Latest Comments by F.Ultra
The latest Steam Survey had a huge surge of Simplified Chinese
14 Apr 2023 at 11:59 am UTC
#1: Steam proper got temporarily un-blocked by the Great Firewall for whatever reason, and all the people with Steam installed were able to connect for a short time. -- Since the survey have to be sent manually it would not be triggered by their computers accidentally being able to connect to steam for a few seconds.
#2: Some very popular game was released/updated on Steam, so a lot of Chinese people risked using a VPN to connect and download it. -- So people trying to fly under the radar of the Chinese Gouvernment would be perfectly fine with sending telemetry to a western company? and also not being 100% vigilant on what they click and agree to?
#3: Some game was released on Steam which was interpreted to be critical of the CCP, so a bunch of fake accounts got created to review-bomb and report the game for "hate speech". (As has happened before) -- Why would these people (who most likely are bots anyway) bother by also agreeing to the survey? AFAIK new accounts also don't get sent the survey in the first place.
4. Valve accidentally mixed in the stats from the PRC Steam version with the main Steam stats (again?) -- Ok so this one might be true since I don't even know what it would mean, to be completely fair I missed to read this one before my first comment.
14 Apr 2023 at 11:59 am UTC
Quoting: TheSHEEEPOk so let's go over his 4 points:Quoting: F.Ultrayou have to agree to send it to Valve once it pops up and I have a hard time seeing anyone performing either of your points as thinking "yeah lets have Valve receive some telemetry".You seriously think 99% of people care about their data being used?
:grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin:
You start Steam.
The popup about the survey comes up.
You click through it half-blind like you click through most popups of that style.
Done.
#1: Steam proper got temporarily un-blocked by the Great Firewall for whatever reason, and all the people with Steam installed were able to connect for a short time. -- Since the survey have to be sent manually it would not be triggered by their computers accidentally being able to connect to steam for a few seconds.
#2: Some very popular game was released/updated on Steam, so a lot of Chinese people risked using a VPN to connect and download it. -- So people trying to fly under the radar of the Chinese Gouvernment would be perfectly fine with sending telemetry to a western company? and also not being 100% vigilant on what they click and agree to?
#3: Some game was released on Steam which was interpreted to be critical of the CCP, so a bunch of fake accounts got created to review-bomb and report the game for "hate speech". (As has happened before) -- Why would these people (who most likely are bots anyway) bother by also agreeing to the survey? AFAIK new accounts also don't get sent the survey in the first place.
4. Valve accidentally mixed in the stats from the PRC Steam version with the main Steam stats (again?) -- Ok so this one might be true since I don't even know what it would mean, to be completely fair I missed to read this one before my first comment.
The latest Steam Survey had a huge surge of Simplified Chinese
14 Apr 2023 at 11:50 am UTC
Thankfully it's possible in Linux to change the language temporarily in the console to English by "LANG=C command" and the GUI part can by switched by having English installed as a secondary locale and then at least in Gnome you got that language switcher on the right side of the menu bar.
edit: at least we don't have the same problem as Windows used to have back before Windows 7 (I think it was in 7 they fixed it) where you had C:\Program Files if you had an English locale and e.g C:\Program if you used say the Swedish locale.
14 Apr 2023 at 11:50 am UTC
Quoting: elmapulSomething that is of course a problem in any OS and/or application completely dependent upon the size of the community. I mean neither Windows nor macOS have any edge here other than a larger community and thus larger chance of some one else having written about the very same error in your language.Quoting: gradyvuckovicI have some theories and opinions on why Linux isn't particular popular in non-English speaking countries.as someone who the main language inst english , i can tell you why, at least one of the main reasons.
.
as you said, the documentation for us is lackuster, but there is something even worse.
i have an good english, im good at reading, writing, listening , the only issue i have is speaking, even then, i prefer to use an system on my native language, its more confortable.
if you try to use linux in an non english lang, and got any error message, you cant find almost any help online.
just think about it:
what distro are you using? ubuntu, fine, what version of it? 20.04, fine that is still quite popular, what hardware do you have? x cpu, y gpu, z ram etc... fine, that became quite nicher if its a problem specific to this hardware config, but someone else might have the same problem and posted the solution online, google search the error message in english on google and you will find tons of ansewers online, now, put you system in portuguese and wait for the error message to appear again, control c, control v the error message on google... you will find almost no result! or maybe you find someone that solved it in 2014 in another distro, you try their solution and it may seem to fix the issue but cause another one, and now your system is in an strange niche configuration that its unlikely that anyone else have it.
