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Latest Comments by Skiski
Mad Max meets Vulkan in a new fully public beta for Linux, benchmarks and OpenGL vs Vulkan comparisons
1 Apr 2017 at 7:37 am UTC

Quoting: Guest
Quoting: TheMagazineYeah I got this problem too, the fix for me was really easy though. You need to launch the game and play with Ethernet off. Apparently there is some WBplay issue going which is causing the slow motion-like effect.
Ah, finally! Thanks! Switching Steam to offline mode indeed fixes the issue…
Awesome, it worked for me too! I can now run the game in high settings with 60 fps.

I did a new benchmark in offline mode:

Very high, Vulkan (min/avg/max)
bench 1: (48/63/88)
bench 2: (28/35/36)
bench 3: (10/60/80)
bench 4: (6/67/131)

I'll see with Feral if there is something to solve this problem without going online.

Edit:
I tried to connect to WBPlay, which I did without any problem, but that didn't solved the problem.

Mad Max meets Vulkan in a new fully public beta for Linux, benchmarks and OpenGL vs Vulkan comparisons
31 Mar 2017 at 7:24 pm UTC

I've done some testing with my i5-2400 and GTX960.
Very high/vulkan (min/avg/max)
bench 1: 12/55/90
bench 2: 9/32/37
bench 3: 3/48/134
bench 4: 2/52/144

Normal/Vulkan (min/avg/max)
bench 1: 12/111/142
bench 2: 10/38/50
bench 3: 10/76/246
bench 4: 6/95/261

Normal/OpenGL (min/avg/max)
bench 1: 12/70/125
bench 2: 9/32/49
bench 3: 5/60/215
bench 4: 4/69/254

I haven't looked at the cutscenes, since I'm only at the beginning of the game, but I saw some stuttering.
I just tried to play the game a few minutes and there wasn't any stuttering, but I wasn't really moving.

I'll try to play a little more and probably send a report to Feral.

Glittermitten Grove is now available on Linux, go collect some berries and something about frogs and fractions
31 Mar 2017 at 4:39 pm UTC

Awesome!

I started the game on windows but I hate booting it. I can now finish the game.

Mad Max meets Vulkan in a new fully public beta for Linux, benchmarks and OpenGL vs Vulkan comparisons
30 Mar 2017 at 9:26 pm UTC

I just tried and there seems to be a little less stuttering, but the fps keep going under 20.
I'll try a little more and maybe I'll write to feral support.
Just to sum up my specs:
i5 2400, nvidia GTX 960 with nvidia drivers 375.26, 8 Go of RAM.
At "normal" settings, I get something between 10 and 30 fps...

Edit:
I've just tried again and unchecked the option "FPS smoothing" in the feral launcher. And it's way better. I've just played a bit and I get nearly constant 100 FPS on "normal" and between 70 and 80 in "high". I was on a part with the car (just after blowing the door with the gasoline) and if I drive "too fast", the game stutters but I think it is because the game is loading the assets. If I stop and wait a few seconds, it get back to normal.

I'll do more tests tomorrow.

Mad Max meets Vulkan in a new fully public beta for Linux, benchmarks and OpenGL vs Vulkan comparisons
30 Mar 2017 at 7:12 pm UTC Likes: 1

Quoting: edddeduck_feral
Quoting: SkiskiI just tried the game last week and my CPU (i5-2400 3.1GHz) can't handle the game. It was between 10 and 30 FPS. Could vulkan help the CPU and use more the GPU? Because my GTX 960 is more than enough for this game.
The game was mainly CPU bound so it should help but your issue sounds like you had something wrong with the drivers causing that performance drop as you're easily within spec for the GL version and should have much much higher performance.

We've seen performance drops reported by a few unlucky people on GL using 375.39 or newer but not with 367.57 so perhaps that's your old problem. That said I'd certainly give the Vulkan version a try as it might avoid the driver bug as you'll be on Vulkan not OpenGL. Please do send feedback to the Feral feedback email.
Thanks for your answer. And thanks Eike and STiAT.

I use nvidia 375.26 drivers. And when I tried last week, the Steam FPS counter was saying something between 30 and 100 FPS, but there was so much stuttering that it seemed something between 10 and 30 FPS. Since my GPU is way more powerful than my CPU, changing the settings from high to low didn't changed much, except the stuttering problems.

Mad max was the first game where I felt that my CPU was too outdated. Dirt Showdown and Shadow of Mordor work great and on windows, I can max nearly everything with the vulkan drivers.

I'm downloading the game right now, I'll let you know if it works. You may have save me a couple hundred bucks if I don't need to buy a new processor.

Thanks once again for supporting so well linux gamers. You're awesome.

Mad Max meets Vulkan in a new fully public beta for Linux, benchmarks and OpenGL vs Vulkan comparisons
30 Mar 2017 at 2:32 pm UTC

I just tried the game last week and my CPU (i5-2400 3.1GHz) can't handle the game. It was between 10 and 30 FPS. Could vulkan help the CPU and use more the GPU? Because my GTX 960 is more than enough for this game.

Looks like Telltale's 'The Walking Dead' may be coming to Linux
28 Feb 2017 at 11:19 am UTC Likes: 3

Isn't all their games using the same engine ? In this case, it should be easy to port the other games also.

I've only played the first 2 chapters of Walking Dead but I don't want to bother booting windows to play the other chapters.

And I'm also very interested in the borderlands one.

Event[0], the sci-fi narrative exploration game should have a Linux beta soon
1 Jan 2017 at 11:04 am UTC

Hi,

Is the beta public yet? I really want to buy the game but I want to be sure to be able to play it...

Thanks.

The circuit building simulator 'SHENZHEN I/O' gets 'overwhelmingly positive' reviews from Steam users
6 Dec 2016 at 4:22 pm UTC

I'm a huge fan of Zachtronics games and it is also the case of this one. I spent too much time this week-end trying to solve various problems.
I find this one quite hard due to space limitation. I find it even harder than TIS-100.

I think that the most accessible one is Infinifactory since there is way less space restictions and no need to write anything.

If you like hard puzzle games, this one is a must have.

Rocket League updated for SteamOS & Linux, AA now works, FPS no longer locked to 60
14 Sep 2016 at 6:22 am UTC Likes: 1

AA is still broken for me (Fedora 24 x64, GeForce GTX 960, driver 367.44-1). And the FPS is still locked at 60.
And the spash screen at launch "breaks" steam overlay, since the FPS counter that should be on the top left counter is now on the middle of the left side and the pop-ups are on the middle of the bottom side instead of the bottom-right corner.

It's like if steam assume that the window has the same size that the spash screen.

Otherwise, it's a great game and I'm having a lot of fun, even if I'm terrible at it.