Check out our Monthly Survey Page to see what our users are running.
Latest Comments by minidou
Richard Stallman has resigned from the Free Software Foundation and MIT
17 September 2019 at 1:41 pm UTC Likes: 4

Quoting: MayeulCCan't we just have nice things? Why does it always have to be political, and not based only on technical merit?

Welcome to the world of code of conduct.

Richard Stallman has resigned from the Free Software Foundation and MIT
17 September 2019 at 11:59 am UTC Likes: 16

Quoting: Eike
Quoting: spayder26Actually he was not defending Epstein (he called him rapist), but declaring his opinion against laws against consented paedophilia, which is somewhat much more controversial.

You seem to have information differing from mine.

I read that he found the "most plausible scenario" that the girls have been "entirely willing".

Does anybody find it appropriate to do such talk about possible severe crimes without any knowledge of what actually has happened?

You fell into the misinformation trap laid by some SJW.

What RMS said :

QuoteWe can imagine many scenarios, but the most plausible scenario is that she presented herself to him as entirely willing.

What Selam Jie Gano concluded :
Quotehe says that an enslaved child could, somehow, be “entirely willing”.

What Vice wrote :
QuoteEarly in the thread, Stallman insists that the “most plausible scenario” is that Epstein’s underage victims were “entirely willing” while being trafficked.

What the headlines are
QuoteComputer scientist Richard Stallman, who defended Jeffrey Epstein, resigns from MIT

This is absolute bullshit. RMS is very clear on the gullibility of Epstein in his emails (calls him a rapist). He barely defended the use of the appropriate wording when speaking about Minsky affair. Which is that from his (Minksy) POV, the girl was consenting, even if she was in fact coerced by Epstein.

AMD have today released the Radeon RX 5700 series GPUs and the Ryzen 3000 series CPUs
7 July 2019 at 5:05 pm UTC Likes: 2

QuoteFor those looking for a processor with integrated graphics, they also launched these two

@liam You might want to add that these CPUs are not based on the new Zen 2 architecture (they are Zen+)

DXVK 1.2.2 released with performance improvements and bug fixes
15 June 2019 at 7:31 pm UTC Likes: 1

QuoteInterestingly, one of the actual Wine developers recently called DXVK a "dead end". That comment might seem a little bitter by itself, but explaining it further (more detail again here)

I guess it all comes to the already much discussed January comment :

QuoteI learned about DXVK either near the end of 2017 or near the start of
2018. In February 2018, we reached out to Philip Rebohle—the author of
DXVK—to start a conversation around whether there were any areas we
could cooperate on. One obvious area was the vkd3d shader compiler,
which translates Direct3D shader byte code to SPIR-V (much like DXVK
has to do), but there would have been other possibilities, like
sharing the DXGI implementation, or using a scheme like vkd3d where
Wine's d3d11 could have optionally loaded DXVK as a regular shared
library. That e-mail went unanswered. Now, I appreciate that different
people have different ideas about what's acceptable and what isn't,
but personally I think that's extremely rude and uncivilised.
Nevertheless, e-mail gets lost sometimes, sometimes people are busy,
everyone gets a second chance. So a few months later, since I was
organising WineConf 2018, I sent Philip a personal invitation to
attend WineConf, and perhaps discuss things there. That invitation
went unanswered too, at which point I was pretty much done with DXVK.
It is my understanding that since then both Jeremy White and
CodeWeavers' partners at Valve have tried reaching out to Philip on
the subject, but evidently with little success.

Bottom line, cooperation only works if both sides are trying.

There's one more issue I'd like to address, which isn't about the
wined3d Vulkan backend—also known by its internal codename
"Damavand"—but rather about certain comments along the lines of "Wine
should accept C++ code", "Wine maintainers are mean because they
didn't accept my patch", etc. Leaving aside for the moment the fact
that none of those were the issue with DXVK, that's really not how
this works. Like any project, the Wine project has certain rules,
certain guidelines, and certain standards. Some people may disagree
with some of those, that's fine. Perhaps some people would like to see
some rules or guidelines changed, standards raised or lowered. That's
fine too, and the way to go about that would be to become a well
respected member of the Wine community, make your argument, and
perhaps if enough people find your argument convincing, it may even
happen. On the other hand, shouting from the sidelines, on the
internet, is rather unlikely to be effective. Similarly, a lot of
these rules, guidelines and standards are well known even outside the
Wine project. If you knowingly start some project that conflicts with
those, best of luck to you and we hope you have fun, but it's really
not on the Wine project if that code then doesn't end up going into
upstream Wine. And last, but not least, "Wine developers should work
on what I tell them to". No.

Anyway it's fine as long as proton can filter out the best of both world.

AMD reveal details on Ryzen 9 3950X and Radeon RX 5700 at E3
11 June 2019 at 12:06 pm UTC

Yep, seems like Navi will be a great generation for AMD. Probably gonna make the switch.

How long does it usually take for the open source driver to handle newly released graphic cards ?

Info on Google Stadia from today’s Stadia Connect, Baldur’s Gate III announced too
6 June 2019 at 5:53 pm UTC

Quoting: liamdawe
Quoting: minidou
QuoteFirst set of games includes...
Quotebuying AAA titles to stream them through Google's network

I'm confused, you still have to buy the games, right ?

Then why is it restricted to a set of games ? All the other video game streaming solution let you run any game.
About it being a set of games...

Isn't it obvious? They still need to work with the developer, to get the games working on Linux + Vulkan and supporting Stadia APIs and getting it all setup on their servers. It's not like Google can just come along, take any single game and let you stream it.

Valve did it. (including a bunch of optimization to start encoding a direct3D stream to reduce input delay)

They could have used a similar technology as a failover for non Stadia ready games.

Limiting the number of games is a huge deal.

Info on Google Stadia from today’s Stadia Connect, Baldur’s Gate III announced too
6 June 2019 at 5:36 pm UTC Likes: 2

QuoteFirst set of games includes...
Quotebuying AAA titles to stream them through Google's network

I'm confused, you still have to buy the games, right ?

Then why is it restricted to a set of games ? All the other video game streaming solution let you run any game.

DXVK 1.2.1 really does improve Overwatch quite a lot on Linux with NVIDIA
22 May 2019 at 5:38 pm UTC

Thank you for the note about the 980ti. I often read headlines about (large) performance improvements but is always wondering if it translates to a decent win on my config (quadcore and GTX770).

Last time I tried overwatch on DXVK performance was subpar (add to render à 50% for decent framerate, but I didn't know about DXVK_HUD=pipelines then, so no idea if I ever had enough patience to really test), largely inferior to what I can get on windows (overwatch graphic engine is amazing).

I face the same issue in Mordhau nowadays, will check DXVK_HUD=pipelines.