Latest Comments by M@GOid
Valve help developers into adding more controller support with new stats
24 Feb 2021 at 10:43 pm UTC Likes: 1
24 Feb 2021 at 10:43 pm UTC Likes: 1
What upsets me is that some developers just ignore the gamepad crowd, like, out of spite. Who thinks is a good idea to support a gamepad in the game, but not in the menus? Luckily that is disappearing, but 10 years ago it was not uncommon. To this day you, can still see games being launched with partial support for controllers.
I can see that supporting more than a type of input can be time consuming for a developer, since fine tuning controls is not a easy task, and it can make or break a game. For example, the other day a guy was complaining that the defaults of Cyber Shadow, a hardcore "Ninja Gaiden" lookalike, was annoying in the keyboard. I can totally see why the developer not even bothered too much with it, because he thought nobody is playing it seriously that way, but there are always someone.
In the end, lets not be That Guy® that thinks "if I do (like, want, despise, etc) it, everybody else does". Is not productive, and will leave you with a very narrow view of the world.
I can see that supporting more than a type of input can be time consuming for a developer, since fine tuning controls is not a easy task, and it can make or break a game. For example, the other day a guy was complaining that the defaults of Cyber Shadow, a hardcore "Ninja Gaiden" lookalike, was annoying in the keyboard. I can totally see why the developer not even bothered too much with it, because he thought nobody is playing it seriously that way, but there are always someone.
In the end, lets not be That Guy® that thinks "if I do (like, want, despise, etc) it, everybody else does". Is not productive, and will leave you with a very narrow view of the world.
Valheim is now one of the most successful survival games on Steam with two million sold
16 Feb 2021 at 11:39 am UTC
16 Feb 2021 at 11:39 am UTC
Congrats to the developers for the success. Every indie dreams of hitting big and they did it.
Lets hope the success continue and they make a name for themselves for keeping the game as bug-free and performant as possible.
Lets hope the success continue and they make a name for themselves for keeping the game as bug-free and performant as possible.
WW2 Co-op FPS Projekt Z shows off more impressive progress
15 Feb 2021 at 12:08 pm UTC Likes: 3
15 Feb 2021 at 12:08 pm UTC Likes: 3
The developer appears to have received criticism about the game being free-to-play. And I am one that would prefer it to be pay once. Free to play means you have to use their servers, so lag will be a concern to people away from big centers, even countries. Also, you can forget community generated mods, something that was essential to their inspiration, L4D, to be so successful.
Another concern is if the game flops financially, it will be impossible to play again unless the developer make available community servers, a improbable prospect.
Anyway, I wish them good luck. Is a crowded market out there, and succeeding in it is not easy. But if this game gets to be the new Fortnight or PU:BG, certainly will be nice to have it available natively on Linux, although I can also see they adopting a anti-cheat plugin unavailable on Linux, once cheaters arrive in quantity, as they always do.
Another concern is if the game flops financially, it will be impossible to play again unless the developer make available community servers, a improbable prospect.
Anyway, I wish them good luck. Is a crowded market out there, and succeeding in it is not easy. But if this game gets to be the new Fortnight or PU:BG, certainly will be nice to have it available natively on Linux, although I can also see they adopting a anti-cheat plugin unavailable on Linux, once cheaters arrive in quantity, as they always do.
Valve abusing the market power of Steam on game pricing according to a lawsuit
1 Feb 2021 at 1:54 pm UTC Likes: 14
1 Feb 2021 at 1:54 pm UTC Likes: 14
Price of the recently launched The Medium here in Brazil:
Epic Store: RS145.79
Steam : RS143.91
So much for that "12% only" Epic Store cut...
Epic Store: RS145.79
Steam : RS143.91
So much for that "12% only" Epic Store cut...
Gravity in Space is a highly unusual physics-based space shooter out in Early Access
30 Jan 2021 at 5:59 pm UTC
30 Jan 2021 at 5:59 pm UTC
Looking forward to this. Indie developers are not as afraid to experiment with new things like big studios.
But I'm not buying right now. Had my fair share of burns with early access games.
But I'm not buying right now. Had my fair share of burns with early access games.
