Latest Comments by t3g
Aolta is a unique casual adult-themed RPG where you explore a romantically wretched city
7 May 2021 at 7:19 pm UTC Likes: 1
7 May 2021 at 7:19 pm UTC Likes: 1
Too bad this isn’t on GOG as well.
Portal Stories: Mel lands Vulkan support with DXVK in the latest stable update
1 May 2021 at 3:07 am UTC
1 May 2021 at 3:07 am UTC
Quoting: TheRiddickStill waiting for Black Mesa to come with vulkan support because its OGL support for the Linux version is sketchy at best (and missing features). I know its a different dev, but their using same engine!I saw a video a little while back where running the Windows version of Black Mesa ran better with DXVK than native. Is this still the case? I belive this was the launch option too:
PROTON_USE_D9VK=1 %command% -oldgameui
Metro Exodus from 4A and Deep Silver has officially released for Linux
14 Apr 2021 at 4:20 pm UTC
14 Apr 2021 at 4:20 pm UTC
Native Vulkan port?
Google, Bungie, id Software all under fire in a new Stadia lawsuit
23 Feb 2021 at 5:22 pm UTC Likes: 3
23 Feb 2021 at 5:22 pm UTC Likes: 3
I can’t wait for Stadia to die out since it’s one big circle jerk here. I get it... Stadia runs Linux but it’s closed off. Kinda like claiming macOS is BSD when it’s their heavily forked version of it. I’ll stick with my local Linux for now.
Google shutting their internal game dev studios, focusing directly on Stadia tech
2 Feb 2021 at 5:17 pm UTC Likes: 1
2 Feb 2021 at 5:17 pm UTC Likes: 1
I don’t understand the reasoning to talk about Stadia on this site. Yes, I know that it’s running on a version of Linux, but those enhancements aren’t going upstream and it won’t encourage game developers to use the Stadia code in porting to Linux.
If they are getting into licensing, that means the licensing of proprietary code for which google already took open code and closed it down. Also, you are losing ownership of your game to play an interactive video on their closed source hardware and Chrome browser.
If they are getting into licensing, that means the licensing of proprietary code for which google already took open code and closed it down. Also, you are losing ownership of your game to play an interactive video on their closed source hardware and Chrome browser.
Sony to officially support the PS5 DualSense on Linux with a new driver
28 Dec 2020 at 10:57 pm UTC
28 Dec 2020 at 10:57 pm UTC
I'd love to have this free/libre under a BSD, MIT, or GPL license and in the mainline Linux kernel.
Linux game manager Lutris gets a 0.5.8 Release Candidate
22 Nov 2020 at 3:49 pm UTC
22 Nov 2020 at 3:49 pm UTC
I've had mixed feelings with Lutris in the past as I've only used it to try to run GOG Galaxy. It will allow me to download games, but there are issues in cloud sync with the saves. I also don't have the control in setting Proton options per game and the interface is sluggish.
I'm only interested in GOG Galaxy for the cloud saves and achievements, but it is in no way as intuitive as Steam with Proton with achievements and cloud sync. If I just want to play the game, I might as well just use GameHub and miss out on the achievements and cloud sync.
I'm only interested in GOG Galaxy for the cloud saves and achievements, but it is in no way as intuitive as Steam with Proton with achievements and cloud sync. If I just want to play the game, I might as well just use GameHub and miss out on the achievements and cloud sync.
Steam Play Proton 5.13-2 compatibility layer is out now with improved Direct3D 12 support
19 Nov 2020 at 4:42 am UTC Likes: 1
19 Nov 2020 at 4:42 am UTC Likes: 1
Quoting: alejandro-bringasOn Windows, I remember the games performing better in DirectX 11 compared to 12. Silly question, but is that the case with Linux as well?Quoting: seveni hope resident evil 2 is fixedVKD3D 2.0 fixed RE2 and 3
Wine 5.18 is out making use of the new vkd3d-shader library
27 Sep 2020 at 2:03 pm UTC
Its a good thing we have Proton-GE as it provides another option to standard Proton to get newer games to work.
27 Sep 2020 at 2:03 pm UTC
Quoting: FelixThere was a recent release of Proton-5.9-GE-6-ST [External Link] that has backported fixes and newer libraries from 5.17 into the Proton 5.9 code. I think they are going to continue to try to add the game fixes and keep up with the WINE patches while Proton is remaining stagnant.Quoting: t3gIt’s cute that WINE is at 5.18, but Proton is stuck at 5.9 since WINE broke esync/fsync and Proton likes to have it.Any news on that front?
Its a good thing we have Proton-GE as it provides another option to standard Proton to get newer games to work.
Wine 5.18 is out making use of the new vkd3d-shader library
26 Sep 2020 at 9:54 pm UTC
26 Sep 2020 at 9:54 pm UTC
It’s cute that WINE is at 5.18, but Proton is stuck at 5.9 since WINE broke esync/fsync and Proton likes to have it.
- The "video game preservation service" Myrient is shutting down in March
- California law to require operating systems to check your age
- The OrangePi Neo gaming handheld with Manjaro Linux is now "on ice" due to component prices
- Heroic Games Launcher v2.20.1 brings more essential bug fixes
- Running With Scissors announced horror first person shooter Flesh & Wire
- > See more over 30 days here
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck