Latest Comments by Mountain Man
Counter-Strike: Global Offensive now 64bit on Linux
26 May 2016 at 1:18 pm UTC Likes: 1
26 May 2016 at 1:18 pm UTC Likes: 1
Quoting: alien2003One of the worst games I ever played.I'm not sure if you're being deliberately ironic or if you just lack self-awareness.
15 maps with the same structure (2 points, 3 lines, 2 spwans), ~30 weapons with only 5-7 really usable, completely broken aiming system (doesn't metter you really aimed at head. The bullet will fly where it wants!!! You will see a lot of blood but 0 damage). Yeah!!! It's a SKILL to kill with such a broken bullets!!! Expensive textures for $100. "Operations" with absolutely boring missions with broken AI of bots who can see you through walls and the worst community ever. Screaming russian kids.
OMG! I hate this game I've spent ~900 hours playing it and that hours are just wasted
The handheld Linux computer Pyra is available for pre-order
26 May 2016 at 1:08 pm UTC
26 May 2016 at 1:08 pm UTC
Quoting: KlumpenHow can you not love a system that gives you the ability to carry around (mass storage) and play thousands of games with proper responsive and versatile controls including a very precise touchscreen on the go - for about 10hours with one battery load at that? With the easily replacable battery giving you another 10 hours with a second one you never run out of power and don't need powerbanks. In addition to that it's the perfect music player, chat-terminal, eMail-prog and admin-station and the Pyra has GPS, faster hardware, a third SD-card slot (in form of microSD), mobile Internet, backlit keyboard, four shoulder buttons, 6 action buttons, better nubs and a lot more in addition to that.Sounds like the perfect alternative to a smartphone/tablet. Like I said, I'd love to get one, but the price is a bit too steep for my budget.
The handheld Linux computer Pyra is available for pre-order
26 May 2016 at 1:04 pm UTC
26 May 2016 at 1:04 pm UTC
Quoting: ElectricPrismOh one other thingYou answered your own question.
720p 5" LCD with resistive touchscreenWhy in the fsck doesn't this have a IPS display? I realize it would increase power output...
The handheld Linux computer Pyra is available for pre-order
26 May 2016 at 3:33 am UTC
26 May 2016 at 3:33 am UTC
Since when do geeks care about things like practicality when you have something this cool? I mean come on, a fully functional computer that you can fit in your pants pocket? How is that not awesome? I'd love to get one just to have because I think it's neat, but the price is well outside of my budget/comfort zone.
The handheld Linux computer Pyra is available for pre-order
25 May 2016 at 10:05 pm UTC
25 May 2016 at 10:05 pm UTC
Put Steam on this bad boy and use it for in home streaming! Of course the small display size could be a problem. You won't be playing a game like Hearts of Iron IV on it, that's for certain, but action games like Dying Light or Tomb Raider might be possibly. I wonder if you could use the Stream Controller with it?
There is now an open source driver and GTK3 based UI for interacting with the Steam Controller
23 May 2016 at 7:32 pm UTC Likes: 1
23 May 2016 at 7:32 pm UTC Likes: 1
That's an impressive interface for an open source project.
First Steps with OpenVR and the Vive on Linux
21 May 2016 at 11:15 am UTC
And the reason I said "possibly" is because I have no problem with becoming immersed in a traditional gaming experience (for that matter, I have no problem becoming immersed in a book!). VR provides a different experience, but is that necessarily more immersive? I think it's open for debate.
But anyway, the point is this: does VR make games better? You could just as well ask if 3D makes movies better. I'm not convinced that it does.
21 May 2016 at 11:15 am UTC
Quoting: bubexelSo you picked out that one sentence and ignored the actual point I was making. Well done.Quoting: Mountain ManDoes VR make games more "immersive"? Possibly.Saying that is obvious you have no idea what you talking. At moment you try VR you will understand the meaning of immersive.
Does VR make games more "immersive"? OMG YES! I'm inside the game!
And the reason I said "possibly" is because I have no problem with becoming immersed in a traditional gaming experience (for that matter, I have no problem becoming immersed in a book!). VR provides a different experience, but is that necessarily more immersive? I think it's open for debate.
But anyway, the point is this: does VR make games better? You could just as well ask if 3D makes movies better. I'm not convinced that it does.
The Talos Principle 2 has been announced
20 May 2016 at 9:51 pm UTC
20 May 2016 at 9:51 pm UTC
I played the Talos Principle demo, and it was like a really boring version of Portal.
Unity3D has plans to support Vulkan in the next quarter
20 May 2016 at 2:41 pm UTC Likes: 2
20 May 2016 at 2:41 pm UTC Likes: 2
Still hoping for better performance in Cities Skylines.
First Steps with OpenVR and the Vive on Linux
18 May 2016 at 8:45 pm UTC
18 May 2016 at 8:45 pm UTC
[quote=tuubi]
VR probably won't outright fail, but I think it will ultimately be relegated to the niche of specialized hardware like floor pedals, steering wheels, flight controllers, and articulated chairs.
Quoting: slaapliedjePersonally I've never thought games need to be more immersive to be more enjoyable. Maybe it's a personality thing?This is why I think VR is going to be a (relatively) short-lived novelty, because people are going to be playing essentially the same games that others can play but without cumbersome hardware strapped to their heads. Does VR make games more "immersive"? Possibly. Does that make them more enjoyable? Not necessarily. It's like the old debate of how to get people to upgrade to high definition televisions when the content they would be watching wasn't actually going to be any different than what they already had access to on their standard definition sets. The X-Files was a great show. Would watching it in high definition have meaningfully improved it? No. That's why HD television was dead in the water until the government intervened and forced television stations to abandon standard definition broadcasts. What VR needs to really stand out is a game that can only be played in VR, but is everybody necessarily going to like that kind of game?
VR probably won't outright fail, but I think it will ultimately be relegated to the niche of specialized hardware like floor pedals, steering wheels, flight controllers, and articulated chairs.
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