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Latest Comments by elmapul
November marked 7 months of Linux rising on Steam & 5 months above 1%
2 Dec 2021 at 5:27 pm UTC

Quoting: mr-victoryBut we are stronger than ever. And we are growing.
sigh.
any sucessfull gaming platform grow faster, an sucessfull platform grown from 0 to 40 millions~ 157 millions in an space of just 5~10 years.

we are at ~15 millions of users and we have been like this for almost 25 years!
(and not all of then are gamers)
those small changes in marketshare are caused by facors like staticstic errors or chinese gamers moving into or out of steam, not by people installing in masses an platform or purchasing linux machines.

November marked 7 months of Linux rising on Steam & 5 months above 1%
2 Dec 2021 at 3:19 pm UTC

370 million dollars may sound like a lot, but its not, the cost of production of an modern game can go easy to something like 200~250 millions, and those companies dont make games for margins of profit lower than 20%.
not to mention that the money dont belong to a single person who might be an good person that believes in linux/free software and want to see it suceeed, it belong to a bunch of stake holders so its very unlikely we can convince all of the parties involved to support us.

steam deck is our best argument.

anyway

since a lot of people have some brand loyality, i think we can see the console market by the generations that still sell new games nowadays, ps vita wont relase any new game :
https://www.playstationlifestyle.net/2021/07/20/ps-vita-last-releases-new-games/ [External Link]

Nintendo has: 3ds 75.95m + switch 94.5m ( 170, 45m)
Sony has: playstation 4 116.7m + playstation 5 14,9m (131,6m)
Microsoft has: xbox 1 50.5m + xseries 9.20 (59,7 m )

the users from 3DS are migrating to switch, users from PS4 migrating to PS5, and xbox one to x series, of course there are exceptions, some people chose an different vendor each gen, some have more than one platform.
the point i'm trying to make is that thos 45.2 billions will be split across those 3 platforms unless valve can take an slice of it to increase their own.

this should give us an general notion of how many units an steam deck must sell before linux became relevant...
now we need to see how many people are still purchasing games on platforms from the last gen how many did the switch completely to only buy on new gen (its easier to especulate that for playstation and xbox than switch)

November marked 7 months of Linux rising on Steam & 5 months above 1%
2 Dec 2021 at 12:51 pm UTC

Quoting: EikeWell, being one percent of a 37 billion Dollar market is representing 370 million dollars - just as 0.23% of a 160 billion market is.

So I'm not sure it's helpful to put PC gaming and mobile "gaming" into the same pot (diagram). You could as well make a huge diagram including all digital entertainment, or all recreational activities, and have the Linux gaming market look even smaller. But the actual size is the same.
i understand your point, but its a bit too hard to isolate the variables here.

1)there are an intersection of publics,some people only play mobile games, the games we call "casual games" others play both "hardcore" and "casual games", the same gamer can play both types of games or just one of then.
some people quit playing on gameboy/3DS or never touched one because they think their phones are good enough, others think mobile games suck but know that handheld games are still good (no pay to win bullshit), some people play on their phones but play ports of console/pc games or games made with the same business models (no pay to win, gatcha etc), others play mobile games on their pc, its too hard to isolate then all, but i will agree that my division made little sense.

lets isolate mobile for a moment, usually the games that are made for pc and console are the same ones (Aside from exclusives)
so i can say:

console 45.2b + pc 36.9b , totally relevant industry: 82,1 b
then there is the margin of error for people playing mobile games on pc or "ports" on mobile, but on avarege they should cancel each one.

finally from those 36.9 b, we are 1% (about 369 millions) so we are 369 million out of an 82,1 billion industry.
so we are 0,449% not 0,23%

the question is: will stake holders care about us?

November marked 7 months of Linux rising on Steam & 5 months above 1%
2 Dec 2021 at 11:32 am UTC Likes: 3

last year:


how things were in 2017:


prediction made on 2017 about the future:


one thing that people must remember is:
we arent 1% of the gaming market, we are 1% of 23% of the gaming market.

i dont know how those statistics will count steam deck, but one thing is for sure, if we manage to steal away users who would purchase an switch to play on the go, nintendo take too long go relase switch 2 or switch 2 dont sell well, and most people dont install windows on ther deck, then we can get an significant part of the market, otherwise , our relevance in the market is lower than the margin for errors in those statistics whetever source you use.

KDE developer suggests Plasma needs to be simpler by default
1 Dec 2021 at 6:58 am UTC Likes: 1

Quoting: GuestHe's right. An abundance of customisation options are great for tinkers, but tinkerers are a minority of technology users, and that abundance of customisation options that is so great for tinkers increases the likelihood of user caused instabilities.
i once customized my theme A LOT, then i realized something obvious: im not an designer.
i wanted an pretty system but didnt knew how to do that, so outsourcing was the best option.
not to mention that most of my design choices where... too distracting to actually work on my computer.

Ubisoft suggest posting on their forum for Proton support in Rainbow Six Siege
1 Dec 2021 at 12:26 am UTC Likes: 1

Quoting: randylA small minority of desktop tech platform users desire a business to spend money and time on them as the other 98% who are footing the bill. This isn't social justice, it's business.
not to mention that PC is just an small % of their profits, most of it come from consoles or even mobile.

Quoting: randylWhat these businesses like Ubisoft are asking is that this small Linux gaming minority to make a case that doing business with them will make sense.
actually is not even about us, but steam deck users, that is, if they are even following the situation.

in any case, if supportint the deck was indeed as easy as sending an e-mail, then in the worst case scenario for they, people will receive the deck, complain that the game isnt working, then they will send an e-mail and the game will start working.

they lose nothing by waiting.
on the other hand , if its not so simple they do lose, a lot of cheaters/bots entering their game due to an thing that didnt even had this big demmand to begin with, then a lot of customers asking for refund because they purchased the game expecting it to be supported and it was not...

Ubisoft suggest posting on their forum for Proton support in Rainbow Six Siege
1 Dec 2021 at 12:17 am UTC

Quoting: MohandevirIn the meantime, a quick check showed me that Ubisoft got 14 pages of upvotes in 3 days... Don't know if that mean much, though, for such a big company...
just compare to other things in their forum to see if its a big deal or not

Ubisoft suggest posting on their forum for Proton support in Rainbow Six Siege
30 Nov 2021 at 11:41 pm UTC

supporting steam deck is not so simple.

sure they can fill in an e-mail and send, but then what happens if the anti cheat for linux isnt that good and the game get flooded with cheaters as result?
or if it cause aditional bugs that they have to fix?

if they arent sure about the demand, there is no point in supporting it, its a harsh reality.

and no, asking people to ask then in a forum is not to meassure the exact demmand for it, most of people dont interact with the foruns of every game they play.

its just to get an sample base.

as for stadia, not only google paid then for stadia, but stadia by nature is almost cheat proof.

Capcom shows off official video of Devil May Cry 5 on the Steam Deck
28 Nov 2021 at 5:18 pm UTC Likes: 1

Quoting: MohandevirNo. Don't try speaking on my behalf, you are totally wrong... Please read again my sentence in my first post. .
sorry i think i mixed your comment with some one else then, so many comments that i got confused... maybe....