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Latest Comments by Ehvis
KURSK, an adventure and survival game about the tragedy of destroyed submarine will support Linux
16 Oct 2016 at 2:03 pm UTC

Quoting: tuubi
Quoting: EhvisIt has an ancient lcd game!
Please don't say ancient. It makes me feel so old. :/
We must be from the same era! Just think of it being technologically ancient. :P

KURSK, an adventure and survival game about the tragedy of destroyed submarine will support Linux
15 Oct 2016 at 8:54 pm UTC Likes: 1

It has an ancient lcd game! How much more gameplay do you want? :D

HTC Vive VR demo on Linux used Kubuntu at SteamDevDays
14 Oct 2016 at 3:20 pm UTC Likes: 3

Quoting: tmtvlAnyway, it probably is Kubuntu, because the *buntus are still considered to be the golden standard, unfortunately.
It's still better to have *a* golden standard than no at all. At least game devs have a fixed system to test against. Otherwise they may have been scared off by the excessive amount of choice.

Shadow Warrior 2 should still be coming to Linux after all, was a miscommunication
14 Oct 2016 at 3:17 pm UTC Likes: 3

Quoting: GuestRepeat after me: "I don't know."

There, was that so hard?
The quote was: "Linux version - no, I don't think so.", so he wasn't really expressing anything with certainty. That's just reverse hype at work.

Shadow Warrior 2 should still be coming to Linux after all, was a miscommunication
14 Oct 2016 at 10:15 am UTC Likes: 2

Colour me not surprised. And excited. I may use this weekend to finally play through the first (well, the remake) one. I only played for about an hour when I first got it.

Valve looking to contract experienced Mesa developers to work on the open source AMD driver for OpenVR
13 Oct 2016 at 2:00 pm UTC Likes: 1

Quoting: GoLBuzzkillI didnt say that and I didnt say anything wrong, why are you defending them?
All that stuff you wrote about Valve is irrelevant to the remark about the 30%. In fact, only one opinion matters, that of the devs that use. And from the few bits I've heard directly from actual developers, they're actually quite pleased with Steam. It's not just the store, there is whole backend that manages versions, alpha and beta branches, and who knows what. If devs stop trying to do all that stuff by themselves because the cost is too much, then Valve must be doing something right.

Valve looking to contract experienced Mesa developers to work on the open source AMD driver for OpenVR
13 Oct 2016 at 10:40 am UTC Likes: 8

Quoting: GoLBuzzkillLast 7-8 years Valve only knows how to take 30% from someone elses work.
Bitter much? You think building and maintaining the Steam infrastructure or supplying the 2 terabit/s bandwidth is free?

Valve expects to sell 1 million Steam Controllers by early 2017, will allow configs for other controllers
13 Oct 2016 at 10:20 am UTC Likes: 2

Quoting: HoriIt's also the base price difference which is a huge problem... 55€ vs 50$ when 50$ = 45,37€ (at today's rate)
Don't forget that dollar prices generally don't include VAT, while Euro prices must include VAT (typically around 20%).

Transport Fever confirmed for day-1 Linux release on November 8th, plus gameplay video
13 Oct 2016 at 9:40 am UTC

It looks pretty impressive. They chose a more realistic style compared to the cartoony Cities in Motion and Cities: Skylines, which feels better to me. Also, the editing of railroads looks far superior and easier to what I've seen so far. And of course maybe more importantly, it looks like it follows the (Open)TTD style of economy, which makes things more interesting than the purely passenger stuff in CiM2.

If it all pans out, they may have a winner on their hands.