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Latest Comments by elmapul
In a surprising move Adobe joins Blender Development Fund
20 Jul 2021 at 3:43 pm UTC Likes: 1

the good news dont stop!

NVIDIA shows off RTX and DLSS on Arm using Arch Linux, DLSS SDK adds full Linux support
20 Jul 2021 at 3:37 pm UTC Likes: 2

Quoting: ahoneybunIt's pretty amazing though not crazy to use Linux for this since I think we have better support when it comes to using the hardware then Windows does since we've been shipping Linux on ARM for years (Thanks Android!).
linux was avaliable for tons of architectures since many years ago

Didn't take long: the Linux Editor for the Open 3D Engine sees great progress
19 Jul 2021 at 12:32 pm UTC Likes: 1

*Read the title.
ok, that was an suprise, i cant believe it was so fast.

*proceed into reading the article

Valve has formally announced the Steam Deck, a portable handheld console with SteamOS
18 Jul 2021 at 11:51 am UTC

Quoting: Guest
Quoting: BielFPs
Quoting: GuestDid anyone ever hear valve say anything about their asian players? no surprise, my country is not included.
I would like the opportunity to ask: how is the linux scenario in asian countries?
i dont know much, but my country has around 3.07% market share in linux(desktop) , could probably be the one of the highest in asia.
were it is?

Valve has formally announced the Steam Deck, a portable handheld console with SteamOS
17 Jul 2021 at 8:21 am UTC

Quoting: slaapliedje
Quoting: CatKiller
Quoting: mylka
Quoting: Purple Library Guy
Quoting: mylkai think they should make it more clear, that they do not sell a WINDOWS PC and you may not be able to play some games and you wont be able to install windows software like you do on windows
Nobody expects a thing like a Nintendo Switch to be a Windows PC. I don't think they need to sweat that a whole lot.
but switch owners expect to play their switch games
steam deck players wont be able to play all their steam games
I agree with you that it's something that needs to be addressed head on, but it seems clear that compatibility will be indicated in some fashion (that's how the rumours started in the first place). I think that Valve's aspiration to remove all barriers without specific game dev intervention is unrealistic.

However, the fact that not all PCs can play all PC games has been known to PC gamers for decades. My current desktop can play every game I can throw at it, but my ultrabook, my NUC and my now-retired Sandy Bridge machine simply can't. It is a pain that there are additional technical barriers if game devs don't make their products work on this machine, but the existence of titles that can't be run shouldn't be a surprise to anyone.
Funny thing is, with Windows 10, the opposite can be true as well, where games haven't been updated to work with it, and you're hosed if you run anything newer than Windows 7. Linux in this case with Proton/Wine has way better compatibility.
except for, wsl...
and most people dont care that much about old games as they do care about new games

Hints appear of Valve making a handheld Steam "SteamPal" Neptune console
16 Jul 2021 at 5:30 pm UTC

Quoting: slaapliedje
Quoting: elmapulhey liam i remembered something...
google recently said that they made something to help developers port games to stadia...
so they dont have to rewrite the code to vulkan, it should work for any directx 9/10/11 game, aparently almost all apis were covered by their project...
maybe that explain why valve is so confident on runing all games at the relase of the device, stadia might not be the only device who will get the benefits from the efforts from google.

i'm not sure if google is working on something akin to what fna is to xna, where you recompile the code and it works... maybe with a few tweaks...
or something akin to proton
I don't think google has released any of their stuff, have they? At least as far as allowing other people to be able to use it.

From the videos I saw last night, Proton has some builds within Valve that they haven't released yet that are experimental above experimental, but are very much making it so more and more games just work out of the box, and are hoping to get the anti-cheat stuff working in time for the release in December.
afaik most of the tech behind stadia is opensource, its not like they have anything to lose considering most cloud services are runing on top of windows and if more people start using linux instead, that only means that more game engines will support linux and more game companies will support wich should make the deals cheaper for everyone involved.

speaking of that...
Atari has an linux console, google stadia is based on linux, now steampal

Hints appear of Valve making a handheld Steam "SteamPal" Neptune console
16 Jul 2021 at 2:05 pm UTC

hey liam i remembered something...
google recently said that they made something to help developers port games to stadia...
so they dont have to rewrite the code to vulkan, it should work for any directx 9/10/11 game, aparently almost all apis were covered by their project...
maybe that explain why valve is so confident on runing all games at the relase of the device, stadia might not be the only device who will get the benefits from the efforts from google.

i'm not sure if google is working on something akin to what fna is to xna, where you recompile the code and it works... maybe with a few tweaks...
or something akin to proton

The Valve Steam Deck, lots of excitement and plenty to think about for Linux gaming
16 Jul 2021 at 1:56 pm UTC

i think valve should allow an second version of the game to be distributed for this device, with things like: low res textures, and maybe even less polygons, so you can save resources on ram/storage/battery life.

i doubt any developer will make that move unless this thing sell a lot or valve pay then to do so.
actually, i dont doubt:

https://www.gamingonlinux.com/2021/05/hints-appear-of-valve-making-a-possible-handheld-steam-qsteampalq-neptune-console

"Device Optimized Games"

The Valve Steam Deck, lots of excitement and plenty to think about for Linux gaming
16 Jul 2021 at 1:43 pm UTC Likes: 1

"There's still no guarantees that a game update won't break the Windows build in Proton. How long will we have to wait for a fix? Tens of thousands of games on Steam is a ridiculous thing from Valve to take on to ensure they work."
that only aply for games that receive updates, many games dont because they are quite old and the developers/publishers dont have any reason to update then.

"The work is already done for Proton (and Wine that it's based upon), that won't just go away. "
yes, but i dont want linux to be viewed as an platform for retrogaming only forever.

"KDE Plasma has come a very long way in even just the last two years too, and it looks really good."
i'm surprised they didnt used gnome, wich is more popular on distros.
i'm glad they didnt.

"Other vendors? What other vendors?"

ok, now THIS is bothering me.
when "freedom" became more important than anything else?
i mean, we can sacrifice everything in the name of "freedom" and then end up without everythinga and without freedom, as they say:
“Those who give up liberty for security deserve neither.”

or in this case:
we are willing to lock ourselves to valve as the only provider of games, to get ride of microsoft as the only provider of operating systems.

we are willing to give up performance/graphical features for open source drivers or give up open source drivers and firmwares to be able to play more stuff/with more performance.

we are willing to give up tools and art (games) in order to get more "freedom" (to do what, i dont know, i need tools to make anything)

i dont like the trend here, we're giving up many things and not solving the bug 0 (lack of marketshare).

The Valve Steam Deck, lots of excitement and plenty to think about for Linux gaming
16 Jul 2021 at 12:22 pm UTC

"we finally know what all their recent Linux work has been for over the last few years. "

Dont say it... i mean, if this thing flop, they might as well give up