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Latest Comments by elmapul
Unreal Engine 4.25 is up with tons of Linux improvements and Vulkan API fixes
5 May 2020 at 8:38 pm UTC Likes: 2

is that the SteamOS logo or steam logo? because i dont see the logo for other stores, including their own store, so why its there mixed with a lot of platform logos...

Godot Engine has more impressive progress towards Vulkan API support
2 May 2020 at 4:53 pm UTC

an great engine, i cant wait for 4.x branch, but the 3.x is awesome already.
its a shame that i dont have the patience that i used to have and back in the days that i had it, godot didnt exist (or i didnt knew about it, or it was not that good yet)

Google confirm EA games coming to Stadia, PlayerUnknown's Battlegrounds out now and free for Pro
29 Apr 2020 at 8:45 am UTC

Quoting: Guest
Quoting: Comandante ÑoñardoEA porting games to Linux? Nah!
I bet EA use some compatibility layer like Proton.... Even Proton itself.
EA use Frostbite for a lot of things, and despite some interesting challenges that I've heard about with it, does seemingly support quite a range of renderers.

Take this for example:
https://www.gamingonlinux.com/articles/the-frostbite-engine-apparently-has-partial-linux-support-but-that-doesnt-mean-well-get-ports-anytime-soon.10310/page=3

(--edit: EA are also a Khronos member, specifically for Vulkan)
(--bonus edit: and don't forget this - https://www.ea.com/seed/news/khronos-munich-2018-halcyon-vulkan [External Link] )

Also, the games aren't ported to desktop GNU/Linux. They're ported to Stadia, and Google does have some level of necessary build steps, quality, and performance to be applied which make wine (or any bundled package based on wine) unsuitable. Stadia is a single hardware target, with a backing company for support, making it not so different to releasing on consoles.

And actually Stadia isn't even trying to go against Windows from a certain point of view. Most of the prospective playerbase are going to be using Stadia via a Windows machine, with some percentage via chromecast or similar. EA essentially don't need to provide much in the way of support to players either, because there's no direct contact with them (it all goes via Google), so there won't be much ongoing investment. It's a one-off per game really, and not even that because the bulk of the effort doesn't need to be redone for each individual game. The ROI can take a bit longer and still be financially viable.
holy shit! i saw those back in the days, and completely forgot! it makes total sense now!
so, EA added vulkan support and linux support in order to support Stadia, not google.
and as you said, once they ported the engine, porting individual games is a no brainer, the cost to port the games get lower on each relase and the engine cost is diluted on each relase.

so it was not about steam OS after all...

now that we are speaking about it, google may use this oportunity to rise chromeOS marketshare, but i'm afraid that comnpanies now will be less likely to make an linux version of their games or to licence then to port houses like feral.
i mean, just think about it, google is paying then a lot of money to port, why would then port or licence it without such investment?

Google confirm EA games coming to Stadia, PlayerUnknown's Battlegrounds out now and free for Pro
29 Apr 2020 at 8:11 am UTC

Quoting: dubigrasu
Quoting: GuestWhen Google introduces a option to Download the games not just streaming i might consider using it.
Not sure how this would work. Since they have and use Linux builds, the option to download the game would mean nothing to the vast majority of their users. And even for us, those exact Linux builds might not work at all.
i think he is afraid of cloud lock-in, so even an windows build is better than nothing

Red Hat sponsored Linux distribution Fedora 32 released
29 Apr 2020 at 2:13 am UTC

gimp uses python 2, so... can you use python scripts on gimp on fedora and ubuntu 20?

Steam Play Proton 5.0-7 up for testing with a Release Candidate - Street Fighter V playable
28 Apr 2020 at 9:13 pm UTC

i wonder if the hardware of the so called steam machines is powerfull enough to play street fighter V with an decent performance now that its finally avaliable

Collabora continue expanding the FOSS 'Panfrost' driver to cover Mali Bifrost GPUs
23 Apr 2020 at 11:21 pm UTC

"As the Panfrost driver continues to mature, it makes Mali ARM GPUs much more useful for all sorts on Linux, including for some gaming (where the games work on Arm anyway…)"
retroarch maybe?

There's now over 6,000 Linux games on Steam plus thousands more playable with Steam Play Proton
23 Apr 2020 at 11:38 am UTC

protonDB is not realiable at all.
if it were, valve would already use it as reference.

people who vote on it, never played those games in other platforms to know if there are missing features.
i already quoted a few examples, guilty gear were missing cutscenes (op, extras, every video on the game and maybe some musics and sound effects), the only reason i know that is because i already played other games from this company and guesses something was missing since other games had an intro, then played it on windows/saw an gameplay on youtube and confirmed the missing feature.
i wonder what happens with games that use video as texture (ex: for fire), if people do realize that something is wrong and report it...

i wish i could try more games, but i'm broke, trying to make money with open source was not an good idea, now i dont have money for an new computer capable of running more games, nor to the games thenselves and with this global pandemic i will not have money so soon...

Steam Play Proton 5.0-6 is out to help DOOM Eternal, Rockstar Launcher and more on Linux
16 Apr 2020 at 2:04 am UTC

Quoting: fagnerln
Quoting: The_Aquabat
Quoting: Comandante ÑoñardoWait!
Resident Evil 2 is mentioned... But that game requires WMF support....
try Proton 5.6 GE -2 [External Link] it should work also RE3
I thought that GE doesn't ship with mf anymore, well, good news.
how the fuck this is good news?