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Latest Comments by sub
The open source NVIDIA Vulkan driver 'NVK' begins to run games
5 Feb 2023 at 1:48 pm UTC Likes: 2

FGLRX



Quoting: CorbenAnd here am I, using nVidia since decades, barely having issues and even being happy about DLSS and nvenc ¯\_(ツ)_/¯

I remember being very disappointed about ATi back then, when the fglxr driver wasn't updated for X anymore and I couldn't use my Radeon X1950 Pro anymore, and the card wasn't even that old. nVidia instead still supports really old cards with their legacy drivers on modern systems.

Sure it all changed in the meantime, from my experience though nVidia cards are not half as bad as you could get the impression by some comments. Neither my Ubuntu nor Arch system had issues with the proprietary drivers (fingers crossed).

The open source NVIDIA Vulkan driver 'NVK' begins to run games
12 Jan 2023 at 8:32 am UTC

Quoting: fireplace
Quoting: subDo they have enough docs from Nvidia in order to not rely on reversing stuff?
It's mostly reverse engineered. Collabora posted about it a while ago.

https://www.collabora.com/news-and-blog/news-and-events/introducing-nvk.html [External Link]
Thanks!

*MEH* so much wasted energy on stuff that should just be documented.

The open source NVIDIA Vulkan driver 'NVK' begins to run games
11 Jan 2023 at 1:50 pm UTC Likes: 1

Do they have enough docs from Nvidia in order to not rely on reversing stuff?

Steam Deck hits Japan, Hong Kong, South Korea and Taiwan on December 17th
30 Nov 2022 at 6:08 pm UTC Likes: 1

Late revenge for the NES release schedule
JP: July 15, 1983 (Famicom)
NA: October 18, 1985
EU: September 1, 1986

Return to Monkey Island gets a Linux Beta version
17 Oct 2022 at 9:57 am UTC Likes: 1

Hope it supports cross-platform cloud saves.

Such a great game!

Seems I'll be replaying Half-Life 2 again soon but this time in VR
30 Aug 2022 at 9:00 pm UTC Likes: 1

There was a VR mode for Half-Life 2 from Valve.
At the time the Occulus Rift DK2 hit the road.

https://steamcommunity.com/app/290930/discussions/2/611701999528654463/?ctp=1 [External Link]

Never got it to work back then.

ARK: Survival Evolved switches away from Linux Native to use Proton
13 Jul 2022 at 9:26 am UTC Likes: 2

Quoting: wit_as_a_riddleLinux needs MARKET SHARE before it will be worth a developer's time to make native linux titles. Proton is the stepping stone to break the chicken and egg catch-22 problem of no native linux titles because no linux market share, no linux market share because no native linux titles.
The real world problem I see with this argument in the current situation is that if we would reach a much higher market share by devs just using Proton, they "learned" that it's not really worth investing additional resources in native ports and just stick with the Proton way.

ARK: Survival Evolved switches away from Linux Native to use Proton
11 Jul 2022 at 3:26 pm UTC Likes: 2

Quoting: drjoms
Quoting: StalePopcornI understand the "no tux no bux" argument but if Linux-native sales don't warrant development and maintenance while the same product works just as well via Proton, why bother?
Don't disagree with this, but have a point or two.
1. How do i know if Proton is actually supported? I shall happily buy game on 90% sale, if its not native. If i want game and its not for collection only, i will also pay full price for native port on day of release. And it can be expensive AAA title.
2. How can i help with debugging where there is major layer of proton between game and OS?

Devs do shoot themselves into foot with those two points.
Agree. In most cases it looks like only Valve feels responsible to make a game supported by Proton, when it would be a good start if the devs also do their share.

ARK: Survival Evolved switches away from Linux Native to use Proton
11 Jul 2022 at 10:40 am UTC Likes: 11

Imho bad ports are not an argument against native versions.

It's going the way lots of us expected with Proton.
Instead of supporting games without native binaries,
fewer and fewer developers are willing to port their games.
This is a problematic dependency on Proton.

I'd rather see the awareness AND SKILLS for Linux grow in developer studios.
This is quite the opposite. :/