Latest Comments by Liam Dawe
What are you clicking on this weekend? Come have a chat in the comments
2 May 2020 at 11:42 am UTC Likes: 2
2 May 2020 at 11:42 am UTC Likes: 2
Quoting: einherjarNo, PUBG on Stadia is Stadia to Stadia with keyboard/mouse or Stadia + Consoles if you're using gamepad.Quoting: KuJoPUBG in Stadia.Can you play that together with friends on Steam in some way?
WINNER WINNER CHICKEN DINNER. :D
FNA 20.05 (XNA4 reimplementation) is out with a brand new 3D graphics library 'FNA3D'
1 May 2020 at 8:24 pm UTC Likes: 9
1 May 2020 at 8:24 pm UTC Likes: 9
Quoting: TiZI noticed you using they/them to refer to Ethan. Is Ethan non-binary? I don't remember any statements regarding gender being made one way or another, but if that's the case, I would like to know so I can use the correct pronouns moving forward. :)It's just a habit of mine, it's how I've pretty much always described people, even in natural spoken conversation. I rarely use he/she and it's nothing to do with gender.
Challenging platformer WarriOrb where you're a weaponized talking ball is out now
1 May 2020 at 6:17 pm UTC
1 May 2020 at 6:17 pm UTC
Quoting: no_information_hereNice. I enjoyed the demo. Good mix of challenge.Woops, fixed.
(No clicky link to the Steam page this time?)
Valve drops support for SteamVR on macOS to focus on Linux & Windows
1 May 2020 at 3:46 pm UTC
1 May 2020 at 3:46 pm UTC
Update: Added a wee bit more info and thoughts.
Valve drops support for SteamVR on macOS to focus on Linux & Windows
1 May 2020 at 3:41 pm UTC Likes: 3
1 May 2020 at 3:41 pm UTC Likes: 3
Quoting: jrtSure but Valve also helped to liberate MoltenVK, specifically so they could use Vulkan themselves on macOS. Noted that yes, Index never mentioned macOS but this news still did come out of nowhere with no prior other hints or discussion that I can see.Seems odd to see such a big shift announced so abruptly, with no other reasoning.I don't think that this was abruptly. The Index never listed MacOS as an official platform and indicated therefore a MacOS drop for months. The reason they support linux as much as they do is to get away from Windows getting more restrictive and Apple walled-garden like. Proton also does not officially support MacOS, making it a significantly worse choice for VR gaming than Linux. Apples decision to not support Vulkan was the nail in the coffin imho.
Assassin's Creed Valhalla announced, will release on Stadia but no Steam release (EGS)
30 Apr 2020 at 5:32 pm UTC Likes: 2
30 Apr 2020 at 5:32 pm UTC Likes: 2
Quoting: GuestGranted, I haven't tried Stadia *snip*Well, right now you don't need to pay a penny when you sign up. You've got nothing to lose but time and possibly gain a new way to play games. Worth trying at least and keeping an eye on.
Assassin's Creed Valhalla announced, will release on Stadia but no Steam release (EGS)
30 Apr 2020 at 5:20 pm UTC Likes: 2
30 Apr 2020 at 5:20 pm UTC Likes: 2
Quoting: KohlyKohlThe trailer in the article is region locked and doesn't work in the US.Oh sorry, seems I grabbed it from the UK YouTube, have switched it for their generic named channel which I assume doesn't have such issues.
Steam Play Proton 5.0-7 up for testing with a Release Candidate - Street Fighter V playable
30 Apr 2020 at 7:48 am UTC
30 Apr 2020 at 7:48 am UTC
Update: Added a note on sale price for SFV and a video.
Total Mayhem Games drops Linux support for We Were Here (updated)
29 Apr 2020 at 6:16 pm UTC Likes: 2
I agree Valve should do something about it for paid games, as a question of fairness to consumers using Steam. I did email Valve about this particular issue, twice, when other games (Rocket League, Rust) removed Linux about giving people assurances and their PR team never replied about it.
29 Apr 2020 at 6:16 pm UTC Likes: 2
Quoting: GuestThey've already removed the necessary files by the looks of it - didn't even give people a warning who might otherwise have had a chance to download and backup everything (assuming it could be run without Steam), or provide an archived copy somewhere.As of right now, the Linux build is still up there but they removed the launch config so you would have to run the Linux build manually from the installed folder. That is, until they remove the Linux content depots too.
I understand they want to stop support, but yanking it so suddenly isn't a good look. And that's for the free game - if they do this for the paid version, that really wouldn't be a great idea.
On the one hand, it's the dev (or publisher, or whoever) responsibility to give fair warning and allow continued access to something that was paid for. On the other, it's not the first time this has happened and it might be nice for Valve to step in somehow to stop developers (or whoever) being able to do such a thing. Maybe keep a rollback for a month or two, notify users that it's about to disappear and give them a chance to grab it.
I agree Valve should do something about it for paid games, as a question of fairness to consumers using Steam. I did email Valve about this particular issue, twice, when other games (Rocket League, Rust) removed Linux about giving people assurances and their PR team never replied about it.
Total Mayhem Games drops Linux support for We Were Here (updated)
29 Apr 2020 at 5:26 pm UTC Likes: 1
29 Apr 2020 at 5:26 pm UTC Likes: 1
Quoting: GuestI'm simply mentioning why supporting Proton isn't something developers are suddenly going to do, especially in cases like this. Nothing more, didn't mean to infer you thought it was zero work at all, just giving some extra perspective for you and anyone else interested that's reading the comments.Quoting: Liam DaweNever said supporting Proton required zero work. Not sure where you got that notion from buddy. Right now we won't have the game supported on Linux. I'd take almost anything over that.Quoting: GuestProton is typically a viable option for most of these companies. They can still continue to support us with most likely minimal effort. If they are not willing do to that, screw them. I get that they can't all support us natively, but with the tools available to them now not support us at all is bullshit in most cases if you ask me."Supporting" Proton still requires not only a conscious effort to test their games with Proton but to also fix their game, somehow, if they break it with Proton in an upcoming version. It's complicated and since they don't work with Proton directly, they might end up breaking it anyway since we're a niche and wait on Valve/CodeWeavers which wouldn't be a priority (we assume) unless it's a whitelisted game. At least with a Linux build, they control it and they can fix it. There's upsides and downsides to all methods - is more my point.
- Valve wins legal battle against patent troll Rothschild and associated companies
- Game manager Lutris v0.5.20 released with Proton upgrades, store updates and much more
- Rocket League is adding Easy Anti-Cheat, Psyonix say Linux will still be supported with Proton
- Unity CEO says an upcoming Beta will allow people to "prompt full casual games into existence"
- Godot Engine suffering from lots of "AI slop" code submissions
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