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Latest Comments by sub
Divinity: The Original Sin Enhanced Edition Announced, No Linux Release Date
15 May 2015 at 6:29 pm UTC

I'd say it was kind of a "second chance" to make the Linux version a "day-1" release with this "Enhance Edition".

By stating Linux support in the Kickstarter campaign, common sense would suggest that this is one of the top priorities for Larian, no matter what the economical side and legal situation tells you. Otherwise you're just a bunch of a**holes.

Divinity: The Original Sin Enhanced Edition Announced, No Linux Release Date
15 May 2015 at 1:14 pm UTC

Maybe that will turn out to be a high profile Kickstarter Linux-SCAM.
I'm glad we have Pillars of Eternity. A fantastic game in the same vein.

P.S.

"... and will be a free addition to anyone who knows the original on PC."

--> "owns"?

Cute But Challenging Puzzle Game 'Snakebird' Released On Steam For Linux
12 May 2015 at 7:40 am UTC Likes: 1

This game is a real gem!

If you like challenging puzzles - go get it! :)

Prison Architect Release Alpha 32, Will Fully Launch Later This Year
8 May 2015 at 7:05 am UTC

Quoting: GuestI hope they’ll start working on a campaign / challenges soon.

The promise of a campaign was my motivation to buy the game early.
I don't play sandbox games at all.
Please don't f*ck it up! Darwinia campaign was nice. :)

Larian Studios Working On A New Game While Divinity: Original Sin Is Still Not On Linux
6 May 2015 at 8:11 pm UTC Likes: 1

Quoting: fraghopperI understand that Linux (and Mac, for that matter) users have the burden of proving that we will buy games and make it worth while for devs to port games to our platform. But if you do a kickstarter and you say you'll port something to Linux and people give you money predicated on that fact..... then that's what you do.

Hell, yes. Exactly this.
I don't know what's left to discuss.

In particular, I don't get how many here suggest that the promised and still lacking Linux version is something we should be less upset about than other things - because, you know, it's Linux and it's giving developers a hard time and we should be grateful that it's still on their list after all. WTF! :S:

Larian Studios Working On A New Game While Divinity: Original Sin Is Still Not On Linux
6 May 2015 at 5:43 pm UTC

In-house Linux versions are great but here is something fishy obviously.
Having two developers working on the Linux target and not getting
something to ship in this long time shows that they are either lacking the
required skills (sorry) or that there are serious technical issues with the engine.

I bet Icculus alone would have ported that thing already (or it is practically not portable).

Larian Studios Working On A New Game While Divinity: Original Sin Is Still Not On Linux
5 May 2015 at 7:30 pm UTC Likes: 1

Quoting: liamdaweI won't defend a developer who promises, promises, promises and....nothing happens. If they eventually bring it to Linux then great for the people who helped them so long ago.

I think it's really bad to keep people waiting who funded them.

Exactly this.

This is bad. Really bad.

Interview With Linux Game Porter Knockout Games, Porter Of Shadow Warrior & More
4 May 2015 at 8:04 pm UTC

Quoting: amelcher@sub
My main dev machine is a intel+nvidia gpu macbook pro 2012. I have a separate box I built with an AMD card specifically for fixing AMD issues for Shadow Warrior :-D. Are you hinting that you are having amd issues? I'm happy to help.

Ah, thanks for your comment.

To be honest, I'm not sure if this is AMD related but I guess it is:

When I first tried SW I had lots of prominent graphics errors (vertex errors?) in the intro. Spiky stretched triangles. This seems to be gone now with either an update by you or upgrading to Catalyst 15.3 (from 14.12).

What's still present is the red box under the cursor in the menu (that arrow head).

And performance is "not that great". (Phenom II X4 940, Radeon 7950, 8 Gb RAM).
My display features a resolution of 2560x1440 but even selecting 1280x720 does not seem to
affecting performance (positively).

Cheers!

New Release Date Announced For Action Platformer Mighty No. 9
4 May 2015 at 7:48 pm UTC

I loved the classic Mega Man games.

But graphics and gameplay of this new game aren't my cup of tea.
To be honest graphics look uninspired and awfully passionless to the point
where it is a shame if the really made $4 million on Kickstarter alone.
Sorry.

Interview With Linux Game Porter Knockout Games, Porter Of Shadow Warrior & More
1 May 2015 at 12:50 pm UTC Likes: 3

Thanks Liam for all this great work!

However...

Missing Q1:

Do you (also) have an AMD card?

Missing Q2:

Why not?