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Latest Comments by dubigrasu
Dear Valve and Steam Machines OEMs, you have it all wrong
12 Jul 2016 at 6:42 pm UTC Likes: 1

Quoting: Purple Library GuyI wonder whether at some point it will be worth forking SteamOS? They could call it "VaporOS" and start building in the things we wish Valve would do with SteamOS, all open source so Valve can use them if they want.
It just happens that there is already a VaporOS: http://vaporos.net/ [External Link]
Not sure if it coincides with what you had in mind though.

Dear Valve and Steam Machines OEMs, you have it all wrong
12 Jul 2016 at 8:05 am UTC Likes: 1

I don't know about OEMs...maybe, but I don't think about Valve that they "have it all wrong", but rather exactly how they wanted.
Sure, is not how we wanted to be, but I'm pretty sure they are very much aware of the current situation with SteamOS and everything related to it.

An interview with Eagre Games about their new game, ZED
29 Jun 2016 at 10:33 pm UTC

Hoping for the best for this one.

Google open sources SwiftShader, a library for high-performance graphics rendering on the CPU
29 Jun 2016 at 10:19 pm UTC

Quoting: Avehicle7887Seems to describe the Transgaming SwiftShader perfectly. I used it quite a few times (when I used Windows) just for testing but the huge logo didn't give a good experience, felt like playing a tech demo. If this thing comes to Linux I might be interested in testing this.
Indeed, by googling around I see that is made by the same person, only this being a newer version.
The logo wasn't a real problem at higher resolutions (it wasn't scaled to match), but then again, at higher resolution the whole thing crawled to a halt, so hm...
Personally I did't had too much success with it, it did worked yes, but it wasn't such a awesome workaround as I hoped it would be.
Let's see with this one.

An interview with Eagre Games about their new game, ZED
28 Jun 2016 at 10:54 pm UTC Likes: 1

Hm, 64 hours to go and about 3000$ still missing to reach the goal.
Hope they'll make it.

Transmissions Element 120, a stand-alone game set in the Half-Life universe is now on Steam for Linux
16 Jun 2016 at 4:00 pm UTC Likes: 1

Quoting: PicoboomMy favorite thing, even over its being free, is where the developer says: [External Link]

I also had a programmer reach out and offer to help port TE120 to Linux. While that may sound simple it was a mountain of work and I couldn’t have done it without his help.
Who was that masked man? That fearless, peerless programmer?

A fiery horse with the speed of light, a cloud of dust and a hearty "Hi Ho Silver!" THE LONE LINUXIAN RIDES AGAIN!

Who ever you are, Lone Linuxian, THANK YOU!!!
Hint: reddit > /r/Linux_Gaming > Transmissions Element 120 Linux Port

Want to benchmark Dota 2 on Linux? Here's how to do it
16 Jun 2016 at 3:23 pm UTC

Thank you.
Off topic: I'm having difficulties connecting to this site lately at random times, sometimes for few minutes, sometimes for almost an hour, are you working on it or something?

Want to benchmark Dota 2 on Linux? Here's how to do it
16 Jun 2016 at 3:10 pm UTC

Quoting: liamdawePeople are free to use whatever they like
No one said otherwise Liam, I merely gave my opinion on this.

Want to benchmark Dota 2 on Linux? Here's how to do it
16 Jun 2016 at 2:58 pm UTC

Quoting: liamdaweThis is just a guide, people are free to use whatever demo file they choose.
Sure, but if users are to test and compare results it makes sense to use the same file.
Using whatever/random demo files will lead to confusing/conflicting comparisons.

The demo file PTS is using is dota2-pts-1971360796.dem (Global eSports Cup Finals):
http://openbenchmarking.org/innhold/6787c1cbb500e92a0b1e72fee354b026f6b29981 [External Link]

Which is the same 1971360796.dem demo file used by Valve devs :
https://www.phoronix.com/forums/forum/linux-graphics-x-org-drivers/vulkan/873770-nvidia-vs-amd-opengl-vulkan-benchmarks-with-valve-s-dota-2?p=873909#post873909 [External Link]