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Latest Comments by Liam Dawe
Crayta launches exclusively for Stadia on July 1, free with Stadia Pro
18 Jun 2020 at 8:29 pm UTC Likes: 1

Quoting: drlamb
Quoting: MohandevirLooking forward to the day when the Stadia app will be available on all Android TV boxes. In my case, my Nvidia Shield is where I would like to run it.

This game seems nice, my kids will enjoy it for sure.
There have been reports [External Link] of people side-loading the app and enabling Shield-compatibility via the new "Experiments" option. Not official support, but a step closer.
Since the Stadia app also now lets you play on unsupported devices, it should be even easier too.

Time-travel action-RPG 'Last Epoch' has a huge update out
18 Jun 2020 at 7:54 pm UTC

Quoting: Odmelyn
Quoting: ripper81358I have tested the game today and i am glad that we have at least one ARPG with great potential as a native linuxversion. However there is a massive graphical glitch. If ambient occlusion is set to anything else than "very low" i get massive textureflickering. The game also produces massive framedrops from time to time that cause stuttering.

Forcing the vulkan api crashes the game on startup at least on my system.
The switch to enable vulkan is wrong in the article, it is actually --force-vulkan (two dashes). I was crashing as well until I figured this out. I was also experiencing frame drops (on a quite beefy system too) until I enabled vulkan and now it's completely smooth.
No, it is correct. It's even clearly listed here [External Link] by Unity themselves along all the others. Single dash. I did test what I wrote and ensured it was correct. You can see what Unity is using by checking your player.log file, it will either show a mass of OpenGL extension info bundled together or a clean line-by-line list of Vulkan stuff.

A chat with the dev of Saint Kotar: The Yellow Mask that's out now
18 Jun 2020 at 10:20 am UTC Likes: 2

Quoting: EikeNo Linux specific questions this time?
Still, love to read interviews!
Not this time, perhaps next time. Sometimes we just want to focus on the game itself.

Serious Sam 4 announced for August, confirmed for Stadia (updated)
18 Jun 2020 at 7:19 am UTC Likes: 1

Quoting: Dranaxum
Quoting: EikeI don't know what people wrote to CD Project Red so they turned away from Linux.
I just hope it won't be the case here again...
Have developed myself some games and tried to make them as cross-platformed as possible.
I also am a Linux user (Fedora and Mint).

1.
Linux graphic drivers.
Developing games on Linux is a pretty hard thing since even if you use vulkan some shaders don't work because of differences in graphic drivers.
I would release the game , work perfectly on Windows and on Linux you would see the shaders fail , either pure fail (pink rendering) or very strange effects like you see in dieing graphic cards (artefacts), and that would happen randomly (you could play that exact location 100 times and 95 times would work perfectly and 5 times it would just be weird).
I am not even going to talk about the performance degradation in Linux compared to Windows.

2.
Linux gamers as a whole.
Keep aside what I said above about the troubles and headaches that Linux gives you , as a developer you want money.
That's your job , that's how you survive.
Not only the linux sales were less than 4% of the total sales , but the users were also the most toxic.
Death threats , insults , and trolling overall.
I would say that over 50% of the trolling were from linux users.

Is it worth over 50% toxicity + development headaches for 4% sales?
For me...it sure was worth it because Linux is a mindset, it represents freedom, something worth fighting for.
But for most developers? No.... and I totally understand them.
What game was that? I'm interested to see examples of this toxic behaviour you speak of.

Steam Game Festival - Summer Edition is live, lots of Linux demos
17 Jun 2020 at 11:35 am UTC Likes: 1

Quoting: quyseJust a heads up, Steam is acting quite weird with respect to platform support. Our game (Insatia) participates in the festival and does have a native Linux demo. But "Download demo" button shows only Windows icon, and the demo cannot be found via search if you narrow it to "SteamOS + Linux".

On the other hand, if you simply search by the game's name, it does show all three platform icons in search results, for both the main game and the demo. And the demo is in fact installable and playable in Steam client on Linux. And of course I've already triple checked that we have Linux enabled everywhere in Steamworks dashboard. So ¯\_(ツ)_/¯
Thanks for the heads up, yours is one I was hoping to take a look at but got a bit confused on it last night. Looking forward to trying it then!

DRAG certainly seems like a promising upcoming racing game
17 Jun 2020 at 10:53 am UTC Likes: 2

Quoting: scaineI can't play the video right now... but did you use your G29 wheel, Liam? I can't wait to play this, and I'm curious if it's good enough that I splash the cash on a G29 myself... I'm not a HUGE racing fan, but honestly... this game. Just wow.
No wheel, they said that's planned for an update during Early Access. Logitech F310 works great though for now, only a demo after all.

Steam Game Festival - Summer Edition is live, lots of Linux demos
17 Jun 2020 at 7:43 am UTC Likes: 2

Monster Crown now correctly lists Linux for the demo.

Have also now verified more titles and added them in.

Steam Game Festival - Summer Edition is live, lots of Linux demos
17 Jun 2020 at 6:57 am UTC Likes: 1

Quoting: WorMzySail Forth looks pretty, but you can't re-map "Turn left", it becomes unbound. I spent many minutes sailing in circles trying to end up pointing the correct way.

Dev responded and pointed out the "Restore defaults" button which at least lets you reset to the default button. I had already worked around the problem in my own way and had some fun blowing up pirate ships and stealing treasure. :)
They told me it should now be solved too.

Steam Game Festival - Summer Edition is live, lots of Linux demos
16 Jun 2020 at 9:49 pm UTC Likes: 3

Quoting: fagnerlnMaybe would be better if games is distributed as a "whitelisted proton game" than a native bugged version. It's a lot less effort from the dev as just need to test a bit or ask someone to test it.
Nah, that doesn't really help anything in the long run. Just give up and test a bit with Proton? That's not the kind of support we want. In this case, art of rally is just bugged on AMD it appears. These are demos remember too, for games not finished and released. Not fully finished games.

Steam Game Festival - Summer Edition is live, lots of Linux demos
16 Jun 2020 at 9:38 pm UTC Likes: 2

Added multiple more, verified first-hand.