With some epic 8-bit styled artwork Cyber Shadow is out now
26 Jan 2021 at 10:57 pm UTC Likes: 1
26 Jan 2021 at 10:57 pm UTC Likes: 1
This one have a heavy NES vibe in its art, with modest color pallet and simple backgrounds. With the CRT filter it can almost fool someone that it is a 8bit game, if it wasn't for the 16:9 aspect ratio.
It also works fine with the Steam Controller. The game controls are very responsive, feels really nice.
For now, my only complain is that you cannot duck, like in Ninja Gaiden. So some deaths will taste like cheap shots at you.
It also works fine with the Steam Controller. The game controls are very responsive, feels really nice.
For now, my only complain is that you cannot duck, like in Ninja Gaiden. So some deaths will taste like cheap shots at you.
Valve and others fined by the European Commission for 'geo-blocking' (updated)
22 Jan 2021 at 7:53 pm UTC
To hell with the poor and their problems. Let them go back to piracy, were they belong.
22 Jan 2021 at 7:53 pm UTC
Quoting: minfaerYou talk like someone with money in your pocket. Good for you.Quoting: M@GOidThe way I see it, this whole thing will led to increase in prices on poorer countries in the EU. Simple as that. Some commenters, however, talk about companies should obey laws without seeing the big picture. And I bet those are not the ones that will pay more for their games.One is not seeing the big picture if one thinks companies should obey the law? I believe You are not seeing the big picture if You complain about price increases in poor countries from a unified European market while failing to consider the wealth increase this market and the measures taken towards it have brought to the country. There is more to this EU deal than just billions of free subsidies paid by northern europeans.
Also, aybe the ones complaining are not the ones that will pay more, but that means they are the ones that are already paying more. This mentality of entitlement is baffling. If income levels in a country are not high enough to pay enough for a game to fund its development, these people have zero right to demand their prices being subsidized by other people in higher GDP countries.
To hell with the poor and their problems. Let them go back to piracy, were they belong.
Quirky comedy action-adventure Skellboy Refractured is out now
22 Jan 2021 at 7:50 pm UTC
22 Jan 2021 at 7:50 pm UTC
Nice. I had this one in my wish list, will pick it up.
Off Topic.
Hey Liam, another interesting Linux supported indie game was launched these days, I hope you can cover it up:
Skul: The Hero Slayer.
Off Topic.
Hey Liam, another interesting Linux supported indie game was launched these days, I hope you can cover it up:
Skul: The Hero Slayer.
Valve and others fined by the European Commission for 'geo-blocking' (updated)
21 Jan 2021 at 4:41 pm UTC
21 Jan 2021 at 4:41 pm UTC
Quoting: Purple Library GuyI gotta say I'm confused. I've read the article, I've read the whole thread, and I'm still not sure what the relationship is, or is likely to become, between the "regional locking" that is being banned and the "regional pricing" that is apparently not being banned.The way I see it, this whole thing will led to increase in prices on poorer countries in the EU. Simple as that. Some commenters, however, talk about companies should obey laws without seeing the big picture. And I bet those are not the ones that will pay more for their games.
And I still don't understand exactly what Valve was doing--according to their statement it seems to have been a quite limited practice in the first place which doesn't seem to really map to either the regional pricing or any kind of enforcement of same, but I don't really get just what it actually was.
Valve's Source 2 shows early teasers of Ray Tracing - weirdly in Artifact updates
15 Jan 2021 at 3:56 pm UTC Likes: 2
15 Jan 2021 at 3:56 pm UTC Likes: 2
I really hope they implement it without letting Nvidia put their fingers in it, otherwise it will end up like other titles sponsored by them, especially "optmised" to make AMD GPUs look bad.
- New US Congress bill proposal requires all operating system providers to verify ages [updated]
- Pick up some quality adventure games in the Humble Golden Tales Bundle
- Amazon Luna rips out game stores, game purchases and third-party subscriptions
- Mozilla announced "Thunderbolt", their open-source and self-hostable AI client
- Dune: Awakening to get self-hosted servers, plus they're splitting PvE and PvP
- > See more over 30 days here
Recently Updated
- Testing the VRAM valve patch
- Liam Dawe - Shop Crush - Psychological Horror Thrift Sim with Literal Illusio…
- hollowlimb - Proton/Wine Games Locking Up
- Caldathras - video buffer overflow
- LoudTechie - Retrieve root (Desktop mode) without factory reset
- LoudTechie - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck