Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Mountain Man
Tyranny, the new RPG from Obsidian, gets a release date and will have day-1 Linux support [Updated]
14 Oct 2016 at 4:50 pm UTC Likes: 1

Quoting: GuestIf they actually needed more money for developing a bigger game, then ask for more money for the complete version.
And this is when the anti-DLC crowd has me scratching my head.

If you don't mind paying extra for "the complete version" (whatever that means to you) then why do you have a problem with paying extra for DLC? Either way, you're paying more to get more, so what's the problem?

Tyranny, the new RPG from Obsidian, gets a release date and will have day-1 Linux support [Updated]
14 Oct 2016 at 1:31 pm UTC

Quoting: BeamboomAnother week, another turn-based rpg.
We certainly seem to have a glut of "old school" RPGs in Linux, don't we? :D

I won't be buying Tyranny but only because I currently have Wasteland 2, Pillars of Eternity, and Shadowrun: Dragonfall in my backlog waiting to be played and/or finished. But once I'm done with those I will definitely consider it!

Tyranny, the new RPG from Obsidian, gets a release date and will have day-1 Linux support [Updated]
14 Oct 2016 at 1:19 pm UTC Likes: 3

Quoting: GuestAnother Paradox game to be ruthlessly bombarded by DLC afterward (or have a huge portion of the game withheld during development) so if you want the complete game you have to fork over way more $$$$$ later on? No thank you, I'll wait for the GOtY edition, as with all Paradox games.
Oh, please, not this BS again. Pillars of Eternity is a complete game with two meaty expansion packs. It's actually a rather old school approach if you think about it. As for Paradox's other games like Crusader Kings II, Europa Universalis IV, etc., Paradox has always released the most critical gameplay features as part of their regular patches. Even if you never buy a single expansion, you will still have a complete game with substantial new content released for free with every major patch. If you want a little more then you're asked to pay a little more for the DLC which seems perfectly reasonable to me because we can't realistically expect Paradox to give everything away for free. Furthermore, since none of the DLC is essential, you're free to pick and choose only the DLC which actually appeals to you while ignoring the rest. If you're playing multiplayer against someone who has DLC that you don't, you will have access to the extra content for that play session. I find this approach to be the gold standard for DLC as far as I'm concerned.

Transport Fever confirmed for day-1 Linux release on November 8th, plus gameplay video
13 Oct 2016 at 7:32 pm UTC

Looks great. I just hope it's not a broken mess like their previous game.

Tyranny, the new RPG from Obsidian, gets a release date and will have day-1 Linux support [Updated]
13 Oct 2016 at 6:12 pm UTC Likes: 4

Paradox is a model developer and publisher as far as I'm concerned. They have been an avid supporter of Linux since day one -- in this case meaning the day Steam for Linux was officially released. Crusader Kings II was one of the first Linux games I purchased on Steam, and I am proud to say that I have played it exclusively on Linux. :D

Looks like the beautiful open source RTS '0 A.D.' is closing in on the next release, Alpha 21
13 Oct 2016 at 2:49 pm UTC Likes: 1

I can't believe this project is still going. I've seen to so many promising open source games fall by the wayside over the years.

Through the Woods no longer coming to Linux due to platform-specific technology
13 Oct 2016 at 2:47 pm UTC

Quoting: HyperdriveMaybe Gamingonlinux could help coordinate a legal action against people who take advantage of this scheme?
I doubt it. Kickstarter only requires that a "good faith effort" is made to complete a project as described. It's basically a risk-free source of free money.

"Kickstarter's Terms of Use require creators to fulfill all rewards of their project or refund any backer whose reward they do not or cannot fulfill. (This is what creators see before they launch.) We crafted these terms to create a legal requirement for creators to follow through on their projects, and to give backers a recourse if they don't. We hope that backers will consider using this provision only in cases where they feel that a creator has not made a good faith effort to complete the project and fulfill."

https://www.kickstarter.com/blog/accountability-on-kickstarter [External Link]

Through the Woods no longer coming to Linux due to platform-specific technology
12 Oct 2016 at 11:10 pm UTC Likes: 2

Getting the game to run has become a major problem and as we've used new, platform-specific technology we can't directly port it over anymore like we've done in the past.
They try to phrase this like, "Oh, gee, whoops... Who could have known?" but what they're really saying is that at some point during development, they made the deliberate decision to screw their Linux and Mac backers.

This is why I despise crowd funding, because there is literally zero accountability.

Superposition Benchmark, a new GPU stress-testing tool from UNIGINE
11 Oct 2016 at 1:02 pm UTC

Quoting: DreakonMan, that's gorgeous. Looking forward to having a nice and new cross-platform benchmark.
Hopefully they've managed to get some performance parity across platforms, because the older benchmarks made it seem like Linux performed worse than Windows, but that's only because the engine itself was not as well optimized for Linux as it was for Windows.

X-Plane 11 flight simulator will release this year, with Linux support
10 Oct 2016 at 1:20 pm UTC Likes: 3

Quoting: wolfyrionWell this offer doesnt apply for existing owners and definitely not for steam users even if you buy it now on steam.

On the other hand I find their prices extremely high but I guess this game is build having in mind that ONLY pilots will buy their game since they earn a lot of $$$.

Paying $1,000 for a simulator including all their DLC's I find it a bit too much!
Laminar Research doesn't sell any DLC themselves. All of the DLC listed on Steam is from 3rd party developers, and it's all optional stuff like additional aircraft and scenery. If you buy just X-Plane 10 (or 11) then you'll have a 100% complete and fully functional global flight simulator out of the box with tens of thousands of airports and around a dozen high-quality aircraft. Don't worry, this isn't one of those "you only get the complete experience if you buy the DLC" deals.

As for the $60 price tag, that's actually pretty typical for a AAA game these days, and it's a steal for X-Plane. X-Plane 10 was released in, I think, 2011 and has been actively developed and regularly updated since then. In fact, the latest update, version 10.50, was pushed out around a month ago. Laminar isn't like most developers who will release one or two patches and then turn their full attention to the next version.

Not to mention that X-Plane has always been the cream of the crop as far as flight simulators go. And Laminar Research isn't just coasting, either. Even without competition, they continue to produce an innovative and high quality product.