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Latest Comments by Philadelphus
Steam sees a big rise in Simplified Chinese for February 2025 bringing Linux down below 2%
3 Mar 2025 at 8:17 pm UTC Likes: 1

Steam only dropped support for Windows 7 & 8 at the beginning of last year, and they've been EOL for ages.
That's probably what I was thinking of, thanks.

Steam sees a big rise in Simplified Chinese for February 2025 bringing Linux down below 2%
2 Mar 2025 at 9:13 pm UTC Likes: 1

Isn't Windows 10 end-of-life coming up pretty soon? Or end of Steam support for it, or something? It'll be interesting to see what happens with that. (I'm not expecting a huge influx to Linux or anything, just curious how long people will continue to hold on to it.)

To mark 10 years this indie game changes price every hour to London's temperature
27 Feb 2025 at 7:45 pm UTC Likes: 1

My first question upon reading that headline was "In what unit system?", so good on 'em for including an FAQ! :grin:

Indie devs have begun adding a no generative AI stamp to their store pages
26 Feb 2025 at 5:55 am UTC

I can see it all, a future where No true Scotsman arguments around this seal pop out once it turns out that devs forgot current machine translation uses Gen AI, or that their spellchecker and grammar correction comes from, again, AI.
I feel compelled to point out that spellcheck doesn't need or use generative AI, just a dictionary of words to check against.

But otherwise it's an interesting point. The issues people have with Generative AI now are, in some ways, matters of scale; ChatGPT is essentially the autocomplete in your phone scaled up to the size of the (scrapable) Internet and allowed to generate much longer strings of text. No one's particularly worried that the existence of predictive typing on phones or an IDE suggesting a function to use are going to lead to widespread layoffs among companies in the name of lower head count and increased profitability in the way that ChatGPT (or other Generative AI) might*. Fundamentally it's a difference of quantity rather than quality.

All of which unfortunately gets us into the realm of "nuance," something both Internet discussions and the law are famously good at handling. :whistle:

*Whether such profitability increases actually occur remains to be seen, but all it needs for major disruption to lots of people's lives is for the higher-ups to think they will and act accordingly.

Dwarf Fortress has some exciting plans for the future
13 Feb 2025 at 7:39 pm UTC Likes: 2

Ooh, that sounds interesting. One of the big differences between Dwarf Fortress and RimWorld is that in DF you can have a totally impregnable base, and if you have self-sufficient food production you can just wait out sieges. That can be fun in its own way (so I'm glad to see it'll still be an option), but sieges that can't be defeated simply by pulling up the drawbridge ought to make for some really interesting fortress reports that I look forward to reading! :woot: Megabeast and kobold attacks being made more interesting also sounds good.

Tryhard is a sports RPG about managing an underdog rugby club in New Zealand
12 Feb 2025 at 9:02 pm UTC Likes: 1

The trailer makes it look like a fun and fresh take on sports games, and the Aotearoa setting is something new and different. Unfortunately my problem is not lacking knowledge of rugby, but interest… :whistle:

Hearts of Iron IV: Graveyard of Empires confirmed for a March release
12 Feb 2025 at 8:58 pm UTC

The most popular game from Paradox Development Studio, Hearts of Iron IV
That is interesting, I'd've guessed Stellaris (for 4X broader appeal) or CK 3 (for the RPG crowd). Huh.

Monster taming roguelite Aethermancer from the devs of Monster Sanctuary gets a demo
11 Feb 2025 at 8:22 pm UTC

Same lovely pixel art and animations from Monster Sanctuary, I see. :smile:

Strategy business sim Summer Islands a spiritual successor to Holiday Island from 1996 is out now
5 Feb 2025 at 7:43 pm UTC

Wow, I picked this up several years ago when it first released in Early Access, tried it for a bit, found it quite barebones at the time, and mostly forgot about it until now. I'll have to give it another shot.