Latest Comments by Philadelphus
Valve dev shows more Steam Deck prototypes
13 Sep 2022 at 6:48 pm UTC Likes: 1
13 Sep 2022 at 6:48 pm UTC Likes: 1
Personally I prefer the look of the one we got, but I love seeing all these prototypes to see how we got there. :smile:
It's interesting to see that the Steam and Ellipsis buttons were once raised, given their current form is one of the few complaints I've seen about the Deck.
It's interesting to see that the Steam and Ellipsis buttons were once raised, given their current form is one of the few complaints I've seen about the Deck.
Defend humanity from an alien organism in puzzle game Xenospore
12 Sep 2022 at 7:04 pm UTC Likes: 1
12 Sep 2022 at 7:04 pm UTC Likes: 1
The graphics immediately remind me of Into The Breach, as does the description of it as turn-based and seemingly a sort of "puzzle" game. Would that be an apt comparison?
I hate to admit it but I like Disney Dreamlight Valley — works well on Steam Deck / Linux
12 Sep 2022 at 6:58 pm UTC Likes: 1
12 Sep 2022 at 6:58 pm UTC Likes: 1
It's also currently a paid game but once it leaves Early Access it will be free to play.Huh, that's an unusual model. I guess it's the on the principle of "make sure you get only the really dedicated people to help beta test in Early Access".
Fight against socks and sandals, grey suits and more in Fashion Police Squad
9 Sep 2022 at 6:29 pm UTC
9 Sep 2022 at 6:29 pm UTC
Pretty funny premise. :smile: I don't generally play a lot of FPS games (or first-person in general, really), but this does look fun.
The Wandering Village launches with Linux support on September 14th
6 Sep 2022 at 6:47 pm UTC Likes: 2
6 Sep 2022 at 6:47 pm UTC Likes: 2
Quite enjoyed the demo, so I'm looking forward to this. The demo felt pretty good, just like it could use some polishing (and some sort of end goal), so hopefully they've implemented that in the interim.
Linux user share on Steam continues the slow climb, SteamOS rises
5 Sep 2022 at 7:14 pm UTC Likes: 2
5 Sep 2022 at 7:14 pm UTC Likes: 2
Quoting: CatKillerMy post was mostly a tongue-in-cheek way of conveying hype. :smile: Though just for fun I did my own least-square fit of a linear and an exponential function to the data, and – for this date range – the sum of the squares of the residuals was ever-so-slightly lower for the exponential, indicating that the data, on average, more closely resemble an exponential function than they do a linear one (though not by much). :happy:Quoting: PhiladelphusI think we need to start fitting an exponential rather than a straight line. :tongue:As someone that nagged Liam into putting the trend line on the graph, the simple least-squares line that goes through the mean is the appropriate one to use. It's just a visualisation of the data; it isn't going to show any particular function. Whether the data points squiggle around the trend line, say, or has early data below the trend line and later data above the trend line, helps to visualise what the data are showing.
Actually, could you have multiple fits on the plot? :huh: I don't know what the back end is like.
Stellaris: Toxoids Species Pack coming with a free update on September 20
3 Sep 2022 at 6:40 pm UTC
I dunno. Ultimately it's a science fantasy game, and Paradox can do whatever they like. I'm not unhappy Toxoids get the ability, I'm just mildly annoyed at the inconsistency of it.
*If you want some lore-friendly justification: poison isn't just gas, it can also be liquid or solid, so maybe a species sheds volatile motes (which are described as explosive, and many explosives are also toxic). Rare crystals is a little trickier, but maybe they ooze some sort of sludge that hardens into rare crystals. (Quite a lot of substances can be refined into a crystalline form, it doesn't have to be just rocks mined out of somewhere.)
3 Sep 2022 at 6:40 pm UTC
Quoting: Purple Library GuyI guess my point is that motes and gasses make just as little sense for lithoids if you think about it. Rare crystals, sure. But why are my rocky pops putting out gasses? Or, ahem, excreting volatile motes? When lithoids were the only pops getting these abilities I could avoid thinking about it too hard ("it's just their radically different biology [lithology?]"), but now I'm forced to confront it. I don't mind Paradox letting lithoids create all three, but it seems inconsistent to blanket over that and then suddenly toxoids only produce one*. Hence my "split 'em between three different groups where they make the most sense" comment, though I could see that angering people who owned Lithoids but not Toxoids or Plantoids.Quoting: PhiladelphusI'm mildly disappointed at the asymmetry of Inorganic Breath giving you exotic gasses without accompanying traits that give volatile motes and rare crystals, like lithoids get.I dunno. Motes and crystals wouldn't really go with the theme so much. The point is, these critters, being toxic, are emitting dangerous gases, whether via flatulence or belching or really bad BO.
I dunno. Ultimately it's a science fantasy game, and Paradox can do whatever they like. I'm not unhappy Toxoids get the ability, I'm just mildly annoyed at the inconsistency of it.
*If you want some lore-friendly justification: poison isn't just gas, it can also be liquid or solid, so maybe a species sheds volatile motes (which are described as explosive, and many explosives are also toxic). Rare crystals is a little trickier, but maybe they ooze some sort of sludge that hardens into rare crystals. (Quite a lot of substances can be refined into a crystalline form, it doesn't have to be just rocks mined out of somewhere.)
Linux user share on Steam continues the slow climb, SteamOS rises
2 Sep 2022 at 6:51 pm UTC Likes: 1
2 Sep 2022 at 6:51 pm UTC Likes: 1
I think we need to start fitting an exponential rather than a straight line. :tongue:
Actually, could you have multiple fits on the plot? :huh: I don't know what the back end is like.
Actually, could you have multiple fits on the plot? :huh: I don't know what the back end is like.
OBS Studio 28.0 rolled out with HDR, 10-bit, Qt 6 and more
2 Sep 2022 at 6:40 pm UTC
2 Sep 2022 at 6:40 pm UTC
I've been idly thinking of trying out streaming for a while, and now that I have a second monitor again after five years it might be time to actually do it.
Stellaris: Toxoids Species Pack coming with a free update on September 20
2 Sep 2022 at 6:38 pm UTC
2 Sep 2022 at 6:38 pm UTC
I'm mildly disappointed at the asymmetry of Inorganic Breath giving you exotic gasses without accompanying traits that give volatile motes and rare crystals, like lithoids get. (Though maybe there could be an argument that toxoids give gasses, lithoids give crystals, and plantoids [or fungoids] give motes?) I'm definitely down for the rest, though, I'm really curious about what Exotic Metabolism does and how Noxious makes empires less likely to want to subjugate you or declare war on you.
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