Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Mountain Man
The 'SMACH Z' gaming handheld is back on Kickstarter, no longer using SteamOS but their own Linux version
19 Oct 2016 at 2:57 pm UTC

I won't be backing - I'm against "crowd funding" on general principle - but it's certainly a product I'm interested in. Being able to play my Steam games on the go is an attractive idea... assuming this has the horse power and battery capacity to do justice to such a concept.

Feast your eyes on the new trailer for 'Stellaris - Leviathans' DLC, releasing October 20th
18 Oct 2016 at 8:19 pm UTC Likes: 1

Patch notes give more detail:

###################
# Leviathans Story Pack
###################

#Important
* NEW: Players can encounter powerful Guardians that guard secrets and treasures
* NEW: Enclave Stations can be encountered and exist in three different forms; Artisans, Curators and Traders.
* NEW: Trader Enclaves can trade minerals/ECs and sell strategic resources
* NEW: Artisan Enclaves can construct monuments and hold festivals on your planets
* NEW: Curators can sell star charts, aid you with your research and provide valuable insight into how to defeat certain Guardians
* NEW: 'War in Heaven' can be triggered between two Awakened Fallen Empires, resulting in a galaxy-scale war

#Graphics
* NEW: 5 new 'cuties' portrait: 2 Molluscoids, 1 Reptilian, 1 Anthropoid and 1 Fungoid.

#Music
* NEW: 5 new songs by Andreas Waldetoft, including a new main theme that will play if the story pack is installed and enabled.
That actually sounds like a pretty nice list of features. But you know what? I'd almost be willing to pay $10 for the 5 new songs alone! Stellaris has one of the best soundtracks I've ever heard in a game.

Feral have released the minimum and recommend system requirements for Mad Max on Linux
18 Oct 2016 at 4:20 pm UTC Likes: 1

Quoting: leillo1975Arggg, my processor is a i5-3550 (3.3Ghz). Memory and GPU is enough. I think that this game can run well in my PC if I play in low settings. What's your opinion? I don't have problems with other games.
Nobody can say until it's actually released. You can always get a refund if the performance is unacceptable.

Feral have released the minimum and recommend system requirements for Mad Max on Linux
18 Oct 2016 at 3:32 pm UTC

Quoting: coruunConsidering that Steam had the game listed for 6.99€ in the past, I'll buy it, when it's on sale. 30€ is too steep for me :/
I'm hoping for a sale to go along with the Linux release, but I'll buy it regardless.

Feral have released the minimum and recommend system requirements for Mad Max on Linux
18 Oct 2016 at 2:41 pm UTC

Quoting: tony1abShadows of mordor is from warner brothers....check
Mad max is from warner brothers....check

GO ARKHAM KNIGHT!! GO!!!
Arkham Knight was a flop on Windows because of the shoddy state of the port. There's very little chance it will come to Linux.

Feral have released the minimum and recommend system requirements for Mad Max on Linux
18 Oct 2016 at 2:37 pm UTC

I'm right between the minimum and recommended requirements, so I should be OK, but I'll probably have to keep the more intensive visual features dialed back.

Feast your eyes on the new trailer for 'Stellaris - Leviathans' DLC, releasing October 20th
18 Oct 2016 at 12:07 pm UTC

It looks like there are only three main features in the expansion:

1) Guardians
2) Enclaves
3) The War in Heaven

That seems a bit slight for a $10 expansion especially when compared to something like the similarly priced The Reaper's Due for Crusader Kings II which contains at least half-a-dozen significant changes to the overall experience. I'm hoping there's a lot more to the Leviathans than that, unless I'm greatly underestimating the impact those features will have on the game.

Streets of Rogue, the cool rogue-like RPG updated with a new Werewolf character
18 Oct 2016 at 12:00 pm UTC

Cool little game, and it seems very well polished for an alpha build.

Widelands, the open source settlers-like real-time strategy game is preparing for a new major release
18 Oct 2016 at 12:15 am UTC

UI is where a lot of open source projects tend to fall behind, especially games. Designing a good UI for a game can be really, really difficult, and most open source developers don't have the expertise.

What have you been playing recently, and what do you think?
17 Oct 2016 at 2:11 pm UTC

Just bought two new expansion packs for Crusader Kings II (Conclave and The Reaper's Due), so I've been putting some time into that. Crusader Kings II was one of the first games I bought when Steam for Linux was officially released, and it remains one of my favorite games to this day. The complexity and level of detail is something that I don't know if I'll ever fully wrap my head around, but it all makes for some terrific, open-ended gameplay.

Right now I'm playing as a duke in France. I started with a single province and three vassals, and through some nefarious scheming I was able to inherit a second province free and clear with no other claimants waiting in the wings (those children really should have been more careful around the castle parapets). Of course my character is a bit of a sociopath (he dug up a rival's body in order to steal his head and display the skull as a trophy!), but he'll die of old age soon, and then his more benevolent son will inherit the seat of power.