Latest Comments by Leopard
Book of Demons no longer getting a native Linux port, developer plans on 'supporting' Steam Play (updated)
5 Nov 2018 at 10:53 pm UTC
Which i was all debating from the start.
5 Nov 2018 at 10:53 pm UTC
Quoting: NeverthelessSo that is not supporting SteamPlay , that is expecting SteamPlay to support their title.Quoting: LeopardI'd say if that's really so, we're better off with a Proton version all the more.Quoting: NeverthelessIs that sounds realistic to you? Seriously , devs who can't deal with native build will fix issues on Proton side things which i'm sure they never used Wine before.Quoting: Leopard"By "official support" for Proton we mean that if issues specific to Proton occur we will work on fixing them, not just write them off to "well it's a weird emulator on Linux we don't support that"."Quoting: NeverthelessProblem is , what kind of compability they would be looking for?Quoting: Beamboom... And this is exactly what the pessimists were worried about.And it's also what the optimists were hoping for. Instead of maybe just giving up Linux support completely, the developer now looks out for Steam Play compatibility at least. What's the harm in it? If you want the game, you will be able to play it on Linux.
Using Wine / Proton just as a surface for not dealing Linux specific things but using OGL or Vulkan in their game , not including crazy drm etc
OR
Just hoping it works alright with existing Windows version?
There is a huge difference between them.
Eventually, all they can do will be reporting issues to Wine tracker in order to get them fixed
Which i was all debating from the start.
Book of Demons no longer getting a native Linux port, developer plans on 'supporting' Steam Play (updated)
5 Nov 2018 at 10:46 pm UTC Likes: 1
5 Nov 2018 at 10:46 pm UTC Likes: 1
Quoting: mao_dze_dunAs usual everybody hurried to be b*tthurt when a developer drops Linux support, because who can think of an actual legit reason for an undestaffed small studio with no Linux experience not to offer day one perfect native support. But hey - the forum talk heads definitely know better that the people actually making the game. Gosh, I hate that entitled attitude...Don't expect me to believe that.
Anyway, the follow-up Liam posted is very sensible and they definitely made the right call. If it runs with close to Windows performance and they work on Proton compatibility problems - who cares if it's not native. Half the "ports" are Windows games in a wrapper. Maybe soon you can start reviewing official Proton games, too, Liam.
last but not least, on Linux our OpenGL renderer was at least 30% slower than it's DirectX implementation (weird since the same code flies on Mac).https://icculus.org/finger/icculus?date=2016-04-25&time=03-02-30 [External Link]
Book of Demons no longer getting a native Linux port, developer plans on 'supporting' Steam Play (updated)
5 Nov 2018 at 10:39 pm UTC Likes: 1
Eventually, all they can do will be reporting issues to Wine tracker in order to get them fixed
5 Nov 2018 at 10:39 pm UTC Likes: 1
Quoting: NeverthelessIs that sounds realistic to you? Seriously , devs who can't deal with native build will fix issues on Proton side things which i'm sure they never used Wine before.Quoting: Leopard"By "official support" for Proton we mean that if issues specific to Proton occur we will work on fixing them, not just write them off to "well it's a weird emulator on Linux we don't support that"."Quoting: NeverthelessProblem is , what kind of compability they would be looking for?Quoting: Beamboom... And this is exactly what the pessimists were worried about.And it's also what the optimists were hoping for. Instead of maybe just giving up Linux support completely, the developer now looks out for Steam Play compatibility at least. What's the harm in it? If you want the game, you will be able to play it on Linux.
Using Wine / Proton just as a surface for not dealing Linux specific things but using OGL or Vulkan in their game , not including crazy drm etc
OR
Just hoping it works alright with existing Windows version?
There is a huge difference between them.
Eventually, all they can do will be reporting issues to Wine tracker in order to get them fixed
Book of Demons no longer getting a native Linux port, developer plans on 'supporting' Steam Play (updated)
5 Nov 2018 at 10:28 pm UTC Likes: 1
Using Wine / Proton just as a surface for not dealing Linux specific things but using OGL or Vulkan in their game , not including crazy drm etc
OR
Just hoping it works alright with existing Windows version?
