Latest Comments by riusma
Proton Experimental for Steam Deck & Linux upgraded with Proton 8
22 Apr 2023 at 10:00 am UTC
22 Apr 2023 at 10:00 am UTC
Quoting: FredOEven RT Overdrive (Pathtracing) is working in Cyberpunk 2077 with this Proton Experimental verson and it's stable using these start options:Thx! :) Just performed a quick test... it's indeed even nicer (and more realistic) than Ray Tracing lightnings and reflections (I was at night in front of the Lizzie's Bar), but in 1440p it's far more than what my RTX 3070 can handle (and using the NVIDIA enhanced images by IA I need to go to "Ultra performance" setting that just blurs everything with a lot of artifacts) (I don't use the same exact start options but I doubt that I can get the game playable on a 3070 nonetheless)... but it's a nice look at what is possible to achieve technically! ^^'
VKD3D_CONFIG=dxr11,dxr,force_static_cbv PROTON_ENABLE_NVAPI=0 PROTON_HIDE_NVIDIA_GPU=0 VKD3D_FEATURE_LEVEL=12_2 %command% --intro-skip -skipStartScreen --launcher-skip
Proton Experimental for Steam Deck & Linux upgraded with Proton 8
21 Apr 2023 at 10:21 am UTC Likes: 3
21 Apr 2023 at 10:21 am UTC Likes: 3
Also [edit: latest experimental Proton] fixed (at least for me) Ray Tracing that was crashing Cyberpunk 2077 since 1.62 update (game was running without Ray Tracing but was a bit unstable)! :)
Steam Lunar New Year Sale 2022 is now live
28 Jan 2022 at 10:52 am UTC
28 Jan 2022 at 10:52 am UTC
For those that might be interested (and don't mind a pre-alpha early access game that is playable with Proton) Ground Branch [External Link] (tactical FPS) is at -30% for Steam Lunar New Year Sale (the game is not often on sale) and the 1032 update (new character assets, new weapons animations, improved audio and two new maps... firefights are now very enjoyable even if the OPFOR AI is not that great at the moment) has just hit the main branch of the game! :smile:
Seems no hope for Insurgency: Sandstorm on Steam Deck / Linux
17 Dec 2021 at 1:15 pm UTC Likes: 4
17 Dec 2021 at 1:15 pm UTC Likes: 4
If anyone is looking for a (bit) more "tactical" multiplayer (coop or PvP, and in the future PvPvE) FPS (it's true first person, the game uses the same models in first person view that it would uses in third) than Insurgency (2014 or Sandstorm) and don't mind playing an Early Access game with Proton (the dev will investigate native Linux, but it's a very small team so I would not hold my breath for that), you should have a look at GROUND BRANCH [External Link]! :smile:
GROUND BRANCH as no anticheat (for now) and the dev will try their best to have a solution that is compatible with Linux / Proton (part of their historical early build testing community is under Linux, and Kris Rigby the lead programmer has Linux installed on all of its PC outside the one where he develops the game), and even if the game ended with a problematic anticheat solution you can always host your own game (or setup your own server obviously) and invite a few friends (max 8 players but you will have probably better performances with just a few friends, the game is heavy on the CPU). It's a very tiny team (head of the studio is John Sonedecker who was lead artists in the original Rainbow Six and Ghost Recon series) so expect slow development but they are very dedicated to their vision to bring a tactical FPS with modern military setting (the game is more about special operations than Insurgency). It offers good characters and guns customization (you can basically place any attachment where you want on your weapon if that position is "realistic"), a good selection of weapons (it's not Escape from Tarkov on that front but it's decent enough) and maps, with no class or point system for your loadout (you can grab what you want, but weight has a cost). Spacial 3D audio is fine (with headsets) even if more work is needed on that front. At that time the game hasn't that much game mods to offer outside terrorist hunt and intel retrieval (searching and extracting a laptop from the map) in coop, but more is planned on the roadmap. The next upcoming update (v1032, in testing in their Community Test Environment that you can try if you have the game in your library) has a very nice in depth rework of all (mainly) guns animation (they look fantastic), new character assets (also fantastic) and two new maps (one well known location in Pakistan and an oil rig). Next two updates should bring better OPFOR AI (much needed) and assets, some improvements on animations with prone, functional bi-pods and ability to rest weapons on surface (needed for sniping especially, for now arm strength tend to lead to painful sniping session), female characters (that will look "as professional as their male counterparts" from the dev own words, again the setting is "realist"), a few new weapons etc. It's not a cheap game (25€ / 30$ I think), it's in an alpha state early access, but with the upcoming v1032 body awareness is now fine (at least for me, before the game was a bit too "clunky" for enjoying the gunfights) and you can really enjoy it with a few friends (solo isn't bad but as with any tactical slow paced FPS it's difficult to control all directions... friendly AI that you can command are also on the roadmap). :smile:
GROUND BRANCH as no anticheat (for now) and the dev will try their best to have a solution that is compatible with Linux / Proton (part of their historical early build testing community is under Linux, and Kris Rigby the lead programmer has Linux installed on all of its PC outside the one where he develops the game), and even if the game ended with a problematic anticheat solution you can always host your own game (or setup your own server obviously) and invite a few friends (max 8 players but you will have probably better performances with just a few friends, the game is heavy on the CPU). It's a very tiny team (head of the studio is John Sonedecker who was lead artists in the original Rainbow Six and Ghost Recon series) so expect slow development but they are very dedicated to their vision to bring a tactical FPS with modern military setting (the game is more about special operations than Insurgency). It offers good characters and guns customization (you can basically place any attachment where you want on your weapon if that position is "realistic"), a