Latest Comments by elmapul
Epic Games CEO says a clear No to Fortnite on Steam Deck
8 Feb 2022 at 12:25 pm UTC Likes: 1
one thing is to find an way to run insecure code in an kernel, exploiting its security holes, that is what windows malwares do, the malware capabilities will be limited by the size of the hole, for example, maybe they can control some components of the kernel but no others, and maybe they can do what they want to do without the need of touching the kernel.
on linux on the other hand, you have full access to customize your own kernel code.
you dont need an malware exploiting kernel features to dodge the anti cheat, you can rewrite the code of the kernel to exploit it!
security by obscurity DO WORK for passwords.
anti cheat software is akin to proprietary in the sense that it want to limit what the user can or cant do, its also akin to DRM.
8 Feb 2022 at 12:25 pm UTC Likes: 1
Quoting: ZlopezStrange how the insecure Windows, which is targeted by every malware out there is actually more secure for anti-cheat :-Dcompletely different thing.
one thing is to find an way to run insecure code in an kernel, exploiting its security holes, that is what windows malwares do, the malware capabilities will be limited by the size of the hole, for example, maybe they can control some components of the kernel but no others, and maybe they can do what they want to do without the need of touching the kernel.
on linux on the other hand, you have full access to customize your own kernel code.
you dont need an malware exploiting kernel features to dodge the anti cheat, you can rewrite the code of the kernel to exploit it!
Quoting: ZlopezIf they had the anti-cheat software open, it could benefit from free fixes done by the people in open source community.that is like having an open source password.
security by obscurity DO WORK for passwords.
Quoting: ZlopezIt's not a coincidence that the best security libraries are open source (and the linux is dominating the server world).its not a matter of security here, its a matter of freedom, open source softwares is great to allow the user to do whatever he want, and doing whatever he want in that context is CHEATING on an online game.
anti cheat software is akin to proprietary in the sense that it want to limit what the user can or cant do, its also akin to DRM.
Epic Games CEO says a clear No to Fortnite on Steam Deck
8 Feb 2022 at 11:47 am UTC Likes: 5
8 Feb 2022 at 11:47 am UTC Likes: 5
how ironic...
the more users linux have, the more likely it is that many game developers will support it.
at the same time, the more players an specific game have, the less likely it is that it will support linux.
what about server side anti cheat? its possible to do the validation server only?
"With that in mind, you're going to need Windows or to stream it via GeForce NOW on the Steam Deck."
again, what about server side anti cheat?
anyway, people still can play fortinite on their phones, so its not a massive loss...
wait a minute, isnt android linux based?
in any case, fortinite has 250 millions of players, that alone might be enough to kill steamOS.
imagine if steamdeck sell as much of an switch, but most players install windows on it to play fortinite, sigh.
the more users linux have, the more likely it is that many game developers will support it.
at the same time, the more players an specific game have, the less likely it is that it will support linux.
what about server side anti cheat? its possible to do the validation server only?
"With that in mind, you're going to need Windows or to stream it via GeForce NOW on the Steam Deck."
again, what about server side anti cheat?
anyway, people still can play fortinite on their phones, so its not a massive loss...
wait a minute, isnt android linux based?
in any case, fortinite has 250 millions of players, that alone might be enough to kill steamOS.
imagine if steamdeck sell as much of an switch, but most players install windows on it to play fortinite, sigh.
Get some quality games and help charity in the F*CK CANCER Bundle
6 Feb 2022 at 9:45 pm UTC
6 Feb 2022 at 9:45 pm UTC
Quoting: slaapliedjei dont care who support, i want to know if they are trust worth, if they really invest in fighting against cancerQuoting: elmapulLOL that name... is this institution an serious one? because with a name like thatI know Deadpool, who occasionally plays Ryan Reynolds, supports Fuck Cancer.
[update] never mind its the bundle name
I threw 100 bucks in, as I don't care about the games (pretty sure I own them all already), but really. FUCK Cancer!
Stadia continues the slow downward spiral
5 Feb 2022 at 6:02 pm UTC
5 Feb 2022 at 6:02 pm UTC
Quoting: dubigrasuat least for multiplatform games that are already avaliable for windows, it should be feasibleQuoting: elmapulthey also should give some assurance that you could access your games elsewhere in case they discontinue the service,I'm not sure how would they go about this, they're not the usual desktop games that we can use. From people that had access to them we know that they can be (somewhat) easily modified to run on consumer hardware, but even so, that implies some extra serious work for the whole library, from a company that might not be able to bleed extrafunds at that point.
Or, maybe they just have rights to the Windows version of the respective games and make those available for download? IDK.
Stadia continues the slow downward spiral
5 Feb 2022 at 2:27 pm UTC Likes: 1
google killed orkut because it only had 67 millions of users, they got envious of facebook and end up with nothing instead.
they killed many projects as if they were nothing, then people remember and didnt gave stadia a chance.
i`m not saying that was the only factor of course.
the issue is, if stadia was an product of an smaller company maybe they would value more whetever profit it made, but they didnt.
microsoft purchasing activision/blizzard/king didnt seem to help.
if it was google, then people would stop saying things like "google isnt taking it serious" "google gonna kill stadia", but google didnt had the balls, i wont say they should even if they could, microsoft first purchase with Rare was an disaster, and while amazon were dumping hundreds of millions on flop games, google strategy was smarther:
make some low budget games to gain know how in the market, then grow then slowly over time, but that didnt worked, because people saw their games as cheap and that coming from an big company didnt send an good signal.
google should have said something like:
"big games take time to do, we are doing this <show an promissing AAA quality game> meanwhile we gonna make smaller games to have more exclusive content on the platform while people wait for the big relases"
instead they let people think the product didnt had any ambitions, and killed stadia devlopment division.
they also should give some assurance that you could access your games elsewhere in case they discontinue the service, and if one game currently was only possible with the cloud, because it had some exclusive tech that was only possible on stronger hardware, give some assurance that they would make it avaliable to download as soon as the desktop hardware catch up with the requirments.
nope, they let people think their plan was to sell you the right to own nothing, sell you an game they fully control and can shut down it at any moment.
