Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Philadelphus
Steam hits yet another all-time high for users online with over 26.4M
9 Feb 2021 at 10:28 am UTC Likes: 2

Quoting: Purple Library GuyThe "actually in game" number is less than a third of the "on Steam" number.
What on earth are all those people doing on Steam when they're not playing games?
I'll usually just have Steam open throughout the day, because even on my beefy gaming rig with an SSD it takes a good 10 seconds or so to start up and on my free days I'll often be doing a mix of playing games and other things, so it makes way more sense to leave it open rather than shutting it down every time I finish a game. Hence lots of my time would be "on Steam" but not "in game". I know I've seen people complain about system resource usage, but…well, see "beefy gaming rig". I've never had a problem with it.

Classic open source simulation game OpenTTD is coming to Steam
5 Feb 2021 at 11:47 pm UTC

Oh, interesting! Any word on whether it uses Steam's matchmaking system? Probably not, but a man can hope… (I used to run it as a server for a friend and I to play around with, but at my current place I can't port forward to make that work [and he's…uh…not technically inclined to host it from his end], so it'd be amazing if it could somehow use Steam's system.) If not I'll probably keep pulling it from the Debian repo, but hopefully this'll give it some exposure.

Eat and destroy stars in Stellaris: Nemesis and become the endgame crisis
5 Feb 2021 at 6:17 am UTC Likes: 1

This may be the most excited I've ever been about a Stellaris update. I, uh, often end up becoming the de facto end game crisis (in fact I have weird "luck" with the crisis just…not spawning in most of my games, even when I want it to), so being able to do it with actual mechanics sounds amazing! :woot:

Sounds like a great excuse to pick up the Necroids species pack and play a empire bent on wiping out the rest of the galaxy. Literally.

Tough city-building strategy game As Far As The Eye now supported on Linux
29 Jan 2021 at 11:15 pm UTC Likes: 3

you're trying to get to the Eye
protect the Pupils against random events.
recruit new Pupils and more!
I see what they did there. :grin:

Valve have multiple games in development they will announce says Gabe Newell
22 Jan 2021 at 11:32 pm UTC Likes: 1

It might be interesting to release a game into Early Access on Linux, and then to other OSs on full release. (With some defined number of months to spend in Early Access, not a multi-year indefinite duration or anything like that.)

Valve have multiple games in development they will announce says Gabe Newell
22 Jan 2021 at 12:10 pm UTC Likes: 1

Quoting: jordicoma
Quoting: dorronHalf-life 3 incoming...nope, just joking :whistle:
It will not be half-life 3. Probably half-life 2.9999...
Ooo, they could really double down on the "half-life" idea and call it Half-Life [External Link] 2.718281828 [External Link]… :woot:

Sorry, math nerd jokes. :grin:

Aveliana is a beautiful upcoming infiltration-action game mixing 2D and 2.5D styles
21 Jan 2021 at 9:14 am UTC

That's inspiring, a theoretical physics post-doc going into game design, I say as an astrophysics grad student nearing the end of my PhD who's been thinking lately about trying my hand at some game design. :smile:

Valve have multiple games in development they will announce says Gabe Newell
21 Jan 2021 at 9:04 am UTC Likes: 5

I wouldn't call VR a gimmick, exactly, but I don't own a headset and have no plans to, and yes, I've tried it on two different occasions. :wink: It was a neat experience for 15 minutes to be sure, and I enjoyed it, but I have zero desire to play games in it based on my gaming preferences. Motion controls for VR are great at handling gross motor functions, but absolutely terrible at handling fine motor functions, because you can't rest your arm on something like when you're using a mouse. I don't mind VR games existing—I think they open up a world of gross motor control to games that is more difficult to replicate with mouse-and-keyboard or controllers, and I'm happy for games existing that other people enjoy even if I don't—I'm just not interested in VR myself, because the vast majority of games I play are ones that require fine motor control. Yes, the immersion is neat, but I don't really need it—my imagination's powerful enough to immerse me as much as I want in a game, without the hassle of not being able to instantly see my surroundings if I have to. :smile: (Plus I have a hard enough time with some of the horror segments in HL2+Episodes already just on a monitor, I don't want to be more immersed than that! :tongue:)

Uh, back on topic, I'd probably like to see Valve come out with something else in the Portal vein, either Portal 3 or else some new wacky off-the-wall game like it.

Stellaris will get more mysterious with Intel gathering and Espionage systems
20 Jan 2021 at 11:32 am UTC

Sounds fun! Will be a good excuse to pick up the Necroids species pack as well for a new game.

Update your NVIDIA drivers due to multiple security issues found
13 Jan 2021 at 10:43 am UTC Likes: 1

Quoting: aokamiNah, the rendering is done by the browser and through the compositor. You'd likely have to run a rogue application or a very badly designed rendering application that'd run arbitrary code. I'll try to go get some more information.

Fun fact: simple stuff taken for granted like jpg libraries had countless vulns and exploit in older versions, and carefully crafted image files could have been detrimental.
https://security.stackexchange.com/questions/97856/can-simply-decompressing-a-jpeg-image-trigger-an-exploit [External Link]
Not to even mention ImageTragick.
Interesting, thanks. While my question was a bit hyperbolic, I'm glad to learn about things like this. :smile: