Latest Comments by M@GOid
Retro Flight Simulators Under The 'Falcon Collection' Now On GOG For Linux
23 Oct 2015 at 9:13 pm UTC
23 Oct 2015 at 9:13 pm UTC
Falcon 4 has probably the most dedicated user base, with mods that put some "professional" developers to shame.
But is really old, the cockpit view is still 2D and you need some big mods to bring it to modern standards. And the learning curve is too steep to the casual sim player like me.
The flight simulators with most balanced characteristics, the Third Wire ones, have been abandoned by its developer, witch is now focusing on the more lucrative (mind you) Android/iOS markets. They had done some weird design decisions, like keeping multiplayer, air-refueling and ground rearmament out of witch is otherwise a very pleasant sim to fly.
Is good to rear that GoG is working in flight simulators. I will look for the day they launch the most complete flight sim I ever played: Super EF2000.
But is really old, the cockpit view is still 2D and you need some big mods to bring it to modern standards. And the learning curve is too steep to the casual sim player like me.
The flight simulators with most balanced characteristics, the Third Wire ones, have been abandoned by its developer, witch is now focusing on the more lucrative (mind you) Android/iOS markets. They had done some weird design decisions, like keeping multiplayer, air-refueling and ground rearmament out of witch is otherwise a very pleasant sim to fly.
Is good to rear that GoG is working in flight simulators. I will look for the day they launch the most complete flight sim I ever played: Super EF2000.
Broforce Is Now On Linux, It’s Insane & Totally Hilarious, I’m In Love A Little Bit
18 Oct 2015 at 1:09 am UTC
18 Oct 2015 at 1:09 am UTC
So, let me get this straight: 2 days ago they didn't even have a computer with Linux running, now the game is ready?
Trine 3: The Artifacts Of Power Linux Beta Released
5 Oct 2015 at 1:54 pm UTC
5 Oct 2015 at 1:54 pm UTC
For the Xbox One gamepad, I (re)discovered that if you start the game in Big Picture mode, the games recognizes it as a generic gamepad and works 100%.
This makes it work in titles that didn't work with it before, like the Aspyr ports (Borderlands, Geometry Wars 3), Super Meat Boy and (after the Unity 5 upgrade) Assault Android Cactus.
This makes it work in titles that didn't work with it before, like the Aspyr ports (Borderlands, Geometry Wars 3), Super Meat Boy and (after the Unity 5 upgrade) Assault Android Cactus.
Sales Statistics From Super Win the Game, All Platforms Did Badly
29 Sep 2015 at 1:20 pm UTC Likes: 1
29 Sep 2015 at 1:20 pm UTC Likes: 1
I played You Have to Win the Game (the free version) and NEON STRUCT (demo) form this developer, and I think his games are pretty solid, bug free software. Impressive that they are made by one single developer.
But they are also a one man show, so very simple games. YHtWtG is one of the most hardcore, difficult games I have played, leaving both Super Meat Boy and They Bled Pixels behind. Still a good, enjoyable game.
So is not a surprise that the sales figures are low. You have to remember that the majority of the people playing games stink, so a "easy" mode have to be provided, or you risk the loss of a lot of sales.
But they are also a one man show, so very simple games. YHtWtG is one of the most hardcore, difficult games I have played, leaving both Super Meat Boy and They Bled Pixels behind. Still a good, enjoyable game.
So is not a surprise that the sales figures are low. You have to remember that the majority of the people playing games stink, so a "easy" mode have to be provided, or you risk the loss of a lot of sales.
Assault Android Cactus Full Release, Some Thoughts On This Action Packed Shooter
23 Sep 2015 at 9:29 pm UTC
23 Sep 2015 at 9:29 pm UTC
The game is great, but the multiplayer is messy if your friends are not seasoned AAC players, because they will have difficult understanding whats happening in the screen, because all the bullets flying around.
Actually is impressive when you see your PC managing 60 fps with so many enemies and bullets flying around.
The only bugs I found is that you need the lame analog calibration before playing. And the XBox One joypad is not working after the Unity 5 update. But the Xbox 360 and the Logitech F710 (awful triggers) are ok. And the mouse pointer is visible when you are using a gamepad.
Actually is impressive when you see your PC managing 60 fps with so many enemies and bullets flying around.
