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Latest Comments by fagnerln
Direct3D 12 to Vulkan translation layer VKD3D-Proton version 2.1 is out
15 Dec 2020 at 11:04 am UTC

Quoting: Guest
Quoting: fagnerlnIt's nice those improvements, but in my PC any Proton that uses pressure vessel (like 5.13) don't work in any game. It's sad.
For me Proton 5.13 didn’t work because ~/.steam was a symlink. I (painfully) moved all the games I had installed in that library, made a backup of .steam (useful to keep some game’s saves) then deleted the symlink and reinstalled Steam from scratch, which fixed the issue.

(There was another issue too but I forgot what it was…)

Edit: I remembered, the other problem is Steam now requires bubblewrap, which wasn’t installed on my system.
I'm using OpenSUSE right now, the steam folder is a bit of a mess, it have a lot of links inside and I have no idea how to install it like Ubuntu, neither if I can mess with it without break steam.

I will look about this bubblewrap too.

The best Linux distros for gaming in 2021
15 Dec 2020 at 10:32 am UTC

The problem in recommend some distro to play games is that it's common to see people with similar systems and hardware with different issues on protondb and winehq. I hope that Valve can make Pressure Vessel working flawlessly.

Direct3D 12 to Vulkan translation layer VKD3D-Proton version 2.1 is out
14 Dec 2020 at 3:02 pm UTC

It's nice those improvements, but in my PC any Proton that uses pressure vessel (like 5.13) don't work in any game. It's sad.

Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
10 Dec 2020 at 10:13 pm UTC Likes: 1

Quoting: Purple Library GuySo, um . . . I don't follow the gaming world hype. Is this Cyberpunk 2077, like, a good game at all?
I think that's a bit too soon to know, let the beta tester play it first

The Solus Linux team release the Budgie 10.5.2 desktop environment upgrade
3 Dec 2020 at 11:15 am UTC

Solus is fantastic, I used it a little in the last year, It's one of the most beautiful distros, so smooth and boots pretty fast.

But I've encountered inconsistencies while gaming, the performance was a little worse, I don't know how to exemplify. Maybe it was a bug on the compositor that budgie uses, idk.

Another downside is that they had plans to switch budgie to Qt, which would be great and turn it more independent, but they give up. So it continues to be heavily dependent on GNOME, doing workaround to put icons on desktop

Picture logic puzzle game Pixross from Kenney is out now and it's total joy
1 Dec 2020 at 1:11 pm UTC

Kenney's work is fantastic, I love the assets, buy the games if you can, he deserves it!

I hope that in the future he releases the games on steam, Itch is great but IIRC the only way to buy on it is with dollars, which is too risky right now but I'll look what I can do...

The classic Driver 2 has a new reverse engineered open source game engine
16 Nov 2020 at 11:55 am UTC Likes: 3

This reminds me that I never finished the tutorial on Driver 1... lol

I played San Francisco which is a good game, but it's boring

Valve dev clarifies what some of their upcoming and recent Linux work is actually for
15 Nov 2020 at 10:51 am UTC Likes: 10

Quoting: rustybroomhandleI still want to know what the mission is with all of this. Not technically, but from a business perspective.

I get it, Linux customers are paying customers, but Valve have contracted several companies, individuals, fulltime employees, contact with GPU vendors etc. This seems like way more financial and time investment than what our meagre 1-2% is worth.
I don't think that it's something big incoming, this is just a signal to Microsoft that's a bad idea to close Windows to their store. Valve have a lot of money,even if it don't recover the investiment, I don't think that's a problem

It's hard to believe but Counter-Strike has turned 20 and it's still going strong
10 Nov 2020 at 12:54 am UTC

I played a lot CS1.6 on LAN, really good memories, and now CSGO is the game that I played most, I have approximately 1000h on it

Quoting: lectrodeMight not be directly related, but just checked the status of the segfault when attempting to launch CS:GO with a controller plugged in. Looks like there might be a better workaround [External Link] than just disabling controller support with "-nojoy"

The segfault itself seems to happen in the bundled version of the SDL2 .so, in ./bin/libSDL2-2.0.so.0. Using the version bundled with my system also lets me reach the main menu. This is done via the Launch Options setting: LD_PRELOAD=/usr/lib/libSDL2.so %command% Distro is Arch Linux, package version of sdl2 is 2.0.12-2.
I can provide further details if necessary.
This is a pretty annoying bug, I don't get why Valve didn't fix it (or at least, set nojoy as default on Linux)

Godot Engine to get improved Linux support in the upcoming Godot 4 release
20 Oct 2020 at 11:43 am UTC Likes: 4

It's already pretty good, godot is fantastic. I hope that they don't change the structure as 3.0 changed from 2.0, a lot of good 2.0 tutorial don't work.