like you have an ubuntu 20.04 with an package intended for fedora from 2014 installed on it.
honestly,i think we need error codes in our system.
with an message like:
"error code 01 package not found"
you have 2 ways to search for the solution, try to google "package not found" and try to google "ubuntu error code 01"
if its in portuguese, you just have to know that the translation for "código de erro 01" is "error code 01". and you can find results even if they are in english.
if you had to translate "package not found" or any other specific term, then the different ways that an phrase can be translated could result in you searching for an error message that dont exist in english.
for example, recently firefox changed the way he calls the term "save file as" from "salvar arquivo como" to "guardar arquivo como" different translations like that may confuse people who cant find the error message in portuguese and manually try to translate it to english.
(btw: this guardar como is inconsistente, i tried now and it says "salvar" again for some reason)
Thankfully it's possible in Linux to change the language temporarily in the console to English by "LANG=C command" and the GUI part can by switched by having English installed as a secondary locale and then at least in Gnome you got that language switcher on the right side of the menu bar.
edit: at least we don't have the same problem as Windows used to have back before Windows 7 (I think it was in 7 they fixed it) where you had C:\Program Files if you had an English locale and e.g C:\Program if you used say the Swedish locale.
The latest Steam Survey had a huge surge of Simplified Chinese
14 Apr 2023 at 11:37 am UTC
14 Apr 2023 at 11:37 am UTC
Quoting: RomlokGiven that Steam proper is blocked in mainland China [External Link], but AIUI many people there still use it because the local version of Steam has very few games, here's some hypotheses:The main issue with this theory is that the survey isn't automatic, you have to agree to send it to Valve once it pops up and I have a hard time seeing anyone performing either of your points as thinking "yeah lets have Valve receive some telemetry".
1. Steam proper got temporarily un-blocked by the Great Firewall for whatever reason, and all the people with Steam installed were able to connect for a short time.
2. Some very popular game was released/updated on Steam, so a lot of Chinese people risked using a VPN to connect and download it.
3. Some game was released on Steam which was interpreted to be critical of the CCP, so a bunch of fake accounts got created to review-bomb and report the game for "hate speech". (As has happened before)
4. Valve accidentally mixed in the stats from the PRC Steam version with the main Steam stats (again?)
Microsoft experiments with a handheld Windows 11 mode for Steam Deck
13 Apr 2023 at 11:03 pm UTC Likes: 6
If they just slap a working deck-like UI on top of Windows then some HW manufacturer sure will make the Steam Deck sales look like low volume, bloat can always be countered with beefier hardware and unfortunately marketing and big brand name will always surpass features, capabilities and technological supremacy.
13 Apr 2023 at 11:03 pm UTC Likes: 6
Quoting: Purple Library GuyWell the problem with MS is that even when doing it half assed they still are large enough to make changes in the industry, I mean look just at how they managed to completely kill off netbooks and things like the OLPC project just by basically showing up. Basically the only resistance they have faced so far is Android/iPhone and the iPod.Quoting: LEANIJAIt should be noted that this is not actually in development at Microsoft. This was a project at a hackathon by AndrewMT at MS in Sept. 2022 that didnt go anywhere.Well, so much for that, then.
"I started this hackathon project and it didn’t go much of anywhere, but this article uses wording to make it seem like it’s something under development. Problem is - We just didn’t have the right engineers to do a lot of what we wanted to do in the short hackathon project timeframe. Maybe this odd article can help me pitch this to Microsoft again. Phil Spencer was very nice and tried to drive me to some people that could help, but everyone was tied-up at the time."
more & source:
https://www.reddit.com/r/SteamDeck/comments/12kjgkh/comment/jg3lsvm/?utm_source=share&utm_medium=web2x&context=3 [External Link]
I was actually thinking to myself that the main reason not to be too worried about this is that I have doubts about Microsoft's ability to actually do it--not so much lack of technical capacity, although yeah, maybe, as lack of institutional ability to really deliver it. And here we are . . . seems they're not really doing it, because they're institutionally not able to pick up the ball and run with it.
If they just slap a working deck-like UI on top of Windows then some HW manufacturer sure will make the Steam Deck sales look like low volume, bloat can always be countered with beefier hardware and unfortunately marketing and big brand name will always surpass features, capabilities and technological supremacy.
EVERSPACE 2 out now, devs focus on Proton for Linux - Steam Deck optimizations planned
10 Apr 2023 at 2:19 pm UTC
10 Apr 2023 at 2:19 pm UTC
Quoting: ArtenNo argument here, I would never buy something with a faint promise on say Kickstarter.Quoting: F.UltraAtleast for me, it's not not buy game, but not support them on kickstarter. Is good idea buying game years before release from developer who proved he is not trustworthy?Quoting: CyrilMost likely is that doing the port once the game was complete worked for the first game, so they though in error that it would be the same with the new game, especially since they switched to Vulkan which works great on Linux. Of course they should have checked how well UE4 handles Vulkan on Linux before but then there are always lots of things that one could do.Quoting: EagleDeltaI disagree. As I work in Software Development you have two competing problems as a company:Sorry but you don't understand, the point isn't only a technical one.
1. Make promises to get buy-in ahead of time or the project never gets off the ground.
2. You simply don't know what you don't know until you get to that point. The reality being that UE5 was not available when Everspace 2 started development and they were able to port Everspace 1 to Linux before. Imagine the surprise when you finally get to that work, only to find that the promise you had to make to get funding now no longer is viable from a technical standpoint without starting the entire project over on a new engine.... which is infeasible this late.
This issue doesn't happen as much in Tech due to the fear of customer churn on very expensive services. By comparison, once Game Devs (and Engine Devs) get their money, it's on to the next project since that up-front revenue does nothing but fade off over time. And, sadly, this part of the issue falls squarely on gamers' shoulders. As long as gamers continue to pay for things despite what GameDevs and Engine Devs do, there won't be any incentive to stop.
You seem to find excuses where there are none...
When you promise a Linux version (or macOS), you do it from the start to avoid the maximum of issues, that was repeatedly said on this website from many people.
You don't start to "port" your game on Linux 1-2 months before the full release.
They never spoke about their difficulties about the Linux version, and yet they announce on the release day that there won't be Linux native, it's just dishonest.
They lied to us dude, it's simple.
Bonus (as I posted in the forum "Crowdfunding page suggestions"): https://www.youtube.com/live/CxYPVee36sY?feature=share&t=3250 [External Link]
Dare to tell me this guy is honest...
But yeah, this time I learned the lesson: never a trust a dev even if they released their previous game on Linux. I'm tired of it and, UE4 issues or not, I don't think I'm the only one.
In the end I don't really understand the outrage here. Are you guys on the "I will only buy native games" side arguing that they should have released the native version with horrible performance and have every Linux gamer switch to the proton version anyway due to the performance difference?
exit: of course I understand the outrage, I mean it was a kickstart goal that was met so they didn't deliver what was promised, should have worded that part differently.
EVERSPACE 2 out now, devs focus on Proton for Linux - Steam Deck optimizations planned
8 Apr 2023 at 12:21 am UTC Likes: 3
In the end I don't really understand the outrage here. Are you guys on the "I will only buy native games" side arguing that they should have released the native version with horrible performance and have every Linux gamer switch to the proton version anyway due to the performance difference?
exit: of course I understand the outrage, I mean it was a kickstart goal that was met so they didn't deliver what was promised, should have worded that part differently.
8 Apr 2023 at 12:21 am UTC Likes: 3
Quoting: CyrilMost likely is that doing the port once the game was complete worked for the first game, so they though in error that it would be the same with the new game, especially since they switched to Vulkan which works great on Linux. Of course they should have checked how well UE4 handles Vulkan on Linux before but then there are always lots of things that one could do.Quoting: EagleDeltaI disagree. As I work in Software Development you have two competing problems as a company:Sorry but you don't understand, the point isn't only a technical one.
1. Make promises to get buy-in ahead of time or the project never gets off the ground.
2. You simply don't know what you don't know until you get to that point. The reality being that UE5 was not available when Everspace 2 started development and they were able to port Everspace 1 to Linux before. Imagine the surprise when you finally get to that work, only to find that the promise you had to make to get funding now no longer is viable from a technical standpoint without starting the entire project over on a new engine.... which is infeasible this late.
This issue doesn't happen as much in Tech due to the fear of customer churn on very expensive services. By comparison, once Game Devs (and Engine Devs) get their money, it's on to the next project since that up-front revenue does nothing but fade off over time. And, sadly, this part of the issue falls squarely on gamers' shoulders. As long as gamers continue to pay for things despite what GameDevs and Engine Devs do, there won't be any incentive to stop.
You seem to find excuses where there are none...
When you promise a Linux version (or macOS), you do it from the start to avoid the maximum of issues, that was repeatedly said on this website from many people.
You don't start to "port" your game on Linux 1-2 months before the full release.
They never spoke about their difficulties about the Linux version, and yet they announce on the release day that there won't be Linux native, it's just dishonest.
They lied to us dude, it's simple.
Bonus (as I posted in the forum "Crowdfunding page suggestions"): https://www.youtube.com/live/CxYPVee36sY?feature=share&t=3250 [External Link]
Dare to tell me this guy is honest...
But yeah, this time I learned the lesson: never a trust a dev even if they released their previous game on Linux. I'm tired of it and, UE4 issues or not, I don't think I'm the only one.
In the end I don't really understand the outrage here. Are you guys on the "I will only buy native games" side arguing that they should have released the native version with horrible performance and have every Linux gamer switch to the proton version anyway due to the performance difference?
exit: of course I understand the outrage, I mean it was a kickstart goal that was met so they didn't deliver what was promised, should have worded that part differently.
Asus announce the ROG Ally gaming handheld
4 Apr 2023 at 12:39 pm UTC Likes: 14
4 Apr 2023 at 12:39 pm UTC Likes: 14
Quoting: natis1Per the Linus video it's double the performance at 35W and about 50% more performance at 15W TDP.In other words; the mobility depends on the length of your power cord.
No word on lower TDPs but in combination with the much higher screen resolution and 120hz VRR it's probably going to chew through battery.
Stop an organism spreading and protect humanity in Xenospore, now with a big upgrade
2 Apr 2023 at 5:06 pm UTC Likes: 3
2 Apr 2023 at 5:06 pm UTC Likes: 3
Quoting: CyrilStop an orgasm spreading. One of those moments when the first and last letter matches and the length is aprox the same so the brain skips reading every letter and assumes the written word :)Quoting: F.UltraI don't get it, what did you read?! :happy:Quoting: robvvI completely mis-read the title of this article!Came here to write the same thing :woot:
Stop an organism spreading and protect humanity in Xenospore, now with a big upgrade
2 Apr 2023 at 2:24 pm UTC Likes: 1
2 Apr 2023 at 2:24 pm UTC Likes: 1
Quoting: robvvI completely mis-read the title of this article!Came here to write the same thing :woot:
Fresh Steam Deck and Steam desktop Beta, Valve dropping old Windows support
28 Mar 2023 at 8:37 pm UTC Likes: 1
28 Mar 2023 at 8:37 pm UTC Likes: 1
Quoting: EikeI believe the thinking is that Valve would provide them in their sandboxed "linux runtime", that way they would only be reachable for those old never to be updated anyway 32-bit games and thus could be removed from the system directories and from the distributions.Quoting: CatKillerBut where would all those 32 bit games get their environment from?Quoting: EikeThe idea is that if Steam is 64-bit (but still able to launch all those 32-bit games that will never be updated) then distros (and users) can drop all those (poorly secured) 32-bit packages that are no one wants to (or even really does) maintain.Quoting: Zapporwhen 64-bit linux clientwhy 64-bit linux client
The reasons for Ubuntu's (premature) desire to drop the maintenance and packaging of 32-bit packages at the same time as they dropped their 32-bit install images are still true, it's just that the infrastructure for ruining 32-bit proprietary applications on an entirely 64-bit system weren't yet up to the task. Without a significant push, it'll never be up to the task, and Valve dragging their feet on removing their dependency on 32-bit packages delays that push.
As I understand it.
As I understand it, a single 32 bit game I want to run would eliminate the advantages, right?
- Valve announce a reservation system for the new Steam Controller
- Civilization VII "Test of Time" update lands May 19, finally letting you play entirely as one civ
- Proton Experimental gets fixes for Rocket League, Crimson Desert, Helldivers 2 and more
- Linux security flaws Dirty Frag and Copy Fail are a good reminder to stay up to date
- SteamOS 3.8.4 Beta brings further Steam Machine support and fixes for experimental nested desktop mode
- > See more over 30 days here
- The Great Android lockdown of 2026.
- mr-victory - What's bad about generative AI on the Internet and beyond, exactl…
- GustyGhost - The value of ecosystem.
- LoudTechie - Lutris alternatives
- Tulon - Terminal trick - progress indicator in the task manager…
- Shmerl - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck