Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by elmapul
Stadia Connect July 2020 - what's coming and new announcements
15 Jul 2020 at 6:09 am UTC

Quoting: Shmerl
Quoting: Comandante Ñoñardohmm. I wonder if we gonna see one of there Linux ports on Steam...
If Valve reduce the regular 30% cut to only 5% cut, those Linux ports will be on Steam on day one.

Only if GabeN had the balls for this:
"If your game has a fully functional Linux version, instead of the regular 30%, We charge you only the 5%"
Yes, I wonder why Valve isn't putting more effort into convincing these publishers who now release for Stadia to release for Linux. Legacy publishers are too obsessed with platform politics, so they won't do anything until they'll think there is someone who is a steward or owner of the platform.

They simply don't get the concept of open platforms like Linux. Stadia owned by Google they get. Linux not owned by anyone they don't. And it doesn't matter that number of Linux users is way higher than number of Stadia users. It's clear that they don't care about size of the market as much as about trying to put the "platform" into their mental box they are used to.
the issue is not the marketshare, it never was.
the issue is money.

with an small market, the chances of the port being profitable arent that big, but that dont stop companies from support an playstation at launch (despite the fact that at launch it dont have an big marketshare) because they know that it can grow and because sony pay then in advance to reduce their risks.
its an win win situation.
sony pay so they secure some games, wich reduce the risk of then not having an return of investment.
the publisher receive this money, so they have an minimum profit (or an reduced risk of losing money, they have to sell less copies to be profitable)
and the gamers purchase the machine because they know they will have some games to play and they belive that more games will come in the future.

steam machines were not an stabilished brand and valve didnt marketed then at all, you have to be crazy to bet your money in an product like that,be you an developer or an consumer.

gamecube sold less units than linux has of users, yet, it had more triple A games supporting it during its life time than linux in an 5 years period.
because all those game cube users were gamers, while not everyone on linux uses it to play, and as i said, because nintendo secured their pockets.

the same goes for sega and xbox consoles.

Valve had no idea what they were dooing, google is a bit smarter (or simply have deeper pockets) they are acquiring companies and old employees (like CEO) of companies because they need know how, not only about how to make games, but also, about how to make deals with thirdy parties, for example, one of the employees that google hired have worked with sony and microsoft in the past, the guy know how much money you have to pay for an ubisoft to convince then to support your platform, the same for an square enix and so on, so he can guide google to not invest too much money into an company and end up missing the money that he needs to convince another company to support then.
i mean, you should pay 10 millions for 100 companies? or 100 milions for 10 companies? what are the correct numbers? the correct strategy? how sony and microsoft did it in the past?
if an company see that they will be the only one putting games on stadia, they may give up porting their games for it (thinking the ship will go down), even if google offered then 10 millions in advance (those games cost even more to make), they will simply decline it.
on the other hands, having less competition may sound good for then.
that is why google should present the number of partners for each partner and he must know how to attract each partner.

stadia is just an division from google, they will not burn all the money from the company on it, otherwise they would lose marketshare on youtube and etc, they need an clever way to spend, that is why they need such know how

Stadia Connect July 2020 - what's coming and new announcements
15 Jul 2020 at 5:52 am UTC

Quoting: Comandante Ñoñardohmm. I wonder if we gonna see one of there Linux ports on Steam...
If Valve reduce the regular 30% cut to only 5% cut, those Linux ports will be on Steam on day one.

Only if GabeN had the balls for this:
"If your game has a fully functional Linux version, instead of the regular 30%, We charge you only the 5%"
too late, they already reduced their tax, its not 30% for big companies anymore...

Proton GE compatibility layer has a big new release up
7 Jul 2020 at 9:24 am UTC

ok, i cant find their issue tracker...

Proton GE compatibility layer has a big new release up
7 Jul 2020 at 9:20 am UTC

ok, i didnt tested all proton versions, but this is the first one that i try that can play the videos from Guilty Gear x2 #Reload!

ironically the game itself dont work, there is nothing on screen.
now i have an proton build who can play the game except the cutscenes and another one who can play the cut scenes except the game...

i guess its time to fill another ticket on github

Chrome OS appears to be edging closer to Steam support with Linux
3 Jul 2020 at 2:43 am UTC

Quoting: peta77
Quoting: NanobangWhenever I think of Google using Linux, I think of how Google make things from that can't be used in Linux.

I can't get any more excited about Chrome OS than I can about Android ... both of which are based on Linux, but neither of which are actually Linux --- thus the need for a VM to run Linux's Steam client.

I really don't feel gaming on Chrome OS is any more appropriate to Linux gaming than gaming on Android is, really.
Well, one thing to remember here: Linux is just the kernel! It's not a full OS like MS-Windows, MacOS, etc. So Android & ChromeOS are Linux but that doesn't mean they're compatible with GNU/Linux distros and LSB-compliant.