The only bugs I found is that you need the lame analog calibration before playing. And the XBox One joypad is not working after the Unity 5 update. But the Xbox 360 and the Logitech F710 (awful triggers) are ok. And the mouse pointer is visible when you are using a gamepad.
Don't Count On Any EA Frostbite Powered Games On Linux
12 Sep 2015 at 12:41 pm UTC Likes: 3
12 Sep 2015 at 12:41 pm UTC Likes: 3
There is some things I want from EA, like the Crysis series and Mirror's Edge. But for most of you, THIS is why I want they showing up in Linux:
https://www.youtube.com/watch?v=buhUO3QGeo0 [External Link]
Like it or not, EA is a giant in this industry, and will be very difficult see most people moving from Windows without EA and Ubisoft at our side too.
https://www.youtube.com/watch?v=buhUO3QGeo0 [External Link]
Like it or not, EA is a giant in this industry, and will be very difficult see most people moving from Windows without EA and Ubisoft at our side too.
Twin Stick Shooter Assault Android Cactus To Be Released Sept 23rd, Plus Some Early Access Reflections
3 Sep 2015 at 11:51 am UTC Likes: 1
3 Sep 2015 at 11:51 am UTC Likes: 1
I purchased it in the early access 2 years ago. The reason people say it is THE example of a Early Access done right is because it was solid build since the beginning. No major bugs (aside some joypads not working), gameplay done right from the start, very polished for a alpha build. Only adding content until the game is completed.
If you like shooters, bullet hell or just a good game to play, buy it. Even if you can't complete it I guarantee you will enjoy it.
Is a indie game done right.
If you like shooters, bullet hell or just a good game to play, buy it. Even if you can't complete it I guarantee you will enjoy it.
Is a indie game done right.
An Interview With Corpses 'N Souls Developer Side Scroll Studios
31 Aug 2015 at 9:24 pm UTC Likes: 1
31 Aug 2015 at 9:24 pm UTC Likes: 1
When I first saw this game here I immediately understood that YouTube was ruining the details in the game. Is good that the developer learn quickly how to fix this.
As a recently converted indie gamer (my library is loaded with indie games now), my advice to you is: make the controls right.
First, make sure that all the most commons joypads out there are working with your game. It is shocking that a lot of indie games that are made to work with joypads first can't get then to work at the start. A game with problems in the control area makes a very bad first impression. People use joypads in the PC now, don't kid yourself thinking otherwise. Some masochists like to play a non FPS/strategy game in mouse/keyboards, but they are a minority.
Second, spend a good time making the controls response right. And a good button mapping. Games with good controls are almost always well received. Bad controls only threw people away from your game.
And last, good sound effects. The gamer will heard it a lot, so making pleasant sounds only contribute to a good game experience.
As a recently converted indie gamer (my library is loaded with indie games now), my advice to you is: make the controls right.
First, make sure that all the most commons joypads out there are working with your game. It is shocking that a lot of indie games that are made to work with joypads first can't get then to work at the start. A game with problems in the control area makes a very bad first impression. People use joypads in the PC now, don't kid yourself thinking otherwise. Some masochists like to play a non FPS/strategy game in mouse/keyboards, but they are a minority.
Second, spend a good time making the controls response right. And a good button mapping. Games with good controls are almost always well received. Bad controls only threw people away from your game.
And last, good sound effects. The gamer will heard it a lot, so making pleasant sounds only contribute to a good game experience.
MegaSphere, A Seriously Good Looking Sci-fi Platformer With A Big Gun
26 Aug 2015 at 9:37 pm UTC
26 Aug 2015 at 9:37 pm UTC
The game is out in Steam as Early Access. Things look a little buggy right now. Bad performance in a A8 apu (Unity, argh...), joypad not properly configured, got stuck in the first stage. But I got to play a later one.
There is a Linux demo, you can test it right now.
There is a Linux demo, you can test it right now.
Insurgency Tactical FPS Still Looking To Support Linux, Developers Working On A Solution
9 Aug 2015 at 1:24 pm UTC
9 Aug 2015 at 1:24 pm UTC
Wow. After reading all this, now I understand why so many indie developers try to build their own engine.
- Legendary, the free and open source Epic Games Launcher, has moved to a new organisation
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- Bazzite Linux gets some major upgrades for the April 2026 Update
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- Proton Experimental brings fixes for classic Resident Evil 1 & 2, Dino Crisis 1 & 2 and more
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- To wait or not to wait
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