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Latest Comments by iiari
With a rewritten rendering engine that gives Vulkan support, X-Plane 11.50 is out now
16 September 2020 at 9:20 am UTC

Quoting: EhvisI don't think that is realistic. The resources that need to be put into it are way beyond the total size of the flight simming market. The only reason microsoft can do it is because they can leech of their bing maps. And even then I'm highly suspicious about them actually covering the cost. At least X-Plane is an open platform with a large community that brings us stuff like Ortho4xp that allows us to do it ourselves.
Well, I think that MSFS for X-Box and the large sales that will likely generate will do a lot to generate revenue, and I think they see this as a long term play and platform, with the add-ons in their store generating a lot of revenue. We'll see.

X-Plane has to do something, though. While through various add-ons and hacks it can reach some near MSFS visuals, the OOTB product is far from competitive. X-Plane's founder and head Austin Meyer has said in interviews before that he's against ortho for visuals, so that certainly won't be their approach going forward. He's indicated he's all for better and more beautiful autogen. We'll see...

The weekend chat - what have you been playing?
14 September 2020 at 12:21 pm UTC Likes: 1

Lots of X-Plane 11 Vulkan edition for me! Waiting for MSFS to work on Proton...

The weekend chat - what have you been playing?
14 September 2020 at 12:20 pm UTC Likes: 2

Quoting: DrDickGindProject Cars 3, works great with enough wine ;)
What do you think? Early reviews haven't been particularly kind...

With a rewritten rendering engine that gives Vulkan support, X-Plane 11.50 is out now
11 September 2020 at 12:47 am UTC Likes: 7

Quoting: Mountain ManRuns great on my system. Gave me roughly 10 more FPS, and it's silky smooth. Took a flight through New York City which is kind of the "iron man" test of flight simulators because of how dense the scenery is, and it hovered around 30 frames per second.
That's been my experience as well. I use NYC as the same "gauntlet" FPS test (as well as San Diego's runway 27 approach or anything at LAX) and I'd say I'm maybe getting 30% better FPS, around 30 FPS myself over NYC, vs prehaps 20-25 before (or worse) on high settings with ortho, weather add-on, shadow add-on, XPRealistic, etc with a 1080ti in 3440x1440. Not bad.

Interestingly, when the first Vulkan builds came out, the FPS gains were crazy, like 100% (double) improvement, but as they've worked on it and stamped out bugs the gain has notably dropped.

Just FYI for everyone, these kinds of FPS results are common for flight sims. These aren't competitive first person shooters, and don't require crazy high 60-90+ FPS. 30-40 FPS is the sweet spot, higher isn't really noticeable. For comparison, BTW, MSFS on my Windows drive (the only reason I have a Windows drive) gets about 35-45 FPS for me.

Fun fact: One of the most notable XP independent add-on devs, mSparks, is a Linux guy, developing all of his stuff on Linux and then porting out to other OS's... He's the "Cloud Art" dev and assisting on the (excellent) freeware volumetric cloud add on "Enhanced Cloudscapes."

Linux Mint teams up with Peppermint OS on a WebApp Manager
8 September 2020 at 3:59 pm UTC Likes: 1

Quoting: PikoloThat's actually a project I contributed to, a few years back
If you were involved in ICE, then thank you, as I've already been using it for a while to put together WebApps.

Does anyone know what approach has the lowest memory overhead? Choosing Electron, vs Chrome, vs Firefox as the app wrapper?

Stadia Pro gets 6 free games for September, with 3 leaving
30 August 2020 at 3:51 am UTC

Quoting: Liam Dawe
Quoting: iiariStupid question from a non-Stadia user: Why do games "exit" Stadia? I mean, they're not running out of server space or anything. Is it that they don't want to pay rights? Wouldn't this be annoying to subscribers to really like a game and then, oops, it's gone!
Games don't exit Stadia, they're leaving Stadia Pro - so people who do not claim them during the time they're in Pro, have to buy them like everyone else does. Exactly the same as PS Plus on the PlayStation.
Got it, thanks, that helps clear it up.

Stadia Pro gets 6 free games for September, with 3 leaving
26 August 2020 at 1:25 pm UTC Likes: 1

Stupid question from a non-Stadia user: Why do games "exit" Stadia? I mean, they're not running out of server space or anything. Is it that they don't want to pay rights? Wouldn't this be annoying to subscribers to really like a game and then, oops, it's gone!

Devs quit Skullgirls and Indivisible studio Lab Zero Games, issues with studio owner
25 August 2020 at 10:34 pm UTC Likes: 3

Quoting: Sudo_haltStill, I'm against cance(r)l culture. The companies who have severed their ties should have waited for results of a court of law, and then taken action.
I was with you until that last statement. The companies certainly should not have waited for results of a (years long that will likely never happen) court trial to decide who they do and don't want to work with. The worlds of public relations and business relationships are very often ones of guilty until exonerated. It's not fair, and not right, but it's how the world has always worked. Individuals and companies make such decisions all the time based on such soft things as reputation and reviews. It's only the speed and visibility of information now and our divided society that's given such things the name "cancel culture" and thus invited people to take polarized views of the situation. As with all such things, it's a nuanced situation. Are some people being treated unfairly and too quickly? Yes. Is power being given to people who historically would have been marginalized and ignored? Yes. The middle ground awaits...

Devs quit Skullgirls and Indivisible studio Lab Zero Games, issues with studio owner
25 August 2020 at 4:13 pm UTC Likes: 5

Quoting: ElectroDDI'll add to the skepticism bucket this small fact:
There are no legal action against the guy from what we know.

And that's the typical signature of false accusation, even more so in Los Angeles. They have pretty good laws against Harassement. Why aren't there any legal action and only twitter bashing ?
Um, very simply and assuredly, no... My father spent almost his entire career in HR for large corporations dealing with issues such as these and legal actions are outrageously rare, even in situations that are 100% verified through investigative means (which, if it's high ranking people involved, these companies will do). It's outrageously time consuming and expensive and everyone involved is motivated to resolve these issues in a multitude of other ways.

He also noted, for much the same reasons to say nothing of fears of blowback and reputational harm, false accusation, especially in the workplace, is also outrageously rare. While everyone in the industry has their favorite story or two about a fake this or a false that, the vast majority of accusations usually have some degree of truth behind them at some level.

Stylized top-down rally racer 'art of rally' gets a flashy new trailer
20 August 2020 at 2:57 pm UTC

This one is wishlisted! Looks terrific... With this plus Space Crew coming out there'll finally be something to tear me away from flight sims pretty soon...

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