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Latest Comments by Feist
Speculation: Star Wars Knights of the Old Republic II: The Sith Lords For Linux Leaked By The ESRB
18 May 2015 at 7:35 pm UTC

Great news! I remember really loving this game back in the days, and I always intended to replay it with the restored content one day but somehow I never got around to it.

As far as I recall, I did like KOTOR II a lot more than I did the first game but it's still a pity that they can't port both games in one go.

Our Linux Game Release Calendar Is Now Live
14 May 2015 at 8:44 am UTC

A wonderful initiative!

I've been keeping a text-file on the desktop to keep track of upcoming linux-titles, but this makes that pretty much redundant. There are numerous titles that I'd like to add to the calendar but unfortunately most of them lack even a rough estimate for when a linux version (or windows-version for that matter) might be released.

Hopefully, many of them can be added soon.

Star Trek Comes To Linux, Star Trek 25th Anniversary & Star Trek Judgement Rites On GOG
7 May 2015 at 4:02 pm UTC

Aww, I loved these games back in the days. If I remember correctly, I bought "25th Anniv" twice, once on 3,5" disks and a second time on cd to get the voiced version (just like I did with Gabriel Knight). They were my favorite "Trek-games", at least until the release of the TNG-title: "A Final Unity".

Still, I'm fairly sure I still have the orignal cd:s somewhere, so I don't think I'll buy this. Well, I might if they show up on "linux-steam", just to have them in the steam-library.

Linux Drops Below 1% On The Steam Hardware Survey
6 May 2015 at 10:00 am UTC Likes: 1

Yup, it does seem that GTA is the most likely culprit.

Having said that....my "steam-wishlist" is shock-full of titles that are either "Windows Only", "Windows & Mac Only" or "Windows & Mac and maybe/possibly Linux sometime in a future far,far away..."

I'd be lying if I said the frustration isn't getting to me.

New Linux Gaming Survey For May
1 May 2015 at 4:48 pm UTC

Quoting: apocalyptechYeah, I too would have fit much better in an "I use steam but don't care / have an opinion" option.
In my case I would have liked the option "weakly oppose", since on the one hand it's not something that really concerns me (very,very rarely use any mod anyway) but on the other hand the whole concept feels a bit off to me, since I've always considered "mod" to be practically a synonym for "free", as opposed to the paid for alternatives: dlc/expansion/official content.

Still, it's more of a gut feeling than a well reasoned argument, so I picked "don't care", although that's not quite a 100% true. ;-)

The Vanishing Of Ethan Carter Is Being Moved To Unreal Engine 4, Should Come To Linux
26 Apr 2015 at 2:14 pm UTC

Very nice! I had this game on my "to-buy-list", before i switched to linux. This was a game that I had very little hope it would ever show up as a linux-title.

Fallen: A2P Protocol, A Post-apocalyptic Turn Based Strategy Released For Linux, Some Thoughts
18 Apr 2015 at 8:55 pm UTC Likes: 1

Seems pretty interesting.

However, I'm starting to feel a bit swamped with "turn-based strategy titles". Pillars of Eternity, with it's RTwP (Real-Time with Pause) combat felt like a most welcome relief from everything turn-based.

Ironic, since i feel that it was not long ago at all, that I was desperate for a glorious return of games like "X-COM" or "Wasteland 2" and would have happily purchased anything along those lines.

Anyway, this looks polished enough to add to my "wishlist".

Interstellar Marines FPS Big Update Due This Month, New Online Modes
17 Apr 2015 at 2:25 pm UTC

Quoting: valczir
Quoting: stss
Quoting: FeistI would buy/would have bought this game in a second if it was a Singleplayer game. However, if I have interpreted things correctly it's mostly a Multiplayer game, with a "token" singleplayer-mode that (currently) does not offer much of a story/campaign/adventure.

Or has the situation changed since the last time I tried to get a feel for this game?
You might be able to say that's the case right now. But I thought their goal actually the opposite, that they wanted it to be primarily a single player game with multiplayer on the side.

I might be mixing this game up with another one, but I could have sworn a developer of this game commented that they only have a larger multiplayer component right now because it's just easier to do once you have all the game mechanics working. But creating a single player campaign still requires a lot of work beyond that
Yeah, that was my understanding, as well. Just to be safe, I did some quick searching - seems like they have a pretty clear plan laid out here [External Link]. The devs posted a bit later, stating that they're releasing story stuff in chunks, and that the story will probably be "finished" (i.e. all story chunks released) in 2016-17.
Great! I really don't have any interest in any variant of multiplayer, but a singleplayer game where you play as a part of a spec-ops task force in a space/sci-fi setting and get to battle various threats in different missions, that would be great.

Sort of like MassEffect, only with FPS instead of TPS and probably less movie-like gameplay. (and hopefully no standard skynet/replicant/cylons/shodan/borg or other synthetic a.i.-menace)

Interstellar Marines FPS Big Update Due This Month, New Online Modes
16 Apr 2015 at 4:04 pm UTC Likes: 1

I would buy/would have bought this game in a second if it was a Singleplayer game. However, if I have interpreted things correctly it's mostly a Multiplayer game, with a "token" singleplayer-mode that (currently) does not offer much of a story/campaign/adventure.

Or has the situation changed since the last time I tried to get a feel for this game?

Aspyr Media Are Teasing A New Game, They Promise Many Penguin Smiles
16 Apr 2015 at 8:13 am UTC

Quoting: Keizgon@Aspyr_Blair

I know this is a bit off topic, but I'm curious about something. Have you guys (or anybody else in this business) ever had success requesting to port Japanese made games? Or is there a cultural/language barrier behind such companies to make this near impossible in the future?
I am actually a bit curious about this as well...

I've posted in a number of "Linux-port?"-threads for japanese games (Valkyria Chronicles, Deadly Premonition, Resident Evil, Trails in the Sky, etc. etc.) but I can't recall if I have ever seen some kind of response/reply.