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Latest Comments by Schattenspiegel
Valve adds a 'Play Next' shelf in Steam to remind you of all those games you've never played
8 May 2020 at 2:18 pm UTC

Is that shelf optional or do I have to remove it by editing the files like for the news section? BTW: anyone else noticed constant shader cache downloads reappearing for proton games after the last update

Linux Mint 20 "Ulyana" due in June with fractional HiDPI scaling, brighter icons and better performance
1 May 2020 at 9:26 pm UTC

Quoting: SalvatosOut of curiosity, does anyone else still have to restart Cinnamon from time to time because it keeps using more and more RAM? I haven’t seen people complain about that since the last major release but I still have to keep an eye on it from time to time. Still my favorite DE, though :)
Did not notice anything along those lines. Maybe an applet or something causing problems for you?

Linux Mint 20 "Ulyana" due in June with fractional HiDPI scaling, brighter icons and better performance
1 May 2020 at 5:31 pm UTC

The Distro that finally convinced me to make the change and still makes me happy every day I use it.

Missing out on VibranceGUI for Linux? There's a project for that and now a fork for AMD too
29 Apr 2020 at 2:06 pm UTC Likes: 2

Quoting: rustybroomhandleActually let me get this out here. When someone makes visuals or sound, they usually test on a wide range of output equipment. But in reality if you put yours side by side with theirs, yours probably does not look the same. Truth is, no matter how much you calibrate, the results across multiple devices will never be exactly the same. So there's no canonical "correct" colour curve. Adjusting colour balance is perfectly fine.

It's even more diverse with audio since there's way more variety in speaker setups.
Chill, it was a joke. Nothing wrong with adjustig your rig however you like. Though Nvidias digital vibrance only pull colours from center of the spektrum further to the outside without expanding the spektrum itself, as far as i am aware, so you technically lose colour variety - kind of like how compression works in sound design.

Missing out on VibranceGUI for Linux? There's a project for that and now a fork for AMD too
29 Apr 2020 at 12:44 pm UTC Likes: 7

Quoting: rustybroomhandleIt exists for much the same reason you have an equalizer for tweaking sound.
To make it sound / look objectively worse? ;-)

Legendary is an in-development community-made open source version of the Epic Games Store
28 Apr 2020 at 1:57 pm UTC Likes: 1

Quoting: randylInstalling EGS in WINE has drawbacks right now. Either you need to use the same prefix for all games, which doesn't work well in larger libraries, or install EGS into as many prefixes as separate game installs require. The big drawback here is that they look like separate client installs to Epic. It's just messier, and more likely to trigger anti DRM or suspicious account activity.

If this program works like GameHub or Lutris, we will only need to authenticate once and each game could have its own prefix, or share prefixes with similarly configured games.
True, it could solve the problem for the few titles that need Epic Store Authentication. You can use the EGS as a simple downloader and then run most of the games without it, in separate wine bottles, though.

Distro News - Ubuntu 20.04 'Focal Fossa', Ubuntu MATE and other flavours released
24 Apr 2020 at 8:20 am UTC Likes: 1

Still don't see a usecase for snap (or fatpak) on the desktop that would not be better (less time, less space, more reliable functionality) solved by Appimage if you do not get a native package. Trying to push things onto me made me quit the Windows OS and keeps me away from the Gnome DE, just saying Canonical. On the other hand: I like the new icon theme. ;-)

Linux distribution 'Pop!_OS' has a Beta release for the upcoming 20.04 with automatic window tiling
17 Apr 2020 at 5:49 pm UTC

Quoting: Kimyrielle[...] However, there is usually very little gain from tiling apps NOT related to your current work, [...] .
Agreed. There is quite a bit to gain from tiling those that DO, though.
Quoting: NezchanAre you suggesting that huge ultrawide screens are the majority? I have my doubts about that, tbh. Or are you saying that it's better to break up a 25" (for example) screen into smaller bits? [...]
Nope - 16:9 and I believe 27" upwards is currently kind of standard for desktops.
Both to visually big and to impractically proportioned for most fullscreen work. Sure, some times you profit from screen real estate to get a good overview over large projects, but that is indeed more ultra wide territory. And sure, using multiple monitors can be nice, but that is basically outsourcing tiling to other screens. I have to admit, though, I do like most of my games fullscreen, too. ;-)

Linux distribution 'Pop!_OS' has a Beta release for the upcoming 20.04 with automatic window tiling
17 Apr 2020 at 3:43 pm UTC

Quoting: Purple Library GuyThe problem with this is it will tend to push a person towards trying to multitask, and multitasking is something our brains are fundamentally not good at. We're significantly more efficient doing one thing. So except if you're actually doing one thing and you need to grab stuff from different windows to do it, it's probably better to have your current focus filling the whole screen IMO.
Given the sad format and size of the majority of current screens, there is not a single thing that profits from taking up the entire screen real estate except maybe an awesome wallpaper. Everything else profits more from well organized tool sets around the current work focus and that is what tiling is good for - or at least can be good for.