Latest Comments by nocri
Alien Hunters DLC for XCOM 2 now available along with a big patch on SteamOS & Linux
1 Jun 2016 at 8:42 am UTC
1 Jun 2016 at 8:42 am UTC
The DLC work ok for me except I have VERY HEAVY FPS loss on the World map -- on tactical missions I have 50-60 FPS and the same on the ship, however on the World map I have like 6-7 ... I tried to disable all the mods, but there is smth wrong with the Launcher, and whenever I launch it and look at the mods, all the mods are still enabled. Is there any bugzilla or github for reporting the problems ?
Specs:
CPU: i5-6300HQ
GPU: nVidia 960M, with blob 364.19
Kernel: 4.4
Specs:
CPU: i5-6300HQ
GPU: nVidia 960M, with blob 364.19
Kernel: 4.4
Unity3D working on SDL, Wayland and Mir support
11 May 2016 at 1:54 pm UTC
11 May 2016 at 1:54 pm UTC
Changing the method of window handling should not influence performance -- it is just a way of getting information from the display server (like X11(...)) where in the computer memory you should be creating images to be presented in your window and what format should it be in (of course it is very simplified definition :) ).
Feral Interactive release the Linux system requirements for Tomb Raider (updated)
18 Apr 2016 at 9:41 am UTC Likes: 1
18 Apr 2016 at 9:41 am UTC Likes: 1
Wow, AMD GPU is supported and with similarly performant card :)
Saints Row 2 Linux port report, not good
15 Apr 2016 at 6:08 am UTC
15 Apr 2016 at 6:08 am UTC
How large is the game folder ? Anyone tried to preload it on a ramdisk and lauch from there ?
Tomb Raider, the excellent 2013 game is officially coming to Linux from Feral Interactive
23 Mar 2016 at 10:46 am UTC Likes: 2
23 Mar 2016 at 10:46 am UTC Likes: 2
I will buy it, just to force feral into porting more square enix games ! (and maybe also because of very high reviews :) )
GOL has been updated, few new bits to be aware of
10 Mar 2016 at 7:23 am UTC
10 Mar 2016 at 7:23 am UTC
Git is really nice, well at least until you hit some merge conflicts: https://xkcd.com/1597/ [External Link] ;-)
Nvidia release another new Vulkan beta driver with Linux support
4 Mar 2016 at 10:53 pm UTC Likes: 1
4 Mar 2016 at 10:53 pm UTC Likes: 1
Quoting: TheRiddickWith NVIDIAS Vulkan driver does it treat every GPU you have as a resource? do games benefit with multiple GPUs yet under Vulkan?Vulkan offers implementation of multiGPU setups -- it is up to the developer to use it in the engine. With Vulkan it is possible that if you have NVIDIA and Intel GPU's one can be use to render the scene and the other for openCL computations (so physic etc.). However, both GPU's doing the rendering is not so viable atm as the framebuffer needs to be copied for one card to the other (as far as i understand the specification, the frame buffer has to be copied via CPU so GPU framebuffer -> GPU -> PCIexpress -> Interruption -> CPU cache -> CPU -> PCI express -> GPU -> GPU framebuffer [kind of long way :)]). With multimonitor-multiGPU that would work perfectly (with lot of work from developers :) ). The current implementation AFAIK is not able to take advantage of SLI or Xfire buses (probably there will be some extensions from vendors).
Just wondering because SLI under Linux has always been a bit shaky at times. (better then AMD whom don't support XF or Vulakn atm)
What game would you most like to see on Linux this year?
29 Feb 2016 at 12:59 pm UTC Likes: 1
D: OS; XCOM2, GRID Autosport; DeusEx HR DC; Tomb Raiders; FIFA (with SteamController support) :)
EDIT: typo
29 Feb 2016 at 12:59 pm UTC Likes: 1
EDIT: typo
Nvidia release Linux beta driver with Vulkan
17 Feb 2016 at 7:18 am UTC Likes: 1
17 Feb 2016 at 7:18 am UTC Likes: 1
Quoting: stssBut is AMD really even behind? I think the release of drivers supporting a new API would naturally follow the release of the API.I wouldn't say it is good comparison. As for now, developers can only test their code against NVIDIA, so they will learn to find fast paths on NVIDIA cards, they will writes books, guides and howtos based on NVIDIA cards and again ppl start to complain, "oh but my Radeon is so much faster than GF but the developers are bad people corrupted by NVIDIA!"
Maybe NVidia has just pushed forward so fast as a marketing move to make everyone think "Oh look, AMD is behind again" and if that was their plan then it looks like it worked judging by the comments.
NVidia just showed up to the party early, and now we're all awkwardly sitting around without anything to actually do waiting for the other guests to arrive. Because the only game that supports Vulkan (windows only) wasn't even really designed to take advantage of vulkan yet (and as someone put it, is just a proof of concept).
The party hasn't started yet and AMD might still show up on time.
Vulkan 1.0 specification and SDK have been released
16 Feb 2016 at 8:14 pm UTC
16 Feb 2016 at 8:14 pm UTC
Quoting: silverphilDoes the nvidia driver support notebook gpus? (i have a GT 650M [kepler])AFAIK bumblebee will not work (it is OpenGL only) -- NVIDIA is getting closer to "normal" optimus support (after 10 years ...), they are now implementing semaphores into the intel driver which are required to enable the support. However, maybe nouveau can also manage to support Vulkan soon ?
If so, does anyone know if it works with PRIME/bumblebee somehow? Has anyone tried it?!
- Discord is about to require age verification for everyone
- KDE Linux gets performance improvements, new default apps and goes all-in on Flatpak
- New Proton Experimental update adds controller support to more launchers on Linux / SteamOS
- Prefixer is a modern alternative to Protontricks that's faster and simpler
- GE-Proton 10-30 released with fixes for Arknights Endfield and the EA app
- > See more over 30 days here
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck