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Latest Comments by Ehvis
Valve have multiple games in development they will announce says Gabe Newell
21 Jan 2021 at 10:24 am UTC Likes: 6

Quoting: bubexelIt reminds me people saying same at half life 2 because it had no software rendering and no everybody can afford a video accelerated card. When you play for first time 3D games with a good accelerated videogame you don't want anymore software accelerated games. Same feeling i have with VR. I have a problem with flat games atm to be honest.
Not the same thing. Hardware accelerated rendering was a better replacement for software rendering. However, VR gaming is not a replacement traditional gaming. It is an entirely different beast that needs a different approach to games. I would love to have more high quality VR games, but I don't want to give up the regular ones.

Wine compatibility layer version 6.0 released
19 Jan 2021 at 3:21 pm UTC Likes: 1

Quoting: BielFPs
Quoting: EhvisAs far as I know CEG works already. It just relies on the Windows version of Steam, which is a bit of an issue for proton.
Yes, or a cracked one like FEAR 3
Well yeah, but I mean that there is nothing left to add to Wine to help it.

Wine compatibility layer version 6.0 released
19 Jan 2021 at 2:48 pm UTC

Quoting: BielFPs
Core modules in PE format - this is to help "a number of copy protection schemes that check that the DLL files on disk match the in-memory contents".
Does someone knows if this can help games using CEG DRM to work?
As far as I know CEG works already. It just relies on the Windows version of Steam, which is a bit of an issue for proton.

STASIS: BONE TOTEM looks like another great sci-fi horror adventure coming to Linux
6 Jan 2021 at 10:16 am UTC

Quoting: scaineThis reminded me that I was going to buy Beautiful Desolation! Nice - downloading now. I bought CAYNE as well, since it was pretty cheap, but STASIS had no Linux support, so I skipped that one.
CAYNE was pretty cheap indeed. It costs all of nothing. The Brotherhood thanks you for you support :tongue: Stasis is pretty much the same thing (which I personally like). The Linux version had a few issues (only one major when I played it). At least the major one got fixed, but I suppose they didn't feel comfortable announcing it properly. For their other games they switched from Visionaire to Unity.

Since I do a good point and click every once in a while, I'll be getting it as soon as it comes to Linux.

Pulse-pounding 2D ninja action in 'Cyber Shadow' releases January 26, 2021
21 Dec 2020 at 10:52 pm UTC

Quoting: GuestNow i am nitpicking: the visual style looks more like these old 16 bit games even if i understand what they are talking about with their 8 bit style. The music sounds 8 bit though. But a C64 music would have sounded better. :wink:
Agreed. It does actually retro for once even if it is more of a 16-bit era style.

AWS are now funding Blender development for three years
18 Dec 2020 at 11:27 am UTC Likes: 2

I don't think this support is primarily about supporting open source. Most of those companies (Facebook being the odd one) have 3d engines or create 3d content in some way. Having a stable and easily accessible system for 3d modelling would be very beneficial for both creation and developing future talent. A lot of own interest there I think and that's probably a good thing as well.

NVIDIA release big new Linux driver with 460.27.04, LunarG Vulkan SDK Ray Tracing ready
15 Dec 2020 at 3:11 pm UTC Likes: 1

Quoting: BeamboomVK_VALVE_mutable_descriptor_type still missing though :(
That should appear in the Vulkan Beta driver first, not immediately in the main driver.

Valve continues tweaking the new 'Proton Experimental' for Cyberpunk 2077
15 Dec 2020 at 11:05 am UTC Likes: 3

Quoting: ShmerlThey just released the game, surely it will be buggy (given the size of the game). They'll be fixing bugs for a year or more.
That part I was pretty much expecting though. The thing that worries me more is what people have to say about the game itself. Especially those that took the time to write a more in depth "negative" review. All of those basically say the same things. The main story is pretty good, but deviating from it is not. The RPG element is pretty much nothing and the whole open world is pretty much an empty backdrop. And that is a far cry from what cdpr promised it to be and no so easily rectified with a patch.

Steam broke some huge all-time high records over the weekend
14 Dec 2020 at 4:51 pm UTC

Quoting: gbschenkelFor get some performance out of Cyberpunk 2077, check this thread:
https://reddit.com/r/cyberpunkgame/comments/kccabx/hey_cd_projekt_red_i_think_you_shipped_the_wrong/ [External Link]
This one is actually pretty interesting. It seems to me that these sorts of values should be dynamic and based on the particular PC it runs on. They should also be different for the latest generation consoles. If the game actually does run on very conservative defaults, this says a lot about how badly they ran out of time.

You can now build a theme park online with others in Parkitect
9 Dec 2020 at 1:19 pm UTC

I was wondering if they would be syncing up thousands of potential park visitors between all clients. This suggests that they didn't and rely on the same sync-by-identical-calculations-on-all-clients problem that plagues the Total War cross-play.