Latest Comments by melkemind
The Linux port of EVERSPACE is still being worked on
9 Jan 2018 at 9:55 pm UTC Likes: 1
Having said that, I wouldn't say performance is perfect even on my GTX 970. There are places where the framerate drops, but those are rare. Overall, it's been pretty decent for me. I turn some settings down to keep it steady at 60 FPS, which is just my preference.
9 Jan 2018 at 9:55 pm UTC Likes: 1
Quoting: AurelienIf you are, in fact, using a GT 750M and not a GTX 750, your video chip is well below the system requirements for the game.Quoting: PeciskTheir current version for Linux is very playable, I feel even performance have been improved.Oh then i have to test one more time against my config.
I couldn't play much because of performance on my [email protected] (Core i7 4th quad, GT750, 16Go, SSD).
I did not follow the progress on this game but did you see better performance when they upgraded Unreal Engine or did they work on optimizations ?
Having said that, I wouldn't say performance is perfect even on my GTX 970. There are places where the framerate drops, but those are rare. Overall, it's been pretty decent for me. I turn some settings down to keep it steady at 60 FPS, which is just my preference.
'Indivisible' an action-packed RPG from the Skullgirls creator will be on Linux at launch
1 Jan 2018 at 4:31 pm UTC Likes: 1
1 Jan 2018 at 4:31 pm UTC Likes: 1
The beta was fun, and Ajna's really cute. I'd buy it.
F1 2017 released for Linux as Feral Interactive’s first Vulkan-only title, here’s a port report
2 Nov 2017 at 11:26 pm UTC Likes: 8
2 Nov 2017 at 11:26 pm UTC Likes: 8
People need to realize that a game that wasn't designed to run on Linux (and Vulkan) will likely never be able to equal or surpass Windows performance unless the developers rewrite the code for Linux themselves. This is a port done by a third party where they let their DX11 to Vulkan translating thingamajig (yeah I know nothing about the code, obviously) do the work.
I'm not saying that's good or bad for Linux, but it's the reality. I'm not sure why anyone is surprised by this since Feral has used the same process for all their games. Is it because the word "Vulkan" is being used? That doesn't change the fact that it's still a DX11 game. If you can't settle for less than DX11 performance, you'll have to play it on Windows.
I'm not saying that's good or bad for Linux, but it's the reality. I'm not sure why anyone is surprised by this since Feral has used the same process for all their games. Is it because the word "Vulkan" is being used? That doesn't change the fact that it's still a DX11 game. If you can't settle for less than DX11 performance, you'll have to play it on Windows.
Turn-based tactical RPG 'Vigilantes' released in Early Access with Linux support
12 Oct 2017 at 2:53 pm UTC
12 Oct 2017 at 2:53 pm UTC
Turn-based fist fighting is funny. :D
Looks like a Linux version of A Hat in Time might actually be coming
6 Oct 2017 at 4:20 pm UTC
6 Oct 2017 at 4:20 pm UTC
Quoting: DolusI've heard UE3 is a real pain in the ass to port. Hope this sees the light of day.I've heard the pain just starts in the ass and then spreads through the whole body. :D
Bastion on Steam has been updated to use FNA
1 Oct 2017 at 9:23 pm UTC
1 Oct 2017 at 9:23 pm UTC
Now if I can only get the game to run at 2560x1080 resolution, I'll be all set. WSGF has a solution [External Link] for the Windows version. Does anyone know how to fix it on Linux?
Dream Daddy: A Dad Dating Simulator is now on Linux
26 Sep 2017 at 11:02 am UTC Likes: 2
26 Sep 2017 at 11:02 am UTC Likes: 2
When I saw the title, I thought it was going to be for young girls looking for sugar daddies. :D I'm pleasantly surprised.
The situation of 'RUINER' coming to Linux is so very strange, developers now asking for requests
15 Sep 2017 at 10:03 pm UTC Likes: 3
15 Sep 2017 at 10:03 pm UTC Likes: 3
Quoting: LinasI'm not so sure the two are mutually exclusive. The fact that software development tends to work like that does not negate the fact that it's unprofessional to promise a product and then not deliver it as promised. In other industries, that wouldn't be acceptable, and customers would switch to the competition.Quoting: ShmerlThis sounds unprofessional to me.No, not really. Deadline is nearing, and as always there are lots of things to be done, and managers are starting to look for things to cut to meet the deadline. Does not necessarily mean that Linux is canceled, but that it has been reduced in priority in favor of some contractual obligations they need to meet.
It's no insider knowledge or anything, just my experience with how software projects tend to work.
There's a brand new Humble Bundle with almost all the games on Linux, oh my
5 Sep 2017 at 9:51 pm UTC Likes: 3
5 Sep 2017 at 9:51 pm UTC Likes: 3
I've managed to avoid these games all this time, but I'm not sure I can resist a deal like this.
Minecraft: Story Mode for Linux never got released, even though it was “ready”
4 Sep 2017 at 4:58 pm UTC Likes: 4
This is more likely a case of the higher ups telling the one or two developers who were working on the Linux port to stop "wasting time" and get back to "real work." It was almost certainly a financial decision, not a personal vendetta because game companies are businesses and business is about money.
4 Sep 2017 at 4:58 pm UTC Likes: 4
Quoting: lucifertdarkIf Microsoft were really that concerned about Linux gaming, why would they continue to support Minecraft itself on Linux? Why are there games pulbished by Microsoft Studios on Linux?Quoting: Darkdisorder78Why wouldn't it make sense? It's not the first time they've stuck the knife into a rival. Never Trust Microsoft.Quoting: razing32Oh come on. How does this even make sense?Quoting: lucifertdarkTelltale were more than likely ordered to kill all Linux development or lose their spot in the Windows App Store. Microsoft have always been shady b'stards.Given M$ attitude to open source I would not be surprised at all.
This is more likely a case of the higher ups telling the one or two developers who were working on the Linux port to stop "wasting time" and get back to "real work." It was almost certainly a financial decision, not a personal vendetta because game companies are businesses and business is about money.
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