So this makes would make it rather questionable if it would help for the type of Linux gaming discussed here if Steam and the games would be native versions for ChromeOS. But as they seem to have a VM with Ubuntu it will surely massively increase the audience / possible customers for SteamOS compatible games which might attract more developers. Though a VM seems rather inappropriate. I remember the Wrapper-stuff VirtualProgramming did and that had some issues that never got fixed (or the early "ports" didn't get patched).

So the question is, how long it will stay in that state and if google tries to "force" getting native ChromeOS versions and how Valve and other developers will react to that. I think it will have an effect short-term, but long-term I'm very unsure where this will be heading. But I'll keep hoping that developers will realize that platform independence is the best way to keep their customers with dynamic OS environment situations as we're experiencing shifts right now.
i dont see how this issue is solved by regular distros.
even linus torvalds himself complain that you have to make an binary for each distro and for each version of that distro, or things may just broke, he said something like that then praised the appimage initiative.

now... if someone can tell me how to install open mortal on a debian based distro in 2020, i would be grateful.
the game sucks, but not being able to install an linux software on linux, having to install the windows version of it on wine shows that we are not in a position to complain about android/chromeOS being incompatible.

Chrome OS appears to be edging closer to Steam support with Linux
3 Jul 2020 at 2:29 am UTC

Quoting: M@GOidI see ChromeOS as a good way to trick people too scared of Linux to use it. Since it didn't have Linux on its name nor it is easily found in its literature, people actually try it because of the weight of the Google and Chrome names.

Yesterday a youtuber from a tech channel I follow, said he will never use Linux on his PCs because "I like to do work on my computer, not work on my computer". The poor bastard, while being a tech nerd, completely missed that he actually do a ton of his work on a Linux machine...
i saw this video yesterday...
great channel btw
Technology Connections, but the issue is:
he is right.
just try to do something out of the curve on linux and you may struggle with it.
i had to install retro arch 3 times, because some versions were broken (i dont know if the version that is working is the deb, snap or flatpak version but it is... i guess, because i tried to install an core on it other day and got an segfault, so maybe i should try the snap or flatpak to see if this part of the software actually works there..)
i have 2 versions of vlc installed, cant remember why
and when i was using 14.04, i tried a lot of versions of blender and end up downloading it and unzip and running because all of the install methods were broken.
https://github.com/Elmapul/daily-scripts/tree/master/snap-native-flatpak/blender [External Link]

i like to setup my entire enviroment before i start doing some work, to avoid the possibility of realizing that something is not working during an job, then trying to fix and end up breaking the instalation having to install everything again from an clean install.
but now, i wasted so much time troubleshooting only to something to break and end up having to reinstall everything that i got unmotivated.
linux can be a real pain sometimes.

Chrome OS appears to be edging closer to Steam support with Linux
3 Jul 2020 at 2:26 am UTC

Quoting: LinasI find Googles direction for Chromebooks very confusing. It's supposed to be this simple unbreakable mom'n'pop computer. But then they add Crostini, which is a full-blow VM, which doesn't even allow calling the host kernel, or direct access to the hardware. Literally everything is virtualized. That's why it has taken them forever to implement basic features such as clipboard sharing, or access to the filesystem. This is the exact opposite of simple.

Sure you can switch between different guest distributions relatively simply (if you are good with the command line), but why exactly? Who is this for? It's not pretty experience for a Linux user, because you are locked down in a limited VM. And certainly not something your average user would want to go through.

I would find Chromebook way more attractive if it was running a more standard Linux distribution with Google and Android apps nicely integrated into the system. Security-wise something like SELinux with a signed kernel would be perfectly adequate for keeping the system safe and sound. No unnecessarily paranoid VM needed.
the issue is that there is no perfect runtime if you can just skip it.
if java was perfect security wise, but the user installed an python application and python was not perfect, then the user could still get infected.
if python were perfect, than an malicious webpage still could infect the user.
if html, css, javascript and the browsers were perfect, then the user could still get infected downloading an native application.

google tried to solve this by making the browser the only runtime on chromeOS but the developers didnt ported their applications to the web standards...

Chrome OS appears to be edging closer to Steam support with Linux
3 Jul 2020 at 1:21 am UTC

Quoting: WorMzyDon't chromebooks use ARM processors? If so, then they need *something* to emulate a x86 processor in order to make this a worthwhile exercise. I guess that's why they've gone for a VM solution (qemu can emulate x86: https://www.qemu.org/docs/master/system/target-i386.html [External Link]). No idea what the performance will be like though.
holyshit then...
emulating x86 then emulating windows apis on proton, what could go wrong besides the performance going from 60 to 1 fps...

Chrome OS appears to be edging closer to Steam support with Linux
3 Jul 2020 at 12:36 am UTC

Quoting: tuubi
Quoting: elmapuli dont know what they are doing but i dont like the trend here, looks like an walled garden.
What else should we expect from Google?
i dindt expect much but using an different enviroment to run steam instead of crostini, is disapointing