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Latest Comments by Philadelphus
Mutropolis is a sci-fi adventure where you revisit Earth in the year 5000
19 Feb 2021 at 8:39 am UTC

I never really got into adventure games growing up, but this looks interesting enough to at least check out an episode or two of a Let's Play and see how it plays.

ComPressure is a new puzzler like something Zachtronics would make
16 Feb 2021 at 8:43 am UTC Likes: 1

Reminds me of people building working analog computers in Dwarf Fortress using liquid pumps and floodgates (extra bonus points for using magma instead of water!). :smile:

Europa Universalis IV: Leviathan announced letting players have smaller focused realms
12 Feb 2021 at 8:01 am UTC

Quoting: MassinissaI mean, I understand that this building gives your more monthly taxes, that an army cost each per month, etc... But I don't get why when I export my CK2 game where all technology is in Persia, REnaissance starts in scrambled Spain while they were one or two centuries late in CK2 :huh: , I don't get yet how to micro/macro, and how to estimate when I can win or loose a battle.

But I really LOVE that you can play obscure nations you never heard about in school. I wish I was good enough to create a Samoan empire, dancing the Haka before the battle for Moscow :D
Yeah, I can't speak for converter eccentricities. :happy: Figuring out winning battles can also be tricky, with the ratio of infantry:cavalry:artillery in each army, the military technology levels of the participating nations, any generals attached to armies, and the terrain all coming into play, but you get the hang of it eventually. (Larger numbers and a higher Tactics level are good first approximations!)

And yes! I've always loved maps and history, and when I first fired up EU IV I spent an hour just mousing around the map on the start screen, wondering at all the nations I'd never heard of in history books in various parts of the world. And there are so many more now, it's great. :woot:

Europa Universalis IV: Leviathan announced letting players have smaller focused realms
11 Feb 2021 at 7:32 am UTC

Quoting: MassinissaEU4 is so much more complex than other PAradox games (excluding Vic2), I don't even really understand it or how combat or trade works. I hope there were some detailed noob guide, I didn't find any.
I was roughly 40 hours in before I felt like I really had a handle on what I was doing, though it was also my first Paradox game so I had to learn everything from scratch instead of being able to extrapolate from other games like I could with CK II, Stellaris, and HoI IV. :smile:

My favorite feature so far is that the Pacific region is getting fleshed out with some new tags, including the traditional four kingdoms of the Hawaiian isles! :woot: And I've just realized that the stuff about ways to play a small, centralized realm could be really useful for these kinds of small tags, so that'll be interesting.

Steam hits yet another all-time high for users online with over 26.4M
9 Feb 2021 at 10:28 am UTC Likes: 2

Quoting: Purple Library GuyThe "actually in game" number is less than a third of the "on Steam" number.
What on earth are all those people doing on Steam when they're not playing games?
I'll usually just have Steam open throughout the day, because even on my beefy gaming rig with an SSD it takes a good 10 seconds or so to start up and on my free days I'll often be doing a mix of playing games and other things, so it makes way more sense to leave it open rather than shutting it down every time I finish a game. Hence lots of my time would be "on Steam" but not "in game". I know I've seen people complain about system resource usage, but…well, see "beefy gaming rig". I've never had a problem with it.

Classic open source simulation game OpenTTD is coming to Steam
5 Feb 2021 at 11:47 pm UTC

Oh, interesting! Any word on whether it uses Steam's matchmaking system? Probably not, but a man can hope… (I used to run it as a server for a friend and I to play around with, but at my current place I can't port forward to make that work [and he's…uh…not technically inclined to host it from his end], so it'd be amazing if it could somehow use Steam's system.) If not I'll probably keep pulling it from the Debian repo, but hopefully this'll give it some exposure.

Eat and destroy stars in Stellaris: Nemesis and become the endgame crisis
5 Feb 2021 at 6:17 am UTC Likes: 1

This may be the most excited I've ever been about a Stellaris update. I, uh, often end up becoming the de facto end game crisis (in fact I have weird "luck" with the crisis just…not spawning in most of my games, even when I want it to), so being able to do it with actual mechanics sounds amazing! :woot:

Sounds like a great excuse to pick up the Necroids species pack and play a empire bent on wiping out the rest of the galaxy. Literally.

Tough city-building strategy game As Far As The Eye now supported on Linux
29 Jan 2021 at 11:15 pm UTC Likes: 3

you're trying to get to the Eye
protect the Pupils against random events.
recruit new Pupils and more!
I see what they did there. :grin:

Valve have multiple games in development they will announce says Gabe Newell
22 Jan 2021 at 11:32 pm UTC Likes: 1

It might be interesting to release a game into Early Access on Linux, and then to other OSs on full release. (With some defined number of months to spend in Early Access, not a multi-year indefinite duration or anything like that.)

Valve have multiple games in development they will announce says Gabe Newell
22 Jan 2021 at 12:10 pm UTC Likes: 1

Quoting: jordicoma
Quoting: dorronHalf-life 3 incoming...nope, just joking :whistle:
It will not be half-life 3. Probably half-life 2.9999...
Ooo, they could really double down on the "half-life" idea and call it Half-Life [External Link] 2.718281828 [External Link]… :woot:

Sorry, math nerd jokes. :grin: