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Latest Comments by M@GOid
Valve upgrade the Steam browsing experience in the latest Steam Labs experiment
10 Dec 2020 at 8:38 pm UTC Likes: 1

Quoting: Schattenspiegel
Quoting: M@GOidIndeed. Since I am stuck with 8GB of RAM, I also notice the Steam Client is eating a awful lot of RAM for a game manager, over 500MB. Making it Chromium-based caused that.
If you are ok with 'small mode' you could use 'steam steam://open/minigameslist [External Link] -no-browser %u' to launch Steam. It get's rid of all the webhelper processes that the new 'small mode' keeps running in the background and has lower memory consumption.
Downside is if you change back to the normal you have to do it manually by launching without these parameters and then using the steams menu: view->large mode (if someone knows a launch parameter to trigger 'large mode' a hint would be appreciated ;-) )
I was messing around and more or less found the culprit: the new Library stuff is really bloated. So I entered in Steam>Settings>Library and checked:
- Low Performance Mode
- Disable Community Content

Those two options alone dropped memory consumption from over 800MB this morning to about 250MB now. And things do feel more snappy.

I was aware of the stuff you said, but it kinda cut too deep in functionality, so the steps I mentioned above are a good mid term.

INZANE is an upcoming cinematic side-scroller adventure that looks awesome
10 Dec 2020 at 2:52 pm UTC Likes: 2

Whishlisted on Steam.

I liked Limbo very much, and was disappointed when its sequel didn't released on Linux. So I wish the developers of this one keep their word on a Linux release, since I'm a #NoTuxNoBux gamer.

Valve upgrade the Steam browsing experience in the latest Steam Labs experiment
10 Dec 2020 at 2:41 pm UTC Likes: 1

Quoting: SchattenspiegelWay to many options and unclear categorys for fast navigation. The idea is good but the execution makes it not very useful. They would get a much better result in terms of discoverability if they made the browsing experience faster again and decluttered the UI.
Indeed. Since I am stuck with 8GB of RAM, I also notice the Steam Client is eating a awful lot of RAM for a game manager, over 500MB. Making it Chromium-based caused that.

The charming action-RPG Skellboy Refractured will release on January 13, 2021
1 Dec 2020 at 12:13 am UTC

I downloaded it and indeed it looks and plays lovely. Added to my wishlist.

My only grips are the music is kinda annoying and the performance is bad for such simple game, typical from the combination of Unity engine and novice developers.

The charming action-RPG Skellboy Refractured will release on January 13, 2021
30 Nov 2020 at 11:56 pm UTC

Quoting: scratchiThe music in that video is sick! I'm gonna get this just for the sound track. Actually the gameplay looks cool too, but I really love that tune :D
Really? For a moment I thought they had a codec problem since it looked waaay too distorted for me.

Metro Exodus is still planned to release for Linux and macOS
25 Nov 2020 at 4:58 pm UTC Likes: 4

This may be a result of their port on Stadia. Lets hope more games migrate from there to Desktop Linux.

Re-live the experience of Half-Life with Black Mesa: Definitive Edition out now
25 Nov 2020 at 4:50 pm UTC Likes: 1

Such a poor Linux port. Is ridiculous that it didn't have multi-core rendering enable, leading to very poor performance compared to other Valve Source games, nor allow any major change in the graphic settings without crashing. It have been like this for years and those patches never changed the mentioned problems. And judging by the behavior of the developers, it will never be fixed.

I advice against spending money on this, just for the lack of respect to the Linux community.

Valve expand Steam Input to support more of the PS5 DualSense Controller
21 Nov 2020 at 11:57 pm UTC

Quoting: 1xok
Quoting: subReally happy with mine.
Was hoping they'll come up with a new version after stopping production.
Mine has starting problems after four years when I want to use it wireless with the USB dongle or via Bluetooth. It simply switches off again immediately. Sometimes it stays on and then works as usual. Most of the time it works when I connect it for a minute with a cable.

I have another one in reserve, but it is my last one. My muscle memory for many games is tied to the controller. This is also true for one of my favorite games: Hollow Knight.

It feels bad that it is no longer officially for sale. I could retrain myself. But the other controllers are kind of boring. I'm not a friend of force feedback either (except for steering wheels). For me this is just a gimmick. It is quite cool in the beginning but you get tired of it very quickly. Most of the time I turned it off. And without FF, Sony's new controller doesn't really bring anything new.
Take a look at the batteries contacts. What you describe looks like it isn't receiving energy from the batteries. If you cannot disassembly it for a thorough cleaning, try contact cleaning spray, or isopropyl alcohol to clean the contacts with q-tips.

Valve expand Steam Input to support more of the PS5 DualSense Controller
21 Nov 2020 at 4:55 pm UTC

Quoting: denyasisI'm sure I'm in the minority here, but that is one ugly looking controller.
You and me brother. But don't dismiss it by the looks alone, first reviews are very positive towards it.

Valve expand Steam Input to support more of the PS5 DualSense Controller
21 Nov 2020 at 4:52 pm UTC

Quoting: KROMI'm still having a hard time with bluetooth controllers, as they always lose connection after a few minutes. Anyone knows a special trick to make it work?
What is your setup? USB Bluetooth dongle, WiFi/BT card combo? And what controllers do you have problems with?

Here my Intel wifi card doesn't work well with BT devices on my desktop, despite a external antenna outside and above the case. WiFi connection works fine tough.

My Dualshock 4 works fine with a generic USB BT dongle, but this is on a USB hub within line of sight to the controller, since BT is a weak signal and needs the devices to be nearby and unobstructed. Also, BT dongles cannot work well when plugged to a metallic chassis or hub.

My XBone Controller on the other hand, had never worked well in any BT connection that I have and after a update on the BT Linux stack, got completely unusable wirelessly. There was a huge Bluetooth vulnerability a month ago, so the fix screwed this controller for me.