5 Feb 2022 at 2:27 pm UTC Likes: 1
Quoting: dubigrasuThey're not doing much also in terms of expanding the service (and its quality) to other countries. GFN somehow managed to open new centers in East-Europe, dramatically decreasing the latency. Google did not, and this is mind boggling considering who they are.so, it seems its better to be a big fish in a small pound, than on a larger one.
google killed orkut because it only had 67 millions of users, they got envious of facebook and end up with nothing instead.
they killed many projects as if they were nothing, then people remember and didnt gave stadia a chance.
i`m not saying that was the only factor of course.
the issue is, if stadia was an product of an smaller company maybe they would value more whetever profit it made, but they didnt.
microsoft purchasing activision/blizzard/king didnt seem to help.
if it was google, then people would stop saying things like "google isnt taking it serious" "google gonna kill stadia", but google didnt had the balls, i wont say they should even if they could, microsoft first purchase with Rare was an disaster, and while amazon were dumping hundreds of millions on flop games, google strategy was smarther:
make some low budget games to gain know how in the market, then grow then slowly over time, but that didnt worked, because people saw their games as cheap and that coming from an big company didnt send an good signal.
google should have said something like:
"big games take time to do, we are doing this <show an promissing AAA quality game> meanwhile we gonna make smaller games to have more exclusive content on the platform while people wait for the big relases"
instead they let people think the product didnt had any ambitions, and killed stadia devlopment division.
they also should give some assurance that you could access your games elsewhere in case they discontinue the service, and if one game currently was only possible with the cloud, because it had some exclusive tech that was only possible on stronger hardware, give some assurance that they would make it avaliable to download as soon as the desktop hardware catch up with the requirments.
nope, they let people think their plan was to sell you the right to own nothing, sell you an game they fully control and can shut down it at any moment.
Get some quality games and help charity in the F*CK CANCER Bundle
5 Feb 2022 at 1:56 pm UTC Likes: 1
5 Feb 2022 at 1:56 pm UTC Likes: 1
LOL that name... is this institution an serious one? because with a name like that
[update] never mind its the bundle name
[update] never mind its the bundle name
Over 120 titles are now Steam Deck Verified
5 Feb 2022 at 12:46 am UTC
some people may already have played most of those games, because they purchased at launch since it worked day 1 on windows, but for people who waited 10 years to play it on linux, missing this oportunity is not an option.
5 Feb 2022 at 12:46 am UTC
Quoting: Philadelphus. Pretty much anyone who buys a Deck is going to have games in their library they can play, even if they can't play all the games in their library*. So the question becomes, what fraction of players are going to motivated enough by a specific unplayable gamethat is a double edge sword, if they dont care about it, then valve will have less incentive to care thenselves, so people like me who never got the opportunity to play, cant play.
some people may already have played most of those games, because they purchased at launch since it worked day 1 on windows, but for people who waited 10 years to play it on linux, missing this oportunity is not an option.
Over 120 titles are now Steam Deck Verified
5 Feb 2022 at 12:43 am UTC
5 Feb 2022 at 12:43 am UTC
Quoting: PhiladelphusI'd bet anything the number of players/owners of games looks like an exponentially decaying distribution.long tail, google it.
Over 120 titles are now Steam Deck Verified
5 Feb 2022 at 12:40 am UTC
i couldnt find so i tried to pirate it, but couldnt figure out how to install the cracked version on linux.
i'm not trying to advocate for piracy but, come on! i couldnt afford this game when i was an kid, then it flew out of my radar as an adult (forgot about it existence) and now that i want to pay to play it again for nostalgic reasons+finishing the things i never did as an kid, now that i can afford, now that the game run on linux... its not for sale anymore.
sigh, if i knew i would have purchased when it was on steam but i was trying to prioritize games avaliable for linux...
5 Feb 2022 at 12:40 am UTC
Quoting: CatKillerspeaking of it, there is any way to buy Resident Evil 2 and 3 classic edition (aka, not the remakes) for pc?Quoting: elmapulits impressive when compared to other console launchs, but its not when compared to 90.000 games avaliable on steam for windows, and even more than that avaliable for windows in general.It's about 64,000 games on Steam (today - there are about 28 new games added each day). It's including DLC and non-game software that gets you the higher number.
i couldnt find so i tried to pirate it, but couldnt figure out how to install the cracked version on linux.
i'm not trying to advocate for piracy but, come on! i couldnt afford this game when i was an kid, then it flew out of my radar as an adult (forgot about it existence) and now that i want to pay to play it again for nostalgic reasons+finishing the things i never did as an kid, now that i can afford, now that the game run on linux... its not for sale anymore.
sigh, if i knew i would have purchased when it was on steam but i was trying to prioritize games avaliable for linux...
Over 120 titles are now Steam Deck Verified
4 Feb 2022 at 5:30 pm UTC Likes: 1
4 Feb 2022 at 5:30 pm UTC Likes: 1
its impressive when compared to other console launchs, but its not when compared to 90.000 games avaliable on steam for windows, and even more than that avaliable for windows in general.
i hope console gamers buy this thing like hotdogs, and pc gamers dont get too inclined to install windows on it, not until most games (be it steam games or not) work on it.
then it would be too late to reverse the trend.
i hope console gamers buy this thing like hotdogs, and pc gamers dont get too inclined to install windows on it, not until most games (be it steam games or not) work on it.
then it would be too late to reverse the trend.
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