most out of the game you need valves new controllers.
Thank you!

I have no doubt, that this game is fun. :)

Waiting for the second mail for payment and shipment.
Still stuck at 2-4 weeks. :/

Half-Life: Alyx support for Linux aiming to arrive with Vulkan support post-release
21 Mar 2020 at 12:40 pm UTC

Quoting: slaapliedje
Quoting: mike456What's this teleportation thing, can't you simply walk in vr like in non vr 3d games?
Basically, it is easier on most people's brains to point and click to move.

You can walk around in the play space physically, but of course you are limited by walls and cable length. Some games implement an arm swinging method to move, which seems to work pretty well for others. But a lot of games provide various options. One common one is to kind of put blinders on as you turn (the motion makes some ill if you smoothly try moving with say a mouse / controller, because your vision is sliding around while your head is not). If you can stand and play Windlands standing and not fall over or puke, you should be able to handle anything in VR.
How is it doing for you?
Do you face significant motion sickness?

DXVK the D3D 9/10/11 to Vulkan translation layer 1.6 update out
20 Mar 2020 at 5:28 pm UTC

Quoting: YoRHa-2B
Quoting: subBtw, do you know what the showstopper for RDR2 is? :)
There are multiple, but one of them is that the game uses both D3D11 and Vulkan at the same time and that just doesn't work on wine.
Huh? :D

Thanks!

DXVK the D3D 9/10/11 to Vulkan translation layer 1.6 update out
20 Mar 2020 at 5:05 pm UTC

Quoting: YoRHa-2B
Quoting: vipor29i am suprised noone has gotten doom eternal working
I have, but it involves getting the DRM-free executable that Bethesda in all their incompetence leaked, building your own Vulkan loader since no distro ships a recent enough one, and patching certain Proton libraries and I'm not inclined to go into details.

And it's currently unknown whether that exe is even capable of running the whole game.
Thanks for your work!

Btw, do you know what the showstopper for RDR2 is? :)

Half-Life: Alyx support for Linux aiming to arrive with Vulkan support post-release
19 Mar 2020 at 8:55 am UTC

Quoting: HoriIDK... I've got a Valve Index this monday (a great way to fight the pandemic btw) and SteamVR works VERY badly on Linux, and often freezes my whole system. Many games also refuse to start even.

I'm sorry to say this but I play all my VR games on Windows because of that, and they will likely count as Windows sales because of this. I really hoped I can stick to Linux, but VR is where I draw the line. I can handle errors, glitches and crashes on traditional games, but not in VR.
If I may ask - what GPU?

Recently bought a 5700XT and waiting for the Index, which currently says 2-4 weeks. :(

Half-Life: Alyx support for Linux aiming to arrive with Vulkan support post-release
19 Mar 2020 at 8:32 am UTC

Quoting: Liam Dawe
Quoting: sigzI'm really disapointed.. Valve doesn't release its own game with vulkan and for steam OS at release ?? And they make it with dx11 after participating massively on vulkan for years ?? I don't get it..
They just don't believe themselves on linux gaming then, It would not be surprising if they delay more and more alyx linux release.
It's likely a case of when production started, Vulkan was still too new and rough or didn't have extensions needed to get the kind of performance they wanted. As we've seen with Artifact (RIP) and Dota Underlords, their newer stuff is usually Vulkan at release.
Who knows. Maybe the Windows version is targeting Vulkan.
But drivers on Linux are still lacking stuff?

So they offer the D3D11 code path just for Proton/DXVK?

Half-Life: Alyx support for Linux aiming to arrive with Vulkan support post-release
18 Mar 2020 at 4:28 pm UTC

OMG. *happy*

This is so important for us.
Not just for VR users.