Latest Comments by GustyGhost
The 'ARK: Aberration Expansion' is due out in December
26 Nov 2017 at 6:38 pm UTC Likes: 2
The requirements to keep animals alive in that game makes it feel more like a part time job than a computer game. I had to tweak the hunger speed on our server just so we didn't have to log in every IRL day to feed virtual dinosaurs. Even with that, everyone got tired of it and left. Wildcard need to ask themselves as game designers if they want to cater to the average buyer or to NEETs who can sit there all day without interruption and tame/feed ARK animals.
26 Nov 2017 at 6:38 pm UTC Likes: 2
Spoiler, click me
Quoting: TheSHEEEPTried getting into Ark with my GF. Created a private server just for the two of us.
We did like the basic game (I mean, training and growing cute dinosaurs and riding on them, who wouldn't?!), but had to stop after a few sessions as it just became all too obvious that the game was not at all meant to be playable by just two people. At least not if those two people cannot spend more than an hour or two per day on it.
There is just waaaaaaayyyyy too much grind, plants take forever to grow, eggs forever to hatch, you have to eat seven whole animals a day just in order not to starve, etc. - and meanwhile even animals in the starting area kill you in like two bites. And you are constantly flinging shit around (seriously, we named one dinosaur "Gustav the pooper", the boy wouldn't stop shitting). It's altogether pretty absurd.
I know you can tweak all those values in the server manager, and I did to an extent. But when it comes to games, I'm definitely demanding a "dive in and enjoy" experience. The mere fact that with default settings I had to basically run to a berry bush every minute or kill an animal 2-3 times a day in the game in order not to starve was just too ridiculous and broke the game for me.
That was like a year ago. I doubt very much has changed since then.
Empyrion, a much better game IMO - even if still rather rough around the edges - allows you to achieve something much quicker with fewer people and is still very much a survival game where you have to be careful.
Oh, and you need to eat maybe two pieces of bread and a salami per day.
The requirements to keep animals alive in that game makes it feel more like a part time job than a computer game. I had to tweak the hunger speed on our server just so we didn't have to log in every IRL day to feed virtual dinosaurs. Even with that, everyone got tired of it and left. Wildcard need to ask themselves as game designers if they want to cater to the average buyer or to NEETs who can sit there all day without interruption and tame/feed ARK animals.
The Signal From Tölva is now officially released for Linux on Steam & GOG
23 Nov 2017 at 5:38 pm UTC Likes: 1
23 Nov 2017 at 5:38 pm UTC Likes: 1
Good. This is just one of several games on my GOG wishlist that have been ported to Linux (but not put up on GOG) that I can scratch off the list. Still waiting on Everspace, Man O' War - Corsair and Phoning Home.
Classic platformer 'Keen Dreams' lives again thanks to Nightdive Studios
21 Nov 2017 at 4:30 pm UTC Likes: 2
21 Nov 2017 at 4:30 pm UTC Likes: 2
Quoting: starfarerI remember Commander Keen. I loved it when I was a kid. Not sure whether I'd be that keen on playing it again. :EI recently revisited some childhood classics, Cosmos Cosmic Adventure [External Link] and Monster Bash [External Link]. Good lord those games did not age well. Honestly, I don't foresee anyone buying such titles unless they too had them as a kid.
Clash of Robots is a pretty terrible mobile-port fighting game
21 Nov 2017 at 4:19 pm UTC
21 Nov 2017 at 4:19 pm UTC
So the game sucks, but how was the port? Is it native? Did they at least do a decent job there?
X-Plane user data shows Linux usage holding steady
14 Nov 2017 at 9:55 pm UTC Likes: 5
14 Nov 2017 at 9:55 pm UTC Likes: 5
100% Linux, here. I guess I'm just strong willed ;)
My top Tower Defence games for Linux
13 Nov 2017 at 8:20 pm UTC Likes: 1
13 Nov 2017 at 8:20 pm UTC Likes: 1
I really wish we could include the Orcs Must Die series in this list but it was never released for Linux. What kind of indie dev these days doesn't release for Linux? Of course, from what we do have, Sanctum 2 was fantastic with two or three other players but once you pass the swamps you absolutely need four to be proficient. Also lately Sanctum 2 crashes at random intervals on at least two levels I have been able to identify so do not spend a long time building towers if you're playing on Linux.
The graphics might put you off this gem but you’re bigger than that, aren’t you?The last 2D game I bought was Crypt of the Necrodancer. A 2D game has to sport some very unique feature before I'm convinced to try it. I know that I am probably missing out on some decent titles because of this but I only have so much time and I would rather spend that time on games that at least put in the effort to join us in the 21st century.
SteamOS is still alive with a new Beta, although it's a rather uninteresting one
9 Nov 2017 at 10:49 pm UTC
9 Nov 2017 at 10:49 pm UTC
Quoting: liamdaweDo you find that there is more to report on year over year? If it is increasing or decreasing are we looking at a linear change or a curve? I suspect many of us are caught up counting volume of big name releases without paying much attention to the growth of development framework or even attention returning to old projects.Quoting: killyouGuys, to be honest this is it. We already had the best out of the "linux gaming" movement, now it's loosing momentum. There will be some more games but it will not get any better than it is right now. It might get worse though. We will not exit the artificial life support phase unless something happens on the Microsoft - Valve front.I think you're being incredibly pessimistic. Nothing about Linux gaming is losing momentum. SteamOS is not the start and end of Linux gaming. I've found the experience of Linux gaming to get better year on year.
Intel announce a new CPU with AMD graphics and HBM2 memory
6 Nov 2017 at 4:18 pm UTC Likes: 3
6 Nov 2017 at 4:18 pm UTC Likes: 3
Hopefully this doesn't mean that Intel have given up on developing their own IGP.
Natural Selection 2 has dropped 32bit support and updated the flamethrower
3 Nov 2017 at 11:55 pm UTC
3 Nov 2017 at 11:55 pm UTC
Neat, Lua is one of my languages! I'm guessing only the game logic is Lua while the engine uses something else entirely?
F1 2017 system requirements for the Linux port have been revealed, NVIDIA & AMD supported
1 Nov 2017 at 2:23 am UTC
1 Nov 2017 at 2:23 am UTC
Quoting: gojulA bit scared about Vulkan, as Debian only features driver 375.82. Anyway bought the game from Feral Store as their other ports were awesome.384.9 appears to be on the way. [External Link]
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