Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Philadelphus
Mind-bending puzzler Superliminal is getting a multiplayer mode
28 Oct 2021 at 4:40 am UTC

This looks fun. Well, ok, it's hard to make much of a judgement from the trailer, but I like Superliminal and multiplayer sounds fun in theory. Something like Portal 2's co-op campaign could be amazing.

Megaquarium: Architect's Collection expansion announced for November 11
26 Oct 2021 at 5:58 pm UTC

Man, bridges and tunnels will be huge. Sure, it's no multi-floor aquarium, but you can now break up space and route guests in much more interesting ways. And Japanese spider crabs and mantis shrimp? As a decapod lover I am so in! :woot:

Haunted Chocolatier announced from Stardew Valley creator
25 Oct 2021 at 5:52 pm UTC

Quoting: hardpenguin
Quoting: PhiladelphusI like the idea of laying out and managing a store and selling to customers. Could be interesting.
Have you played Moonlighter?
Hadn't heard of it, I'll have to check it out.

Haunted Chocolatier announced from Stardew Valley creator
22 Oct 2021 at 6:14 pm UTC Likes: 1

I like the idea of laying out and managing a store and selling to customers. Could be interesting.

Valve launches Deck Verified, to show off what games will work well on the Steam Deck
20 Oct 2021 at 5:44 am UTC

Quoting: GuestIt's fine if users understand that the game is basically being run in something completely outside of what it was developed for, but if a game starts to get negative attention because Valve are advertising it on a system that the publisher and developer never supported or intended to support, then they have every right to force Valve to stop.
I don't understand how this is any different than what happens at the moment — if I look at a Windows-only game on my Debian desktop, I guess that's technically "Valve advertising it on a system that the publisher and developer never supported or intended to support." But if I buy that game, it doesn't work, and I complain to the developer/publisher or leave a negative review, they're going to reply, "Sucks to be you, we don't support that system", not, "We'd better sue Valve to make sure that our games are never seen on platforms they don't run on!" Besides, there's no way of knowing if I'm buying the game on Debian in anticipation of a new Windows gaming rig I'm setting up tomorrow, so it's not as easy as Valve only showing me games with native Linux versions while browsing on Linux.

Is it just a matter of quantity? Like, a developer can laugh off 100% of Linux users complaining because we're such a small market share, but if 5% of Windows users start complaining that's a big enough number to take notice of? Personally I think if the number of people complaining gets big enough to notice, any company worth their business savvy is going to recognize an untapped market and fund a team of developers for a few weeks to make their game compatible. (Though that might get muddied if it's games people owned before buying a Deck and thus aren't eligible for refund, since the company already has their money then and the gamers can just play on their non-mobile rig they originally bought the game for. Still, that would at least indicate a potential untapped market to consider.)

OpenTTD 12.0 is out now improving multiplayer for fans of Transport Tycoon Deluxe
19 Oct 2021 at 6:21 pm UTC

YESSS. This. Is. Awesome! Used to enjoy playing this with a friend, but been in living situations the past four years where neither of us could port-forward. Finally, we can play again! :grin: Might have to spot them a donation for that...

Stellaris to get more free improvements in the upcoming 3.2 update
19 Oct 2021 at 6:18 pm UTC

Looking forward to—well, all of these (and for my gaming desktop to finish crossing the ocean by ship), but especially the terraforming stuff: I always thought terraforming could be expanded into its own little mini-system rather than "pay energy, get better planet". I'd love it if you got various random events and choices along the way, like, "Hey, we found this unique geologic feature, we could terraform it into either a crystal cavern or an extra two mining districts, which do you want?" Hopefully that's the sort of thing they're talking about. :smile:

Twitch has suffered a huge leak of source code with a possible Steam competitor (updated)
7 Oct 2021 at 5:04 am UTC Likes: 2

Quoting: slaapliedje
Quoting: denyasis
Quoting: BrisseIt's already vaporware.
Who knows maybe it'll condense into something later 😉
Then they can call it H2O
Dihydrogen Monoxide, surely? :wink:

'Deckard' is apparently the codename for a possible standalone Valve VR headset
2 Oct 2021 at 5:54 am UTC

Not having to wear glasses inside would be nice.
Come to the Dark Side, we have contact lenses. :wink:

Surviving Mars gets a needed hotfix clearing up Below and Beyond
14 Sep 2021 at 9:59 am UTC Likes: 1

Well, as a first release from a new set of developers taking over someone else's code base I'm inclined to give them the benefit of the doubt once regarding bugs (which happen in every release, after all)…but let's hope they get this cleaned up and do better going forwards.