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Latest Comments by Ehvis
What have you been playing recently? Come chit-chat with us
14 Feb 2021 at 5:49 pm UTC Likes: 1

I've be playing more Factorio (that game :happy:), reached the latest part of Witcher 2 in my witcher run and finally finished Half-Life: Alyx.

Godot Engine gains a $120K grant from game developer Kefir
10 Feb 2021 at 3:21 pm UTC Likes: 7

Never heard of Kefir and the games before. But it appears it's mobile, so that would explain why a dev that can drop 120k can be completely unknown to me.

Comet 64 is a programming puzzle game about an old fictional computer
8 Feb 2021 at 7:04 pm UTC Likes: 3

Quoting: ElectroDDI'll see later this game, very interested, I still have Zachtronics games to finish ^^
You think you can finish them before the next one comes? :tongue:

Factorio to get a big expansion pack now the full game is done, developer jobs going
8 Feb 2021 at 10:34 am UTC

625 hours and counting, so no doubt a day 1 purchase. I agree with their choice for a big expansion. It's the only thing that really makes sense from a gameplay perspective and the popularity of big mod packs clearly demonstrates that there is a demand for it.

And I'll take this opportunity to compliment the excellent mod integration in this game. Installing, updating, dependencies, conflicts, everything is handled in the game itself.

Steam hits yet another all-time high for users online with over 26.4M
8 Feb 2021 at 10:21 am UTC

Anybody remember what the high peak (especially in-game) for early 2018 was related to?

Valve to lose $4 million for patent infringement with the Steam Controller
3 Feb 2021 at 11:25 am UTC Likes: 48

Another demonstration of how broken the patent system is. There nothing in that patent that isn't entirely trivial. Basically "let's put a button where an unused finger rests". I'm surprised that Valve's lawyers didn't manage to get this thrown out because I highly doubt that this is original.

Factorio 1.1 update is out with blueprint flipping, performance upgrades
30 Jan 2021 at 8:58 pm UTC

Funny that a few pretty major features weren't even mentioned in the release blog post. Stuff like spidertron logitics requests, which makes them much more capable remote builders. On the other hand, I've been playing the experimental for a couple of weeks and it also contains features that I didn't know about. Who knew there was a new train gui. Maybe I should have opened the damn thing :grin:.

Also interesting that they're still making effort to improve performance. I've made one pretty big base (2.7k SPM, not gigantic, but still much bigger than most will ever build) and never dropped below 60.

Play as a cyborg cop abandoned by progress in the upcoming point and click The Sundew
28 Jan 2021 at 4:48 pm UTC Likes: 12

For a moment I thought the release date was set for 2054. Which, to be fair, would have given me a reasonable time to finish my point & click backlog. :grin:

VKD3D-Proton begins work to support DirectX Raytracing on Linux
26 Jan 2021 at 12:23 pm UTC Likes: 2

Quoting: yahyaI use Radeon RX 6800 with Kernel 5.10.6 + Mesa 20.3.3, but the game won't launch. And I see this log:
FATAL: No ray tracing capable GPU found.
RADV doesn't have an implementation for VK_KHR_ray_tracing yet. I'm not sure if the Windows driver for that GPU has it or if that is only DXR.

Valve have multiple games in development they will announce says Gabe Newell
22 Jan 2021 at 8:59 am UTC

Quoting: jordicoma
Quoting: dorronHalf-life 3 incoming...nope, just joking :whistle:
It will not be half-life 3. Probably half-life 2.9999...
More likely: Half Life 2 episode 2 part 2 :tongue: