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Latest Comments by Ehvis
Mantis Burn Racing needs more support if it is to come to Linux
9 Nov 2017 at 10:36 am UTC Likes: 6

This quite clearly demonstrates the pointlessness of these threads. They're always the same numbers and they'll never be enough to justify a port. In this case it is even weirder because the game itself is not selling at all. SteamDB estimates about 2200 copies sold. So if the "140" sales from the thread would be accurate, that'd be 6.3%, which would actually be a very good result. If the more generic 1% would be used, then it is a complete disaster. So this game has a much bigger problem than the potential sales on Linux.

F1 2017 released for Linux as Feral Interactive’s first Vulkan-only title, here’s a port report
6 Nov 2017 at 11:38 am UTC Likes: 1

Quoting: x_wingIt isn't possible that the way a game architecture focused on Dx11 is difficult to adapt to Vulkan?
It is. In fact, Feral have stated just that their Vulkan talk earlier this year. Personally I see it as the API bias of the engine. And the fact is, most engines are biased towards D3D9 or D3D11. There is simply no economical way to fix this. This is demonstrated pretty well by Croteam. IIRC, they stated that their Serious Engine 3.5 was still mainly D3D9 biased. And you see the OpenGL renderer bolted there take a serious performance hit. They are slowly trying to change the bias to Vulkan, but it's proving to be a slow task. They have managed to exceed OpenGL performance without too much trouble, but exceeding D3D11 performance is (last time I heard) still not happening. Which may be why SS4 is taking more time than expected.

Transport Fever patched again with some good quality of life improvements
6 Nov 2017 at 11:30 am UTC

Quoting: ivantThe drops in performance are happening in Windows as well, judging from various "let's plays". I don't know if they are worse on Linux.
It's a native OpenGL game, so it should be the same. Performance issues are mainly the result of increased workload for the game as you progress. Also, the decision to do monthly financial updates that result in a big stutter was maybe not the smartest thing to do. In any case, it's a common problem with these kinds of games because the build freedom makes them extremely hard to optimise.

F1 2017 released for Linux as Feral Interactive’s first Vulkan-only title, here’s a port report
3 Nov 2017 at 5:19 pm UTC

Quoting: BrisseWant to try something running native Vulkan? Try Doom 2016 or Wolfensten 2 The New Colossus. Sadly, neither of those are available for Linux :(
And the first one flies using one. The second one probably will too after Wine makes some of the newer extensions visible.

F1 2017 released for Linux as Feral Interactive’s first Vulkan-only title, here’s a port report
3 Nov 2017 at 11:22 am UTC Likes: 2

Quoting: edddeduck_feralWe worked with Fanatec to get full support for their wheels on Mac and Linux starting with F1 2017, this includes Force Feedback, LED shift support and speed details on the LED display if you have an F1 style wheel.
That is quite a revelation to me. While this is great, it would be much more helpful to have drivers included in the kernel. Any chance of sharing the contacts so that could be discussed?

F1 2017 is officially coming to Linux, releasing November 2nd from Feral Interactive
2 Nov 2017 at 2:58 pm UTC

Quoting: Eike[It's still like this today:

...

But then, it doesn't even mention Windows 10, so...
This is where it was introduced for Linux:

http://www.nvidia.com/Download/driverResults.aspx/76394/en-us [External Link]

Linux marketshare on Steam dropped again in October, as China takes a massive chunk of the market
2 Nov 2017 at 11:19 am UTC Likes: 1

PUBG definitely has had a huge impact on the Steam numbers. Besides the high numbers of daily players, the thing I noticed most is how the peak time for users moved by several hours since PUBG launched. That more or less confirms that a lot of PUBG players are actually in China.

However, the 0,35% is such a big difference that it is probably a statistical anomaly. Steam didn't grow *that* much in one month.

F1 2017 is officially coming to Linux, releasing November 2nd from Feral Interactive
31 Oct 2017 at 10:56 am UTC Likes: 2

Quoting: EikeIs G-Sync working well under Linux? Last time I looked, the G-Sync requirements mentioned Windows only...
Works great for me. Especially since an update a few months back where some problematic games suddenly started working normally with it as well. It's been in the Linux drivers for three years now, so it must have been a while since you checked.

Wine 3.0 expected this year with Direct3D 11, roadmap for future releases includes OpenGL Core contexts
31 Oct 2017 at 10:41 am UTC

Quoting: iiariFor those of us unfamiliar with the background/backstory, can someone explain the difference between Wine and Wine-staging? Are they different projects?
The first line on wine-staging.com says enough:

"Wine Staging is the testing area of winehq.org. It contains bug fixes and features, which have not been integrated into the development branch yet."

F1 2017 is officially coming to Linux, releasing November 2nd from Feral Interactive
31 Oct 2017 at 10:10 am UTC

I just found out that the new NVIDIA 387.22 driver added G-SYNC support to Vulkan. Just in time for the F1 2017 release. Makes you wonder if that is coincidence or whether they were waiting for a Vulkan only game to be released.