Latest Comments by nox
Rise of the Tomb Raider tested on AMD RX 580
19 Apr 2018 at 3:34 pm UTC
19 Apr 2018 at 3:34 pm UTC
Performance on my Vega 56 is great too. Just have to remember to save often. Had one full system freeze at one point (that sucked).
Survival game Rust adds in boats and an exciting Chinook Event
16 Apr 2018 at 7:33 pm UTC Likes: 1
16 Apr 2018 at 7:33 pm UTC Likes: 1
Quoting: BeamboomHow's performance these days? Didn't it use to be abysmal, especially the Linux version?For me it's decent, close to what I got on Windows. Seems like it's pretty good for most people, while certain people have pretty bad performance.
Survival game Rust adds in boats and an exciting Chinook Event
14 Apr 2018 at 9:01 pm UTC Likes: 4
14 Apr 2018 at 9:01 pm UTC Likes: 4
A quick little post regarding the GOL server.
Close to wipe we always have some fun. This time I plan on giving everyone a chinook they can fly on their own :) So make sure to have a helipad ready before wipe is closing in!
Close to wipe we always have some fun. This time I plan on giving everyone a chinook they can fly on their own :) So make sure to have a helipad ready before wipe is closing in!
Get ready to die every 60 seconds as the strange adventure game Minit has released
4 Apr 2018 at 1:20 pm UTC
4 Apr 2018 at 1:20 pm UTC
Quoting: GuestNo and no. I just talked to them for a bit and got a refund. I'll stay with steam from now on though.Quoting: noxLittle warning: I could not get the game to run properly with the GOG installer. Refunded and bought through steam instead. Works perfectly :)Did you lie about your distro or are they now offering no-questions-asked refunds like Valve?
Get ready to die every 60 seconds as the strange adventure game Minit has released
3 Apr 2018 at 6:59 pm UTC
3 Apr 2018 at 6:59 pm UTC
Little warning: I could not get the game to run properly with the GOG installer. Refunded and bought through steam instead. Works perfectly :)
Get ready to die every 60 seconds as the strange adventure game Minit has released
3 Apr 2018 at 2:13 pm UTC
3 Apr 2018 at 2:13 pm UTC
This sounds interesting, thank you!
DXVK, a Vulkan-based compatibility layer for Direct3D 11 for use with Wine
26 Mar 2018 at 1:10 pm UTC
26 Mar 2018 at 1:10 pm UTC
Quoting: lejimsterInteresting. I had no issues on arch when I tried it a month or so ago. What exactly is the issue?Quoting: LeopardI can run Dying Light native without problems on Nvidia binary. If you are a Mesa user , you must force OGL version to 4.5 via launch options.Quoting: noxThanks, but I guess I should have been more specific. It appears to be an Arch issue that only effects Mesa users. I think some other distros suffer the same problem. I tried for hours different work arounds, even following GloriousEggroll's snap package guide and it still wouldn't launch :'(.Quoting: lejimsterI've thought about trying this with Dying Light as I can't get the native Linux version to launch.Hello fellow vega 56 user!
Just force the gl version:
MESA_GL_VERSION_OVERRIDE=4.4 MESA_GLSL_VERSION_OVERRIDE=440 %command%
:)
DXVK, a Vulkan-based compatibility layer for Direct3D 11 for use with Wine
26 Mar 2018 at 11:12 am UTC Likes: 3
Just force the gl version:
MESA_GL_VERSION_OVERRIDE=4.4 MESA_GLSL_VERSION_OVERRIDE=440 %command%
:)
26 Mar 2018 at 11:12 am UTC Likes: 3
Quoting: lejimsterI've thought about trying this with Dying Light as I can't get the native Linux version to launch.Hello fellow vega 56 user!
Just force the gl version:
MESA_GL_VERSION_OVERRIDE=4.4 MESA_GLSL_VERSION_OVERRIDE=440 %command%
:)
Tannenberg & Verdun FPS games updated, Linux versions have some big input issues
9 Mar 2018 at 10:48 am UTC
9 Mar 2018 at 10:48 am UTC
Quoting: TheSHEEEPSomeone must explain to me what they find about these games.If I'm not mistaken Verdun and Tannenberg offers decently different playstyles, but it just sound like this isn't the kind of game you'd enjoy.
I didn't play Tannenberg, but Verdun.
My experience was this:
Get spawned.
4 second later: Die
Spawn.
Die.
Slowly sneak along to the - die.
Spawn.
Try and catch up to the moving frontline - die.
Spawn.
Throw a grenade. Killed someone!
Die.
Spawn.
Be extra careful, moving at snail speed and around bushes. Survive at least 15 seconds. Don't move an inch.
Kill the fool that just spawned. Kill the fool that tries to sneak. Kill the fool running towards the frontline.
Need to move now.
Die.
Repeat a few times.
Quit the game. Uninstall. Took about 20 minutes.
And I played with 3 friends. Only the one who suggested the game had any fun.
The rest was as quick to move on to other games as I was.
I honestly don't get it. Why would you play a shooter in which moving means certain death?
I like my shooters skill-based, run balls blazing into the hellfire of enemies, dodge with superior reflexes, kill with superior aim - well, or die trying. In Verdun, I had the feeling both movement and aiming are almost irrelevant. As long as you can aim somewhat surely, an enemy in your sight is insta-dead. Just as you are.
Pick a good place, camp around, get some kills. Compared to the like of UT, CSGO, etc. it just seems.... boring.
So... someone PLEASE explain how this can be considered enjoyable, because obviously there are some enjoying this.
Tannenberg & Verdun FPS games updated, Linux versions have some big input issues
8 Mar 2018 at 1:53 pm UTC Likes: 1
8 Mar 2018 at 1:53 pm UTC Likes: 1
Aww, sad news. It's such a great game. I really hope they get the linux issues ironed out.
I've had this issue [External Link] since I bought the game. Highly frustrating.
I've had this issue [External Link] since I bought the game. Highly frustrating.
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