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Latest Comments by nocri
Vulkan 1.0 specification and SDK have been released
16 Feb 2016 at 6:48 pm UTC Likes: 1

Quoting: rkfg
Quoting: minjThe error checking is a different layer in Vulkan that can be enabled in dev and disabled in production. This should theoretically take care of all the major problems before they hit users. Then again AAA titles should be obvious bug-free on launch and we all now how take works...
My concern exactly. For now a buggy shader may prevent rendering some parts of the scene like skin in Assassin's Creed. Looks awfully but at least you can exit the game. If the entire desktop hangs up instead (together with unsaved documents and what else), gamers would be not just upset but furious.
The safety and memory management questions were answered here: https://www.gamingonlinux.com/articles/the-talk-about-vulkan-at-fosdem-by-jason-ekstrand-from-intel-now-has-a-video-up.6639

Vulkan 1.0 specification and SDK have been released
16 Feb 2016 at 3:28 pm UTC

Extra note: according to Phoronix the AMD driver (Windows driver) did not pass the Vulkan conformance test:
"The conformant drivers as of writing this article are: Imagination Technologies on Linux, Intel on Linux, NVIDIA on Android / Linux / Windows, and Qualcomm for Android 6.0. Yep, no mention at all of AMD, which was quite the jaw-dropper when I was sent over this material last week..."

So maybe AMD is justified for not having Linux driver if they have delays even on Windows

Vulkan 1.0 specification and SDK have been released
16 Feb 2016 at 2:53 pm UTC

Btw, quite nice support with the Vulkan drivers:
AMD(blob) up from HD7700
NVIDIA(blob) up from 630GT

I stand corrected -- there is only Windows driver for AMD ...

Vulkan 1.0 specification and SDK have been released
16 Feb 2016 at 2:47 pm UTC Likes: 1

Faulty game will hang GPU (so the WHOLE system) and it is up to the driver to RESET GPU -- so it will depend on how well are the drivers written.
This might be good link for the article:

https://www.khronos.org/vulkan/ [External Link]

There are all the drivers avail: NVIDIA, AMD and Intel :)

Vulkan 1.0 specification and SDK have been released
16 Feb 2016 at 2:40 pm UTC

Nice! Now ... where are the drivers ?? :)

Tweaking Performance in XCOM 2
9 Feb 2016 at 7:18 pm UTC

Really nice ! Although the game crashes on my i5 with 4 threads, but with 2 works just fine :) thanks.

Want to play XCOM 2? The system requirements for Linux & SteamOS have been sent out
3 Feb 2016 at 1:49 pm UTC

I just hope that by MINIMUM they mean minimum to play in 1920 ... I hope my 740M can render it at >=25 fps in resolution 1366 on lowest details, because it's already preordered :)

Feral Interactive will livestream some XCOM 2 before release this Thursday
25 Jan 2016 at 11:09 pm UTC

If my HW can run it i'll buy for sure as well -- anyone heard anything about Linux requirements ?

Linux is holding exactly where we thought it would in the Steam Hardware Survey
2 Dec 2015 at 9:41 pm UTC Likes: 2

Quoting: TheBoss
Quoting: wleoncioNot only it's a survey, it's apparently a non-random sample biased against Linux users (there are many testimonials of people never getting those surveys on their Linux partition but getting them frequently on their Windows one), so those OS percentages are probably underestimating the true percentage.
The reasoning is simple, to Valve they changed their setup, and need to be re-checked. It's actually perfectly normal, and it's funny when I see people who don't get it.

I've seen it happen plenty of times when I used to distro-hop.
Maybe it would put people at ease if you would introduce the kind of question "have you been surveyed by last month valve?" to the GOL survey ? 1000 ppl takes part in GOL survey so 5-6 should be surveyed by steam every month :)

Linux is holding exactly where we thought it would in the Steam Hardware Survey
2 Dec 2015 at 9:37 pm UTC Likes: 1

Quoting: KallestofelesI've got no idea what Valve is trying to accomplish, but I'm still with my stupid conspiracy theory that Linux Steam Client just does not get as many surveys as the Windows Client.
The ONLY time I've ever gotten one was back 3 years ago when Steam was still in beta for linux with 2-5 games? (might be overreacting a bit)
But over the years, the survey pops up always when I either boot to windows for a sec or use wine to play windows games... so I don't know. Seems to me that the whole system is messed up.

What they should do is to make a "checkbox" for "If you wish to be survey'd by Valve for statistics". And to avoid scheming with the results much, make those surveys in a wave. Like one at a random point in spring, one in summer, etc. So that everyone who has opted-in for the survey would get one. (but only once per Steam account)
If they would put a checkbox then it wouldn't be statistics, coz respondents have to be chosen randomly. And I am quite sure that it would create large bias towards Linux coz "normal people" would opt out so they would not be bugged with stupid surveys :)