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Latest Comments by M@GOid
Confessing my continued love of the Steam Controller, a few years after release
8 Jun 2019 at 2:26 pm UTC

The left side of the stick is noticeably worn out and the right side of the stick has a dip in it of material missing.
I like my peripherals clean, so I clean them with hand cleaning alcohol from time to time. Unfortunately, that started dissolving the rubber on the stick, to the point I choose to scrap it to bare plastic.

So a week ago I bought a couple replacement sticks for the Xbox One controller, thinking it would be a drop-in solution. It is not. After some surgery with a Dremel tool (on the replacement stick, obviously) I made it fit, but is too tall and feels strange.

I will look at your solution for this problem. Hopefully it will be better than mine.

The latest Steam Client Beta fixes Rumble support on Linux with Steam Input
23 May 2019 at 1:51 pm UTC Likes: 1

I tested the Steam Controller on a couple Unity games, now they have rumble. But in American Truck Simulator, a game with finicky gamepad support, it does not rumble.

As Swingswindle said above, the rumble can be annoying. In Bro Force is very noisy. And that is a flaw in the Steam Controller force feedback hardware, since it was clearly a after thought, as it did not have the rumble weights, maybe to reduce fatigue on a already heavy gamepad. Maybe they can introduce it on a second version, together with a analog pad on the place of the left touchpad.

I also tested with a Dualshock4 gamepad, and the games that already have rumble retained it, but at last in Left 4 Dead 2, it does not introduced rumble on the DS4. Which is as shame, since this game have the best rumble support I have seem on the Steam Controller.

Assault Android Cactus just had a big free update, continuing my love of this twin-stick shooter
30 Apr 2019 at 6:11 pm UTC

Quoting: Cheeseness
Quoting: M@GOidThis is a game, together with Left 4 Dead 2, that once I installed it, never was uninstalled. It is that good (at last to me).

Managed to get the S+ score on all stages and the boss challenge (Boss Rush), and let me tell you, it wasn't easy. Too bad my ranking dropped from 9th to over 30 by now.

Looks like they fixed the problem with double input on Steam configured controllers (PS4 in my case), so the must have updated the Unity engine versions used in the game. That must had bring other improvements too.

I hope their team get together again for a second game, or some good DLC content. It is a game that deserves more attention than it have.
Yeah, new Unity is one of the things that this version has. Should also fix intermittent crashes when moving the window around in windowed mode on Nvidia drivers.

It's something very different from Cactus (which is great - nobody wants to get boxed into making the same stuff, right?), but Witch Beam's next game is Unpacking [External Link]. The presskit doesn't currently mention it, but it'll be shipping on Linux as well :)

If you keep an eye on Tim's Twitter acccount, you can also see some [External Link] of the side [External Link] projects and experiments [External Link] he's messing with from time to time.

Nart [External Link]'s also fiddling with some ideas, but I'm not sure if any of that's been shared anywhere.
Nice to see they are still active. There is something in AAC that makes it very attractive to me. The gameplay is tight, the music and sound effects are spot on, the whole game looks it was made by a large developer, not by a tiny team. It is by far the better and most solid game that I bought on Steam's Early Access, one of a couple that I didn't regret to buy before final release.

In fact, it was the poster child that I used to bash Might Number 9 when it came out.

Assault Android Cactus just had a big free update, continuing my love of this twin-stick shooter
30 Apr 2019 at 1:28 pm UTC

This is a game, together with Left 4 Dead 2, that once I installed it, never was uninstalled. It is that good (at last to me).

Managed to get the S+ score on all stages and the boss challenge (Boss Rush), and let me tell you, it wasn't easy. Too bad my ranking dropped from 9th to over 30 by now.

Looks like they fixed the problem with double input on Steam configured controllers (PS4 in my case), so the must have updated the Unity engine versions used in the game. That must had bring other improvements too.

I hope their team get together again for a second game, or some good DLC content. It is a game that deserves more attention than it have.

The Linux-powered Atari VCS has gone through some design changes
2 Apr 2019 at 1:31 pm UTC Likes: 1

I'm still disappointed over their CPU choice. Like I said many months ago, indie games are a lot heavier than you think. Obviously some of that is developer's fault, but not always. They should have choose at last a quad-core CPU with HT. When the ports they will eventually get fail to hit a stable 60 fps, will be too late to justify to their consumers why a PC with off the shelf parts at similar price, have better performance on the same games.

Cyber Shadow published by Yacht Club Games (Shovel Knight) looks awesome & it's coming to Linux
27 Mar 2019 at 11:22 pm UTC

This have Ninja Ryukenden all over it!!! Unless it launches as a bugged mess, instant buy for me, full price and all.

I loved the NES games, unfortunately never managed to finish the first one on the console, but still, one of the greatest franchises of all time.

Ryan Gordon is re-working "sdl12-compat", a tool to provide SDL2 to software using SDL1.2
13 Mar 2019 at 1:23 am UTC

Unreal Tournament 2004 and Enemy Territory: Quake Wars were among the very few titles that I had to play on Linux before Valve came. Too bad there is no Linux support on the available version on GOG or Steam. And ETQW is completely MIA.

In the shoot 'em up ProtoCorgi, you're a cybernetic pup on a mission to save your owner
8 Mar 2019 at 12:27 pm UTC

So Ein finally got a game of its own.

See you little space cowboy.

Horizon Chase Turbo, the excellent retro-inspired racer has a new car in the latest update
7 Feb 2019 at 11:07 pm UTC

If you've not played it, you're in for a treat as the legendary Barry Leitch (Lotus Turbo Challenge, Top Gear and a great many more) also did the soundtrack for it. It's a fantastic soundtrack too, goes very nicely with it.
Actually, HCT have a couple of Top Gear (music) tracks remixed.

The Game was developed as a homage to SNES Top Gear, as it was immensely popular in Brazil, where the Studio is located.

BulletRage might just be the most over the top twin-stick shooter I've ever played
5 Feb 2019 at 5:48 pm UTC Likes: 1

Twin stick shooters are the type of game I prefer to play on other gamepads than the Steam Controller, since the lack of physical feedback to aim the sticks really disturbs me.

I might get this one, since it reminds me of the excellent Assault Android Cactus. After hundreds of hours and even getting a S+ on the Boss Rush (I started at 9th on the global rank, now only 34th), I need something new to play on the genre.