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Latest Comments by Ehvis
Linux players getting banned on Apex Legends again
21 Aug 2023 at 9:52 am UTC Likes: 2

Quoting: aufkrawallHonestly, duplicating kernel driver anti-cheat functionality in user-space is even dumber than invasive kernel-mode anti-cheat. Probably not very popular opinion on a site that's dedicated to Linux gaming, but I wonder why it even is semi-supported by some games at all. I really don's see why Windows users should be fine with a game dev making exceptions for less intrusive anti-cheat for a tiny minority of players.
I'd tend to agree with you. Although the functionality is very much questionable as can be seen by this:

Quoting: Geppeto35On Apex, cheaters are clearly a plague: they appear massively every "scholar-holiday" periods: last week I saw so many players with speed and auto-aim hacks, and we can't any more report.
With a player reported x times in few minutes, and a handful of real human behind screens (one by worldwide area) to watch and ban cheaters, it should be fast for a real human to check by looking 1 minute this player if true or false positive.
The true point is that they are no human behind the screen, and counting on only-automated scripts can't be adapted to such a dynamical human process as cheating is.
This clearly demonstrates that the idea of client side anti-cheat is a problem. It is used as a replacement for proper server side checking because it's a cheap solution. EAC only seems to catch the low hanging fruit with a bunch of false positives to go with it (not just the Linux players). Proper server support for cheat prevention is still essential. And actual humans to check behaviour is expensive, so I don't see that happening in the current corporate climate where "alternatives" are so much cheaper.

Recent NVIDIA drivers are causing issues for Proton
18 Aug 2023 at 1:32 pm UTC

My decision to stay with 525 seems to have been a good one. Not the only 32 bit address space problem. Seems that Windows leaves more of the 32 bit address space free than Proton does (regardless of drivers) which causes some very memory hungry games on Proton. Still hoping that 32on64 might be capable of freeing some of it up.

ProtonDB now has filters for PC and Steam Deck reports
16 Aug 2023 at 12:08 pm UTC Likes: 4

Quoting: Liam DaweYeah, there's a lot of issues like that. Which is on top of lots of reports that are clearly just wrong. I hope eventually they do some moderation and cleaning up of reports directly.
ProtonDB reports are much like Steam reviews. They can be very useful, but you have to actually read them.

ProtonDB now has filters for PC and Steam Deck reports
16 Aug 2023 at 11:40 am UTC Likes: 6

Nice! That was a big nuisance.

Quoting: StoneColdSpiderFor example...... Look at WRC 8 FIA World Rally Championship.....
It works great now at least on my system..... But 2 and 3 years ago it didnt seem to work at all...... And those now out of date borked reports seem to still weigh the overall rating down to "Silver".........
Applies the other way around as well. Some games update and stop working and reports of previous versions keep the rating high long after the time it started to fail. A reduced weight for older reports or older proton versions would definitely help.

Latest trailer for Crowsworn has me desperately wanting this Hollow Knight-like
14 Aug 2023 at 1:41 pm UTC Likes: 2

Don't agree with the reasoning that a game should be 10 times bigger and better because of the backing numbers. That sort of creep never works out well.

Game looks cool though. And if you're going to copy (eh, let yourself be inspired by) something, taking Hollow Knight is a good choice. And I see some Ori in there as well. If it stick with the native build I will definitely give it a good try. I wonder how the difficulty will feel though. I managed to get to the end credits in Hollow Knight. But getting to the "full end" proved to be a harsh punishment and I might be running up against my own limitations.

AMD RADV Ray Tracing to potentially get much faster on Linux
14 Aug 2023 at 12:56 pm UTC

It's kind of funny that the author of the MR suggests that it probably won't get merged because it only benefits D3D12 and vkd3d already has an MR that can do the same thing. Could be two separate projects solving the same problem at the same time.

Escape Simulator is getting a free Portal cross-over DLC
11 Aug 2023 at 7:16 pm UTC

I was wondering about the short play time, but it's a free DLC and so it's one big room. They've had 60 minute rooms before, so I'm guessing they're just using it to test the checkpoint system. Anyway, I'll dive into it when it drops. :hype-emote-that-doesn't-exist-yet:

The 8BitDo Retro Mechanical Keyboard looks awesome
3 Aug 2023 at 12:14 pm UTC

Quoting: scaineI've been TKL (ten key-less) for over a decade now and would never consider a keyboard with a numpad. The width of those keyboards makes my gaming uncomfortable because the keyboard ends up so wide.
I'm the opposite. For gaming I move my keyboard slightly to left and rotate it a bit. That leaves me with a good space for my mouse. The major benefit is that I can hit the outer keys of my numpad with my thumb while keeping my hand on the mouse. I usually bind non-action stuff there like quest logs on the plus or a entering/exiting a vehicle on the enter. In Witcher 3 I have calling Roach on the minus key. As a result, I'd never ever go TKL.

For Honor from Ubisoft gets an anti-cheat update - now Playable on Steam Deck
29 Jul 2023 at 9:49 am UTC Likes: 2

Quoting: hardpenguinOh heck yeah! I somehow already had the game in my library
Soon after the not so stellar release they gave it away for free, so you must have claimed it there.

7 Days to Die gets another huge overhaul in Alpha 21
27 Jul 2023 at 9:36 am UTC Likes: 1

Quoting: CraigHSo, question here: Are any of you playing multiplayer?

Since a21 came out I cannot use proton at all (for this game) or I'll get kicked for an EAC violation for a file that seems to get updated periodically in the proton path. I can do opengl, it's a bit crap framerate on a 1080 + 3700x / 32GB. Last couple times I tried Vulkan directly, crashes were pretty random from 5-30 min never more -in multiplayer. Solo was better, but hardly crashproof

I should say it was fine under a20, with proton.
Not playing multiplayer at the moment, but playing solo with the native version using Vulkan. Haven't had any crashes.

Assuming you need EAC for your multiplayer server (I've never played on public servers, so I've always had it disabled), what file is it tripping on?