Latest Comments by pete910
A developer from Bohemia Interactive wants to know your interest in the Arma 3 Linux port
4 August 2018 at 4:47 pm UTC

Would be great if it was in line with windows version, have a few win user friends , PITA that for around a week I can actually join in.

They were down grading at one point but that just becomes a pain for them then. So now I rarely play it do to the above!:(

Nightdive Studios have released Forsaken Remastered with Linux support
3 August 2018 at 8:44 pm UTC

Quoting: Smoke39Vulkan incoming: https://twitter.com/SVKaiser/status/1025115114788347904

ATI ????

They ain't been about since 2007 ish ;)

Vulkan would be great because my current card uses a massive 15-20 watts whilst playing this and doesn't even bother on upping the GPU/Mem clocks either.

:P

Nightdive Studios have released Forsaken Remastered with Linux support
1 August 2018 at 12:29 pm UTC Likes: 1

Quoting: crt0megahttps://github.com/ForsakenX/forsaken/ ?

Yes, the main page is here for them

http://fly.thruhere.net/

The remastered version is slightly different as it has extra levels/UI update among other things

Nightdive Studios have released Forsaken Remastered with Linux support
31 July 2018 at 11:10 pm UTC

Quoting: x_wing
Quoting: pete910:(

No go for AMD users by the looks of it

Tried the usual mesa overides with no luck

Edit:

Sussed it

Mesa users add MESA_GLSL_VERSION_OVERRIDE=150 %command% to the start options!

@liamdawe Might be an idea to add it to the article for fellow oss users

It crashes for me while trying to modify key bindings. Do you have the same issue?

Seems fine for me the few keys I tried or are you trying a controller/joystick ?

Nightdive Studios have released Forsaken Remastered with Linux support
31 July 2018 at 8:04 pm UTC Likes: 3

:(

No go for AMD users by the looks of it

Tried the usual mesa overides with no luck

Edit:

Sussed it

Mesa users add MESA_GLSL_VERSION_OVERRIDE=150 %command% to the start options!

@liamdawe Might be an idea to add it to the article for fellow oss users

Nightdive Studios have released Forsaken Remastered with Linux support
31 July 2018 at 7:37 pm UTC

God damn, used to play this on wireplay :O

Was a blast multi :D

Mesa now supports OpenGL 4.4 Compatibility Profile for radeonsi
3 July 2018 at 6:56 am UTC

Quoting: F.Ultra
Quoting: pete910
Quoting: F.Ultra
Quoting: pete910
Quoting: ShmerlYep, it shows up in the OpenGL string now:

OpenGL renderer string: Radeon RX Vega (VEGA10, DRM 3.25.0, 4.17.0-trunk-amd64, LLVM 6.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.2.0-devel (git-2854c0f795)
OpenGL core profile shading language version string: 4.50
OpenGL version string: 4.4 (Compatibility Profile) Mesa 18.2.0-devel (git-2854c0f795)
OpenGL shading language version string: 4.40


Killing compat profile could have made sense if Khronos would have done it. But they didn't, and now it's proliferated in Nvidia blob, so some clueless developers use it despite many warnings not to, and you get results like Dying Light. There is no option for Mesa but to implement it.

Does Dying Light work for you ?

You can already make Dying Light run on stable mesa if you set the Launch Options in Steam to "MESA_GL_VERSION_OVERRIDE=4.5 MESA_GLSL_VERSION_OVERRIDE=450 %command%" the great thing with the new patches is that such workarounds will no longer be necessary.

edit: however reading the mesa-dev post it seams that this perhaps does fix some stability for Dying Light that the override did not. In that case this change is even better :)

As mentioned numerous times, that fix does not work for arch users or even non *buntu based distros. :(

Yeah I know but that should indicate that the problem on Arch is something else. I do hope that this is where I'm totally wrong so that things will start to work for you Arch-guys as well.

It's not just arch seems to be anything other than *ubuntu/debian but I agree hope its fixed soon too, I have already played through it once so not a major issue but it's a good co-op game.

Mesa now supports OpenGL 4.4 Compatibility Profile for radeonsi
2 July 2018 at 11:36 pm UTC

Quoting: edmondo
Quoting: pete910Does Dying Light work for you ?

I don't own the game, but Fireburn has tested it and reported it working on the mesa mailing list:
https://lists.freedesktop.org/archives/mesa-dev/2018-June/198844.html

There may be hope then :D

Mesa now supports OpenGL 4.4 Compatibility Profile for radeonsi
2 July 2018 at 11:35 pm UTC

Quoting: F.Ultra
Quoting: pete910
Quoting: ShmerlYep, it shows up in the OpenGL string now:

OpenGL renderer string: Radeon RX Vega (VEGA10, DRM 3.25.0, 4.17.0-trunk-amd64, LLVM 6.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.2.0-devel (git-2854c0f795)
OpenGL core profile shading language version string: 4.50
OpenGL version string: 4.4 (Compatibility Profile) Mesa 18.2.0-devel (git-2854c0f795)
OpenGL shading language version string: 4.40


Killing compat profile could have made sense if Khronos would have done it. But they didn't, and now it's proliferated in Nvidia blob, so some clueless developers use it despite many warnings not to, and you get results like Dying Light. There is no option for Mesa but to implement it.

Does Dying Light work for you ?

You can already make Dying Light run on stable mesa if you set the Launch Options in Steam to "MESA_GL_VERSION_OVERRIDE=4.5 MESA_GLSL_VERSION_OVERRIDE=450 %command%" the great thing with the new patches is that such workarounds will no longer be necessary.

edit: however reading the mesa-dev post it seams that this perhaps does fix some stability for Dying Light that the override did not. In that case this change is even better :)

As mentioned numerous times, that fix does not work for arch users or even non *buntu based distros. :(

Mesa now supports OpenGL 4.4 Compatibility Profile for radeonsi
2 July 2018 at 6:41 pm UTC

Quoting: Shmerl
Quoting: pete910No worries, Don't you use steam at all then ?

Yep, I'm only using DRM-free stores.

Kudo's to sticking to that.

I strongly stick to the principle of "No tux no Bux".