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Latest Comments by ShabbyX
A Robot Named Fight! source code released
12 Oct 2022 at 10:05 pm UTC

Quoting: Purple Library Guy
Quoting: Samsai
Quoting: ShabbyXPretty sure can't license code written against unity as GPL. That would require unity's code itself to be GPL-compatible.
I don't think so. The GPL license requires derivative code to be licensed under GPL, and obviously Unity is not derivative work, more like the opposite. It should be possible for you to write a GPL'd piece of code that plugs into a non-GPL system and still enforce all the requirements of GPL when it comes to your code. Obviously you cannot enforce them on the whole system.
Yeah . . . seems to me something like Unity is closest legally/conceptually to being like a programming language & compiler, and it's clearly possible (if not all that common) to compile GPL software on proprietary compilers.
Unity is not really a compiler, not even an interpreter. The application links against it. So no, this isn't the same as compiling with a proprietary compiler.

That said, I actually have doubts now if GPL code can link against a non-GPL library, if the library is independent of the GPL code.

A Robot Named Fight! source code released
12 Oct 2022 at 11:58 am UTC

Pretty sure can't license code written against unity as GPL. That would require unity's code itself to be GPL-compatible.

VirtualBox 7.0 is out with their DirectX 11 support using DXVK
11 Oct 2022 at 1:13 pm UTC

Implemented new 3D support based on DirectX 11
Sounds like they implemented something new, but were shortsighted enough to do it in d3d. Otherwise, if they are just translating app d3d with dxvk now, wouldn't they say something like "optimized d3d support" or something similar?

My current little wish-list for Steam Deck upgrades
10 Oct 2022 at 12:07 am UTC Likes: 1

Does steam deck make it easy to switch accounts? If not, that would be my number one request. So me and my wife could share one deck without getting our games/progress/achievements mixed up (not that it matters much, but still nice to feel like it's your own user playing, not borrowing the other one's account)

Facepunch put out a fresh statement on Rust for Steam Deck / Linux
7 Oct 2022 at 12:15 pm UTC Likes: 6

Quoting: StevenGreetings!

Personally, I think what they are saying is a bit absured. I have over 4,000 hours in Rust and the cheating is as bad as ever. I feel like they believe they are doing a bang up job protecting the players of their game, but in reality, it's not true. They mention cheaters "runining weeks of work." It's that way now and, from a players stand point, little is done to really crack down on it. My personal experience has been horrible wiht cheaters, with over 30+ reports with hackers banned, their system (EAC) doesn't work. You can be "flyhacked" falling out of a mini climbing a tree branch, but not a cheater flying around the map. Happens everytime I play the game. So, no, I don't buy their argument. Let's use the usual logic that I often hear about Linux and gaming. It's touted the platform is too small to care about, so we don't develop for it. Now, the Rust team is saying that thought Linux cheating is almost nonexistent, we don't develop for it. Yet, we'll keep churning out for Windows even though they cannot get a handle on it. Makes little sense. I know there are differences, but look at the numbers. How many Linux Rusters are there? Very, very little. Enabling it to work with proton doesn't seem like much of a risk. EAC isn't that great to begin with in a game like Rust, so maybe it's time to really care for the gamer and find something else that will work the way it's supposed to, protecting the Window gamer and Linux gamer. Afterall, we don't have a thousand Comomos running around to catch everyone. Thanks for reading, this is just my opinion.
Just to be clear, I don't think they mean that Linux users are cheaters, just that cheaters (currently on Windows) would switch to Linux just to cheat better.

That said, bs argument for sure. I never touched this game, and I take your word for it that it's in a garbage situation.

NVIDIA Vulkan Beta driver 515.49.19 is out now, driver 515.76 causing problems
3 Oct 2022 at 9:21 am UTC

Unless you actually need the extra Vulkan extensions
For those of you that use proton, EDS3 is actually a significant extension once hooked up in dxvk (which I'm pretty sure would be done right away, if not already)

Google gives up on Stadia, will offer refunds on games and hardware
29 Sep 2022 at 9:50 pm UTC Likes: 3

Quoting: Klaas
Quoting: kuhpunktheld seminars
If I recall correctly, they claimed that they were cleverer than the wine developers because they needed so much time.

Anyhow, I'm glad that this scheme is dead.
I hope you do realize that a lot of Stadia people worked on Vulkan tools, or funding for such work was provided by Stadia.

You may not care about Stadia itself, but this is terrible news for Vulkan.

Mellow indie adventure One Dreamer is out now
27 Sep 2022 at 1:34 pm UTC

Was going to buy, then I saw it said C# :sick:

Blizzard don't officially support Steam Deck / Linux but they still fix issues for it
26 Sep 2022 at 8:56 pm UTC Likes: 1

Quoting: slaapliedjeI bet if Disney could buy up large amounts of homes and create a Disney City, and just lease it out to people, they would.
Shhhhh, stop giving them ideas

Blizzard don't officially support Steam Deck / Linux but they still fix issues for it
26 Sep 2022 at 3:34 pm UTC Likes: 3

Quoting: LinasThey most likely have Linux enthusiasts in the company, but the bean counters would not let them support Linux officially, because there is "no market" for it.
According to stackoverflow surveys, 25% of devs are Linux devs. So every company no matter how windows-centric it may be, it has Linux devs working for it. And Linux devs take care of Linux users, no matter what the company officially does ;)