good selection of weapons (it's not Escape from Tarkov on that front but it's decent enough) and maps, with no class or point system for your loadout (you can grab what you want, but weight has a cost). Spacial 3D audio is fine (with headsets) even if more work is needed on that front. At that time the game hasn't that much game mods to offer outside terrorist hunt and intel retrieval (searching and extracting a laptop from the map) in coop, but more is planned on the roadmap. The next upcoming update (v1032, in testing in their Community Test Environment that you can try if you have the game in your library) has a very nice in depth rework of all (mainly) guns animation (they look fantastic), new character assets (also fantastic) and two new maps (one well known location in Pakistan and an oil rig). Next two updates should bring better OPFOR AI (much needed) and assets, some improvements on animations with prone, functional bi-pods and ability to rest weapons on surface (needed for sniping especially, for now arm strength tend to lead to painful sniping session), female characters (that will look "as professional as their male counterparts" from the dev own words, again the setting is "realist"), a few new weapons etc. It's not a cheap game (25€ / 30$ I think), it's in an alpha state early access, but with the upcoming v1032 body awareness is now fine (at least for me, before the game was a bit too "clunky" for enjoying the gunfights) and you can really enjoy it with a few friends (solo isn't bad but as with any tactical slow paced FPS it's difficult to control all directions... friendly AI that you can command are also on the roadmap). :smile:
Relaxed narrative-adventure about a struggling writer Forgotten Fields is out now
14 Apr 2021 at 4:23 pm UTC
14 Apr 2021 at 4:23 pm UTC
I will have to try this one, Rainswept was a nice and well written little point & click game! :smile:
System76 announce COSMIC, their own GNOME-based desktop environment for Pop!_OS
13 Apr 2021 at 8:41 pm UTC Likes: 21
13 Apr 2021 at 8:41 pm UTC Likes: 21
Quoting: KohlyKohlThey should just switch to KDE and provide their own theme...K-Pop!_OS ? :happy:
Collabora announce PanVk, an open source Vulkan driver for Arm Mali Midgard and Bifrost
26 Mar 2021 at 2:28 pm UTC Likes: 3
26 Mar 2021 at 2:28 pm UTC Likes: 3
Quoting: amataiAs far as I now, mostly in phone. Either Librem 5 or pinephone use a mali GPU (forgot which one). Maybe some other card as wellI don't know if it's relevant or not but Pinebook [External Link] & Pinebook Pro [External Link] also use Mali GPU. :unsure:
OpenRazer 3.0.0 expands with many new Razer devices supported on Linux
24 Mar 2021 at 11:00 am UTC
24 Mar 2021 at 11:00 am UTC
Quoting: ZapporThere are two frontends?!There is even more than that (five I think), you can find them at the bottom of OpenRazer GitHub page! :smile:
GOverlay gets another small release to help you manage tools like MangoHud
24 Mar 2021 at 10:44 am UTC
24 Mar 2021 at 10:44 am UTC
I just started to play with VkBasalt some weeks ago and I'm in love with Constrast Adaptative Sharpening on some FPS, and you can do a lot of fun things with LUT ReShade effect too. I think that I've spend more time toying with colors than actually playing games since then. :happy:
What have you been playing recently? Come chit-chat with us
15 Feb 2021 at 1:58 pm UTC Likes: 1
15 Feb 2021 at 1:58 pm UTC Likes: 1
* Desperados III [External Link] Great work from the developers! :smile:
* TRI: Of Friendship and Madness [External Link] I don't feel like this game has had the success it deserves! :wub:
* Superliminal [External Link] Original and well executed overall but I did not appreciate it more than that in the end unfortunately... :neutral:
* Kentucky Route Zero: PC Edition [External Link] A long verbose (and strange) point n 'click but very well executed! :heart:
* Insurgency [External Link] A classic and above all the only tactical military FPS (if your companions are also playing tactical) natively available under Linux! :happy:
* GROUND BRANCH [External Link] Early access and via Proton / SteamPlay but this tactical military FPS is definitely on the right track if you like tactical and slow gameplay (it's still a bit rough, especially in terms of the animations that must be at the heart of the next update, 1032). The good thing about this game is that it is possible to host your own game without a dedicated server and to invite a few friends for coop or PVP (maximum 8 players I think). Runs very well with Proton 5.13-6 on the upcoming 1031 version of the game (tested via the Community Testing Environment) (Warning: small team of developers so slow development). :wub:
* TRI: Of Friendship and Madness [External Link] I don't feel like this game has had the success it deserves! :wub:
* Superliminal [External Link] Original and well executed overall but I did not appreciate it more than that in the end unfortunately... :neutral:
* Kentucky Route Zero: PC Edition [External Link] A long verbose (and strange) point n 'click but very well executed! :heart:
* Insurgency [External Link] A classic and above all the only tactical military FPS (if your companions are also playing tactical) natively available under Linux! :happy:
* GROUND BRANCH [External Link] Early access and via Proton / SteamPlay but this tactical military FPS is definitely on the right track if you like tactical and slow gameplay (it's still a bit rough, especially in terms of the animations that must be at the heart of the next update, 1032). The good thing about this game is that it is possible to host your own game without a dedicated server and to invite a few friends for coop or PVP (maximum 8 players I think). Runs very well with Proton 5.13-6 on the upcoming 1031 version of the game (tested via the Community Testing Environment) (Warning: small team of developers so slow development). :wub:
- CachyOS founder explains why they didn't join the new Open Gaming Collective (OGC)
- The original FINAL FANTASY VII is getting a new refreshed edition
- GPD release their own statement on the confusion with Bazzite Linux support [updated]
- Four FINAL FANTASY games have arrived on GOG in the Preservation Program
- Proton Experimental updated to fix the EA app again on SteamOS / Linux
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