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Latest Comments by Liam Dawe
Feral Interactive have pushed another patch to Mesa to help fix up the 'radv' Vulkan driver
10 Mar 2017 at 7:49 pm UTC

Quoting: dmantioneIt is completely acceptable if a game requires a top notch bleeding edge feature and therefore temporarily doesn't run on a driver. What makes the discussion difficult is that we have little concrete information to confirm this (sorry to say again, Feral never elaborate) and then we have to base ourselves on statistics, with other games, and those statistics unfortunately do not confirm that demanding games.
It's not proof enough that they say that, then Mesa gets higher OpenGL and performance fixes and the games then work? It's not rocket science mate.

Quoting: dmantioneUnreal 3 engine... I would not call this bleeding edge, right?
Unreal Engine 3 is from 2004, so of course games using it are not going to be using the newest graphical features available. Any game using UE3 likely doesn't use any modern OpenGL. Some of them may pull in features from later UE versions, making support messy.

Quoting: dmantione- Life is Strange doesn't run on the PRO driver at all, and on Mesa only once you have upgraded sufficiently far.
Right, but showing my point from earlier again. If it doesn't run on the PRO driver, but will on Mesa...what does that say about the PRO driver?! Crap - that's what. Mesa get stuff fixed and implemented at a much quicker rate than the PRO driver.

Edit: LiS has been supported on Mesa since 11.2, so what the heck are you going on about :D

How you still argue against all this is beyond me :)

Feral Interactive have pushed another patch to Mesa to help fix up the 'radv' Vulkan driver
10 Mar 2017 at 7:24 pm UTC

Quoting: dmantione
Quoting: babai^^ Dude, don't buy their games if you don't like the missing support.
I am completely fine if that is your position. However, if Nvidia users that have no actual experience with this call me an idiot, I think I should be allowed to defend myself.
No one called you an idiot, if you're talking about what I said that was in reply to Eike as quoted and wasn't directed at any particular person.

And for the record, I was exclusively an AMD user up until maybe around 2013 possibly. I don't consider myself an "nvidia user" or anything, just a user. I go with what works and in future as I've repeatedly stated I will be moving back to AMD due to the amazing Mesa support and progress recently.

I think targeting people like you did as "Nvidia users that have no actual experience" is part of the problem. I would say many Nvidia users previously have a lot of experience with AMD, like me, who decided to switch when the support was for lack of a better word - turd. AMD drivers had been turd for many years on Linux, this is common knowledge and the PRO driver hasn't suddenly solved a ton of those issues.

Quoting: dmantioneWell, without feedback on what is wrong, a developer has no information on what needs to improve. Criticism is not always fun, but it is not possible to make the world better, but without either. Long arguments should not go in circles though, they should be constructive. I am making all the efforts to point things out in a constructive way.
When you're repeating the same thing over and over, it's not really feedback. Feral, the ones actually developing the ports AND helping Mesa will be way more "in the know" at how bad AMD drivers have been (or are in the case of the PRO driver).

It's in Feral's best interest to support all the drivers they can to maximise their profits, there's no big conspiracy here. They don't choose not to ya know. Again, it leads back to all the other comments - AMD has and still does need work.

Feral Interactive have pushed another patch to Mesa to help fix up the 'radv' Vulkan driver
10 Mar 2017 at 6:20 pm UTC Likes: 2

Quoting: dmantioneI disagree. Downloading and compiling your own Mesa, patching your AMDGPU driver, I have done it all to play some of their games, is not a good user experience and not the user experience a game developer should aim for their customers. This is the user experience that Feral gives their AMD user at the moment, and yes, at this point it becomes their problem, because it is not a motivator to buy their games.
Then don't buy their games if it's that much of a hassle for you?

You're complaining about things out of their control. They often support Mesa and only ever Stable versions, they have never once said you need to compile anything.

It should tell all you need to know if they can support Mesa but not the PRO driver. Shouldn't it? Mesa is open source, you have no clue what the PRO driver is doing and no one but AMD can fix it.

More and more of their games directly support Mesa as Mesa has continued to mature. This will likely be a thing of the past in a year or so as Mesa will be in fantastic shape by then.

Anyway, not after a long argument on this. People always find something to whine about and it ends up in circles.

Feral Interactive have pushed another patch to Mesa to help fix up the 'radv' Vulkan driver
10 Mar 2017 at 5:52 pm UTC Likes: 4

Quoting: dmantione
Quoting: EikeDid we already here apologies from everybody that said that Feral doesn't do anything for supporting AMD?
On the contrary, that was with good reason. The AMD support for some of their games was simply unacceptable, and I would say still not up to the level desired. The PRO driver is still not supported by any of their games and upgrading tot the latest unreleased Git version of Mesa is not always the most practical solution for people to play a game.

Their work on Mesa however, is visible and very much appreciated.
The PRO driver has tons of issues. Mesa had been missing OpenGL features and performance work for a long time.

They can only work with what they have and they go above and beyond by actually helping with drivers.

Some people expect miracles.

Future Stardock games may come to Linux thanks to Vulkan
10 Mar 2017 at 5:09 pm UTC Likes: 1

Quoting: edoAnd who is the one that claims than vulkan usage isn't a good news for linux? Directly like on this case, or indirectly like on wine, it helps.
I imagine that is aimed at me, due to my post about the Switch possibly supporting Vulkan.

There's a big difference between the two. This is an actual developer directly mentioning Linux, not a random platform having support for it.

I say it again to be clear. Vulkan is great, Vulkan is good for Linux, but Vulkan does not mean Linux. I think some people got the wrong idea about what I said because i don't hype every platform possibly using Vulkan.

Feral Interactive have pushed another patch to Mesa to help fix up the 'radv' Vulkan driver
10 Mar 2017 at 5:06 pm UTC Likes: 5

Quoting: EikeDid we already here apologies from everybody that said that Feral doesn't do anything for supporting AMD?
No those idiots either went silent or chose to complain about something else.

Feral Interactive have pushed another patch to Mesa to help fix up the 'radv' Vulkan driver
10 Mar 2017 at 4:50 pm UTC

Quoting: MohandevirDidn't they specified that a Vulkan version of Deus Ex: Mankind Divided is in the pipeline? ;)

https://www.gamingonlinux.com/articles/feral-interactives-linux-ports-may-come-with-vulkan-sooner-than-we-thought-updated.8418
No they misspoke during that livestream and this has been cleared up a few times. To make it clear i've put a note at the top of that article.

Hyperspace Dogfights, a mix of air brawling and a roguelike first teaser trailer released
10 Mar 2017 at 3:52 pm UTC

Quoting: GuestIs this done by the same people who did Luftrausers? It looks and feels damn close...just with a lot more content added to it. In fairness, Luftrausers is a pretty fun little game.
Nope, completely different developer.

Mad Max is currently 50% off on the Feral Store
10 Mar 2017 at 3:36 pm UTC

Quoting: chepatiFor some reason I get no sound output. In Settings/Audio I get NOSOUND under Driver (quoting from memory). For the life of me I couldn't figure out what was wrong. Have all the pulseaudio 32bit libraries too.

However, I got a few games where sound doesn't work: Book of Unwritten Tales 2, Don't Starve, etc.

Must be a simple thing I'm overlooking...
I had a similar bug on Ubuntu, had to load the game, then kill pulseaudio and then quit the game, reload pulse and it magically worked. No such issues on Arch for me though.