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Latest Comments by Philadelphus
Powerful Linux video editor Kdenlive gets a huge new release
18 Aug 2020 at 10:03 am UTC Likes: 1

I remember when I decided to learn how to edit videos and start a YouTube channel back in 2016, two years after switching to Linux, I tried pretty much every single video editor I could find on Linux and Kdenlive was the only one I tried (at that time) that even came close to be a workable solution. And that sounds like I'm damning with faint praise, but I actually quite like it; the version back then was pretty unstable, but with more recent versions I'm struggling to remember the last time it crashed on me. It's competent, and suitably powerful for most uses, if a bit obtuse.

That said, it could definitely be improved in various ways and this update sounds exciting! :woot:

Quoting: BeamboomFor example, I haven't found a way to apply effects (colour correction etc) on the entire video channel - only on the individual clips! I would guess it IS possible, but god damn how well they've hidden it. Or how to apply compression and EQ on the audio master bus? These things are *basic* features!
So, if I understand what you're saying here, I think you can do what you're asking by clicking and dragging a correction from the effect menu to the little boxes to the left of the various channels (where it says by default "Video 1", "Audio 1", "Video 2", etc.). For instance I usually apply a Normalize effect to my voice audio channel as my dynamic range while narrating videos is annoyingly large :dizzy:, or I'll add a Volume effect to the channel I put background music or sound effects on to control all of them. Once you do that the box will show a little star to indicate that there's a channel-wide effect. (If I haven't explained it well I'm happy to expand upon it, and if that's not what you're talking about, my bad, but hopefully this is helpful.)

Perspective illusion puzzler THE IMPOSSIBLE is out now
8 Aug 2020 at 1:28 am UTC Likes: 3

Oh wow, this looks amazing! Ever since childhood I've pretty much never been able to see an impossible shape like this without doing exactly what you do in this game, tracing the surfaces around and around to see what flows into what. :smile:

Also, oddly enough, you can currently buy the game + soundtrack bundle for less than the price of the full game by itself. :unsure:

Edit: bought the game, it's pretty good. All that time spent in childhood visually navigating these impossible spaces is coming in handy, I'm finding the levels quite intuitive. :grin:

Play as a small mischievous cloud with a big dream in the Rain on Your Parade demo
7 Aug 2020 at 12:55 pm UTC

What's this? A cute game with a demo that isn't just for Windows? Don't mind if I do try it!

(I really wish Valve would get around to letting you download Windows-only demos on Linux to try with Proton, sure maybe it might not run but at least I can take that chance myself. :angry:)

Edit: tried the demo, it's quite good! Runs well, interesting challenges on the various level, and the ability to customize your cloud is pretty funny, especially being able to free-hand the face. :grin:

Free and open source 3D creation suite Blender gets funding from Microsoft
30 Jul 2020 at 10:10 am UTC

Quoting: GuestIf you follow the link to the announcement, you would know that Microsoft use Blender for creating synthetic models for use in training AI. There are certain advantages in using a 3D model of a person rather than a photo, such as being able to more clearly (and automatically) label what is a leg, hand, head, etc, and also being able to control the data variation (shape of a person, posture, clothing, skin tone, etc).

Here's an example of a very recent paper on the matter:
https://www.microsoft.com/en-us/research/uploads/prod/2020/07/high_fidelity_face_synthetics.pdf [External Link]

And yes, it's explicitly stated that Blender is being used.
Oh interesting, thanks for sharing that. :)

Free and open source 3D creation suite Blender gets funding from Microsoft
30 Jul 2020 at 8:42 am UTC

Quoting: CatKiller
Quoting: LinuxwarperWhat's their intentions with funding Blender?
Primarily it's marketing: they get a good PR boost for peanuts - much less than the cost of an advertising campaign.
[…]
Thanks for the explanation, I was sitting here thinking "That's cool that Microsoft is contributing to Blender, but what do they stand to get out of it? This isn't like Pixar or some other company that would obviously stand to gain from a 3D-modeling program." (And yes, I know Blender can do much more, I'm just saying it didn't seem immediately obvious that Microsoft would have any use for it. :smile:)

Looks like Steam is getting a 'Playtest' feature for some developers
27 Jul 2020 at 12:16 pm UTC Likes: 3

Seems like a really useful idea, which Steam's infrastructure enables handily. Hopefully it'll lead to more/better playtesting and better games! :smile:

NoiseTorch is another tool to remove background noise while recording on Linux
18 Jul 2020 at 1:52 am UTC Likes: 1

Quoting: scaineWhen all you have is a hammer, everything starts looking like a nail chance to test microphone noise-suppression solutions on Linux.
Fixed that for yah. :tongue:

I had zero luck with Cadmus so far, either the first or the current version, but this actually seems to work a bit, at least in Discord testing. Like in Liam's test, it doesn't seem to catch typing while talking, but it does cut out any that occurs while I'm not talking.

Now, anyone know how to get it to work with Audacity? The list of microphones I have to choose from there is a long list of cryptic names like "default: Rear Mic: 0" and "pulse: Line: 0". Nothing resembling the names of any of the microphones I actually have attached (which Discord displays nicely) or the Denoised microphone NoiseTorch creates. :dizzy:

Remembering an indie gem with Osmos over 10 years later
11 Jul 2020 at 1:41 am UTC

I actually got this in the Humble Bundle 2, shortly after I'd moved away to college and discovered that with better-than-dial-up internet speeds Steam was actually viable and there were a lot of games out there. :smile: That was about 4 years before I switched to Linux, but having games like this ready and waiting for me when I did was a big part of why I took the plunge.

I never did completely finish it, maybe I'll fire it up today for a bit. :grin:

Chrome OS appears to be edging closer to Steam support with Linux
3 Jul 2020 at 9:51 am UTC

Steam on ChromeOS, and Google working on something called "Borealis [External Link]," eh? Coincidence? I think not!

Cadmus is a new Linux UI for managing microphone noise suppression
30 Jun 2020 at 12:31 pm UTC

This seems really interesting! I've been mildly annoyed for quite a while at how well my microphone picks up my mechanical keyboard when recording gameplay videos, and this looks (or sounds :grin:) like a good solution.