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Latest Comments by M@GOid
War Thunder 1.91 'Night Vision' is out with the Chinese nation, new sound engine and Easy Anti-Cheat
12 Sep 2019 at 5:43 pm UTC

It is my impression, or people complaining about performance on the native version are using Nvidia, while others saying its fine are on AMD?

Areia: Pathway to Dawn aims to be a relaxing meditative adventure game
21 Aug 2019 at 12:14 pm UTC Likes: 2

Looks like it is from a Brazilian developer. "Areia" means "sand" in Portuguese.

Great looking retro-inspired FPS Ion Fury is out now with Linux support
15 Aug 2019 at 8:12 pm UTC Likes: 5

Quoting: JolltAlso the amazing filezise. 88mb for the full game? Damm.
88 megabytes? Those guys do not think of us folks still using floppy disks? Not everyone can afford CD-ROMs man.

Great looking retro-inspired FPS Ion Fury is out now with Linux support
15 Aug 2019 at 8:07 pm UTC Likes: 4

Quoting: ShmerlLot's of small hidden interactions. Trying to interact with a power socket gives an electric shock :)

Now the new activity would be making Shelly running around and pressing hidden buttons everywhere :)
That is a thing I miss on modern games. The scenery is very static, sterile. Most games you shoot a lamp and nothing happens. Objects cannot be interacted with. And this is a shame because, with so much CPU power nowadays, you wold think interactivity and NPC AI would be through the roof, but the opposite is true. Is like games had regressed on these regards on the last generation.

The dieselpunk sci-fi RPG INSOMNIA: The Ark due for Linux sometime after the next update
15 Aug 2019 at 7:56 pm UTC Likes: 4

The reviews on Steam are not very good. People are complaining that the game is unpolished. The game is also on the Unreal engine, which is known to have low performance on Linux. I hope it is on a better shape by the time it launches on Linux.

pyLinuxWheel and Oversteer, two open source tools for managing Steering Wheels on Linux
14 Aug 2019 at 11:43 pm UTC Likes: 2

Quoting: Dunc
Quoting: M@GOidOne thing that really piss me off to no end is the gearing noise and micro-vibration of Logitech wheels.
Heh. The only force-feedback wheel I've ever used :( was in the arcades, years ago. So long ago I don't actually remember what the game was, but it was obviously pretty early because I got the impression that the activation was digital, either on or off. And it both felt and sounded - above all the racket of an arcade, remember - like someone jamming a crowbar into the mechanism. Turn a corner, and... CLUNK! FOOOORCE-FEEEEEDBAAAAAACK!

Horrible. I wonder if that experience is what's put me off buying a modern wheel (which I'm sure would be much better).
Sega arcade race machines were like that. The strongest one I remember was Indy 500. It could actually yank the wheel off your hands if you didn't hold it firmly enough. At first I thought it was cool, but it gets old pretty fast when you actually try to beat your friends and win the race.

pyLinuxWheel and Oversteer, two open source tools for managing Steering Wheels on Linux
14 Aug 2019 at 12:31 pm UTC Likes: 3

One thing that really piss me off to no end is the gearing noise and micro-vibration of Logitech wheels. Is very distracting and not realistic at all (I work with cars, the only ones doing that are the defective ones). The gears mechanism is cheaper to make, that is why is used.

I heard that the belt mechanism used in more high end wheels from Thrustmaster, Fanatech and others are quieter and smoother, but unfortunately I didn't have the chance to test one to see it for myself.

Retro-inspired kart racer "Super Indie Karts" updated with a bunch of new tracks
29 Jul 2019 at 9:09 pm UTC

My major complain in this game is the look of the items, I find them too colorful and a bit confusing. A more simple approach and simplicity would be welcome.

Less clutter and obstacles on some tracks also helps.

Retro-inspired kart racer "Super Indie Karts" updated with a bunch of new tracks
29 Jul 2019 at 9:06 pm UTC

Quoting: heidi.wengerThis could be such a good game but... The controls are so horrendous. Can't keep on the track at all! Takes all the potential fun away.

These guys should have looked after more to Wacky Wheels ! :woot:
Actually, they managed to mimic Mario Kart 64 controls almost perfectly. If you find it too uncontrollable, maybe your gamepad was hyper sensitive. Tweaking the response can help you.

Flippin Kaktus is an absolutely mad looking action-platformer coming to Linux
29 Jul 2019 at 8:59 pm UTC

Quoting: rustybroomhandle
Quoting: M@GOidGamepad support is broken on the demo. Seriously guys, is 2019. People don't play 2D games on keyboard anymore (except some stubborn weirdos).

With that said, it looks like my kind of game. I hope they can fix gamepad support before the launch, so I can buy it. I learned in the hard way NOT to expect important fixes after the launch of a game.
I'm a stubborn weirdo. Keys are more responsive than analogue sticks.
You can always use the digital pad on a controller. Heck, I even passed the 3rd stage of NES Battletoads with the left touchpad of the Steam Controller as a D-Pad, it was not even that difficult.