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Latest Comments by Gerarderloper
Steam hitting nearly 95 million 'monthly active' users and other Steam news
7 Feb 2020 at 5:10 am UTC Likes: 1

Problem with EPIC GAMES is they don't support Mac and Linux, and their webstore app is DRM based (worse then Steam) with very few features for the community to use. No*** Discussion / Review / Forums / VR / Offline / Modding / Cross Store Support / Steamplay or Proton can't be pulled in like GOG2 allows. Jesus the list is endless.

Ultimately these issues will gradually grind players down to the point of returning to Steam. EPIC is just winning atm due to BIG exclusives...

MangoHud, a new open source Vulkan overlay layer for gaming on Linux
6 Feb 2020 at 10:33 am UTC

Quoting: PhlebiacI've been hoping Phoronix would do some benchmarks (even asked once), but he never has.
There are benchmarks comparing NTFS EXT4 BTRFS XFS on phoronix site. There may be some windows10 based benchmarks but I can't recall.

MangoHud, a new open source Vulkan overlay layer for gaming on Linux
6 Feb 2020 at 7:02 am UTC

Quoting: ShmerlWindows users are more lost than Linux ones.
I think that would be in rather niche situations however. Linux has the advantage of lots of open source drivers and hack in patches yourself, unless your stuck with nvidia drivers, pretty much a dictatorship there.

Quoting: PhlebiacBad move, NTFS is total garbage compared to every Linux-native file system. Just look at any of the I/O benchmarks on Phoronix (Windows native vs Linux native).
Performance wise, NTFS is pretty damn fast under windows, its just under Linux where its still pretty terrible (but functions). You might get 1/6th the performance with NTFS under Linux vs Windows.

I use it for cross-platform testing, but am considering moving to EXT4 and just using a paragon license. AND NO I REFUSE to use BTRFS, its amazingly slow, as proven continuously with benchmarks and comparisons! Until someone can FIX btrfs to not be slow pos fs, I aren't using it!

The Atari VCS team give another update - plus a proper look at the UI
6 Feb 2020 at 7:00 am UTC

I'm sure its not vaporware, I just don't know how much better its going to be then the Ouya thing.

The Atari VCS team give another update - plus a proper look at the UI
6 Feb 2020 at 5:00 am UTC

Probably not in fullscreen because its in development stage, they haven't flipped the switch yet.

The sad case of Unreal Engine 1 on Mesa and Linux in 2020
6 Feb 2020 at 12:29 am UTC Likes: 2

Quoting: BillFlemingThe author of this article really didn't do their research. The game runs fine without needing a patched mesa.
You just need...
I guess the point was that it's not a out of box experience, like many things under Linux, you need to stand on your head and rub your tummy to get some things going.. lol

MangoHud, a new open source Vulkan overlay layer for gaming on Linux
6 Feb 2020 at 12:09 am UTC

Allot of the MESA updates are sort of unstable and in beta phase. It makes good progress but at the same time is dragged behind by terrible display backends like X.org or even the forever slow to process Wayland. (in saying that the windows AMD driver is in somewhat bad shape, they need to make it open-source and just unify with Linux driver!)

Anyone who regularly flips between Linux and Windows will fully understand the serious limitations of Linux desktop back-ends and drivers.
I was using Arch Plasma5 setup last week for a good 6months, back on windows10 (had to reinstall the stupid thing due to broken MS update) and its quite clear how far ahead windows still is for a general gamer ease of use.

I'm only using windows10 for testing and some Bethesda gaming, both of which I can get running under Linux but with no freesync (via gsync, due to flickers), and a 30% performance hit which is a KILLER at 4k.
Also there is a significant disk access penalty but that COULD be related to using NTFS under Linux (I have it configured the best I can). But I suspect the disk access performance issue is also related to WINE(via proton) somewhat.

Hate me all you want, I HATE Microsoft and Windows, but can't deny the fact they have gaming Desktop with ALL the bells and whistles down packed damn well. (minus their terrible semi-forced update system and how it sometimes can brick your install.....lol)

The Atari VCS team give another update - plus a proper look at the UI
5 Feb 2020 at 11:54 pm UTC

Quoting: sketchtoo many dumb and slow animations imho...
Yeah they should only show them once and maybe prompt to speed them up a bit. A 50-70% speedup would probably make them tolerable while still being able to see them. (The dash is running in a maximized windowed. )

I doubt these sell well here in Australia, we have import tax and poor exchange rate atm. People rather use their money on next gen console.

If these were $200AUD, I'd get one, but by the time they get here it will certainly be $400aud or more. Next gen consoles will maybe be $600aud (market price capped by Sony and MS) since they NEED people to get the consoles more then they need to make a large profit on the hardware.

Godot Engine was approved for an Epic MegaGrant
5 Feb 2020 at 3:27 am UTC Likes: 1

To be fair guys EPIC killed Linux and Mac support for Rocket League after claims that there wasn't enough player base to keep supporting it. Which leads me to believe the development upkeep cost of that studio is in real bad shape (devs costing way too much).

This is a problem when a gamedev studio get too big, suddenly they go from only needing 20k profit on a fringe platform to keep supporting it, to needing 10million.... THIS IS 100% what happened with Rocket League!

Godot Engine was approved for an Epic MegaGrant
3 Feb 2020 at 9:03 pm UTC Likes: 1

Quoting: SslaxxHow bizarre. Why would Epic want to support a rival project, commercial or not, open source or not?

Unless they're going by the "enemy of my enemy is my friend" principle to hurt Unity...
Maybe they would like to buy it further down the road once its more fleshed out. Epic is doing some weird things lately, they kill support for Mac and Linux on Rocket League, and at same time help projects which have a very strong Linux support narrative.

I do hope Epic at some point wake up and actually release their store/platform for Linux, and Mac. (I hate Apple btw)