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Latest Comments by elmapul
Watch Dogs: Legion from Ubisoft arrives on Steam, playable on Steam Deck
6 Feb 2023 at 4:26 pm UTC

Quoting: Liam Dawe
Quoting: elmapulim already at the point that i read news like this and think:
of course it does, why wouldnt it?
Because many...don't or have serious issues. I've blogged about quite a lot of issues over the last year.
i know but we already are at the point that when an big game is announced, it supporting steamdeck/linux is an rule rather than an exception, at least that is how im feeling =D

Zoom Platform, a store aimed at 'Generation X' adds more Linux support
6 Feb 2023 at 4:24 pm UTC

Quoting: Eike
Quoting: elmapulif we buy those games, those companies will make more games like those? no? so what is the point?
Well...
* owning the games you love(d)?
i understand this feeling of ownership, but this is just that a feeling, having an drm-free/pirated copy is a better feeling.
Quoting: Eike* maybe - depending on what they agreed upon decades ago - sending some money to the people having made these games? (This might be unlikely.)
the companies will, the developers? very unlikely.
i rather not fund companies who sold their soul, if the company still make similiar games, then its worth supporting. (as long as its not predatory)

Quoting: Eike* making those who sell it dig up more treasures from the past? (People keep talking about "abondonware" and how they totally unselfishly rescue these games from vanishing - how about doing the same in a undoubtedly legal way?)

* playing the games?!?
in my experience with official emulators vs unoficial, the unoficial ones are better.
i mean, how many official emulator have shaders to simulate an CRT? and how many do it right?

even when they do, sometimes the emulating aspect is worse than free/free (price, freedom) emulators, and even when they are good companies keep recicling the same games again and again, seling the same old games as if they were the only ones instead of selling more stuff.
i rather support an "we sell the rom, bring your own emulator" model than an crap one, i have KOF from GOG but their emulator is so bad that i barely play it.
i wish companies started funding emulators and distribute their roms with then instead, at least it would give me more incentive to purchase.

as for pc games that no longer work, paying again for then may incentive companies to use tecnology that will be deprecated soon rather than later, so when the game stop working due to changes on how windows/consoles/hardware/drm/game engine work, people have to purchase their games again.

Zoom Platform, a store aimed at 'Generation X' adds more Linux support
6 Feb 2023 at 4:11 pm UTC Likes: 4

Quoting: whizse
Quoting: elmapuleven purchasing used games seems more usefull to me, at least you are giving money to an consumer that might use it to purchase another new game that is still being produced.
Too risky! They might use that money for drugs, or worse, mobile games with ads and micro-transactions!
i dont care if they use drugs, but please, dont spend on mobile games with ads/mtx! that is way to dangerous indeed, thanks for clarifing.

btw im not serious about the drug issue.

Zoom Platform, a store aimed at 'Generation X' adds more Linux support
3 Feb 2023 at 1:50 pm UTC

if we buy those games, those companies will make more games like those? no? so what is the point?
even purchasing used games seems more usefull to me, at least you are giving money to an consumer that might use it to purchase another new game that is still being produced.

ASUS stick an OLED display into a controller, Dell want to reinvent it
28 Jan 2023 at 9:09 pm UTC

Quoting: TermyI don't think so, the magnets are permanent magnets that produce a magnetic field whose change the hall sensor picks up.

there is a thing called electromagnet, quoting from wikipedia:
is a type of magnet in which the magnetic field is produced by an electric current.

maybe it could be used to create stronger magnetic fields or weaker, to create a force feedback?

Watch Dogs: Legion from Ubisoft arrives on Steam, playable on Steam Deck
28 Jan 2023 at 8:44 pm UTC

im already at the point that i read news like this and think:
of course it does, why wouldnt it?

ASUS stick an OLED display into a controller, Dell want to reinvent it
6 Jan 2023 at 6:34 pm UTC

Quoting: TermyI'm still amazed those high price controllers still use potentiometer sticks.
After trying out the Gulikit Kingkong, hall effect sticks just are on a whole other level and there is no excuse to not use them on anything that costs more than 30 or 40 bucks. If only the Kingkongs would work better on linux :/
this is like the dreamcast controller that use magnets to "work forever without drift" ?

i wonder if you can use the magnets to make the stick harder or softer to move without wearing it out, it would be a cool haptic feedback feature.

Google open sourced CDC File Transfer from the ashes of Stadia
6 Jan 2023 at 6:32 pm UTC

that is cool and all, but i rather not see the exclusive games die (guilty i'm looking at you) than seeing anything being open source from this mess.

The Steam Deck really doesn't need exclusives
30 Dec 2022 at 1:52 am UTC

i see a lot of people talking about what an hardware is capable of doing graphic wishe, but those people forget.
more important than graphics, input makes an game, there are a lot of games specifically made for nintendo wii, DS/3ds that wouldnt make sense in any other platform, sure companies can port then, but they will never be the samething, in theory you will have access to the game, in pratice it will be a subpar experience that taint the game with an bad impression of what it should be gameplay-wise.
its easy to confirm that input is more important than graphics, try to play an game with an bad controller (eg: broken stick, broken buttons, unresponsive touch, lack of gyro) then tell me graphics are more important, its easier to play an game with "bad graphics" like any old game than play with a bad control, another option would be play an fps in a controler without aim assist or gyro, playing games designed for mouse keyboard in a gamepad, playing games made for an gamepad using mouse+keyboard (eg n64 games)

valve even tried to fix it with their extra controls (dpad, gyro, backbuttons and steaminput) if an game only make sense with their controls then i dont see why wouldnt it be a good thing to make it exclusive.
why tell the players, "sure you can use other controls", if they will be destroying the experience by doing so?
another example of when its acceptable.
the cost of making multiplatform games is high.
what if an company lose money with their games, in all platforms except for one (eg: playstation), should they make their content multiplatform despite the lack of interest of pc gamers, xbox gamers and switch games for their product? in that case the sequel would not be profitable and they would end up losing money, why not make it exclusively for the only platform where the game was profitable?

gnome and kde where linux exclusives, not because they wanted to lock people into linux, but because microsoft didnt allowed people to change their de on windows.
sometimes an platform dont allow certain type of content, like +18 games and others do.

sometimes the game is ready for one platform but the port for others is still in development, why not make an timed exclusive, instead of force everyone to wait to play the game?

not to mention that companies who make exclusive content (or hire others to do) pay the cost of development of the games, i rather see those games existing than not existing.
even when an game is exclusive, its only temporary, its inevitable that emulators will make the game run elsewhere sooner or later, or that the company will port.

The Steam Deck really doesn't need exclusives
30 Dec 2022 at 12:56 am UTC

Quoting: Guest
Quoting: GuestI find unfair to compare an exclusive made by epic store, done for pure marketing reason with no real advantage for the final user, with one done for a specific platform, which leads the software to be written exclusively for that hardware.
Really, Steam Deck can't show its true potential as long as devs continue to make software for other platforms and Valve continues to promote the use of a translation layer.
All that needed for unleashing steam deck potential is native linux port compiled for x86-64 architecture and vulkan render. Last time I checked, we already had tools for native linux development.
input is much more important than graphics.
an game that take advantage of features like the touchpad and gyro for instance