There is a huge difference between them.
5 Nov 2018 at 10:28 pm UTC Likes: 1
Quoting: NeverthelessProblem is , what kind of compability they would be looking for?Quoting: Beamboom... And this is exactly what the pessimists were worried about.And it's also what the optimists were hoping for. Instead of maybe just giving up Linux support completely, the developer now looks out for Steam Play compatibility at least. What's the harm in it? If you want the game, you will be able to play it on Linux.
Using Wine / Proton just as a surface for not dealing Linux specific things but using OGL or Vulkan in their game , not including crazy drm etc
OR
Just hoping it works alright with existing Windows version?
There is a huge difference between them.
Book of Demons no longer getting a native Linux port, developer plans on 'supporting' Steam Play (updated)
5 Nov 2018 at 9:03 pm UTC Likes: 6
5 Nov 2018 at 9:03 pm UTC Likes: 6
Lol , supporting SteamPlay my a..
Definition of supporting SteamPlay : we wouldn't mind extra cash but we also don't want to make any effort towards it.
Most they will do is not using a Drm which is also not an issue in indie titles ever.
So after all , supporting SteamPlay means nothing.
I can understand big shots won't support Linux directly but easen out SteamPlay usage with using Vulkan , using at least compatible drm's etc but when it comes from an indie dev it means nothing.
Also that is a bad sign if every title goes for that route , even Valve can't overcome with all titles tied to SteamPlay kind of situation.
Definition of supporting SteamPlay : we wouldn't mind extra cash but we also don't want to make any effort towards it.
Most they will do is not using a Drm which is also not an issue in indie titles ever.
So after all , supporting SteamPlay means nothing.
I can understand big shots won't support Linux directly but easen out SteamPlay usage with using Vulkan , using at least compatible drm's etc but when it comes from an indie dev it means nothing.
Also that is a bad sign if every title goes for that route , even Valve can't overcome with all titles tied to SteamPlay kind of situation.
The Steam for Linux limited beta was six years ago tomorrow, where's the cake?
5 Nov 2018 at 1:29 pm UTC Likes: 4
5 Nov 2018 at 1:29 pm UTC Likes: 4
I hopped to Linux four years ago thanks to Windows and Steam. Seriously ; i was trying Linux distros from USB drives/ DVD's for years but it never meant something solid to me without games.
I dualbooted at first ; tried many games. Once i decided i was ok with natively available games on my library , ditched Windows entirely. It just lives in a VM now , just for some edge cases.
I'm still a noob compared to many of you Linux veterans but in these four years i only saw gaming on Linux platform just gone forward.
Both from drivers side and with available games.
I really hope that Proton can help with 1 percent market share goal anytime soon.
Since it is good to have such an option ; Linux still needs visibility.
I dualbooted at first ; tried many games. Once i decided i was ok with natively available games on my library , ditched Windows entirely. It just lives in a VM now , just for some edge cases.
I'm still a noob compared to many of you Linux veterans but in these four years i only saw gaming on Linux platform just gone forward.
Both from drivers side and with available games.
I really hope that Proton can help with 1 percent market share goal anytime soon.
Since it is good to have such an option ; Linux still needs visibility.
Mount & Blade: Warband now has a 64bit beta for Linux, should fix numerous issues
2 Nov 2018 at 7:22 pm UTC
2-) Skyrim update included a graphics overhaul, 64 bit support and Bethesda Creation Club mod integration.
It is really not suitable to compare these two.
2 Nov 2018 at 7:22 pm UTC
Quoting: Guest1-) Skyrim is a whole another beast.Quoting: Leopardupdating an engine to 64 bit is a lot more than basic maintenance. Bethesda made a whole new release out of it for Skyrim, and for good reason (even if everyone seemed to be mad about it despite it being the #1 most requested feature for skyrim...)Quoting: GuestHoly shit that game's still being developed?Well , still being maintained is more appropriate imo.
2-) Skyrim update included a graphics overhaul, 64 bit support and Bethesda Creation Club mod integration.
It is really not suitable to compare these two.
Mount & Blade: Warband now has a 64bit beta for Linux, should fix numerous issues
2 Nov 2018 at 5:57 pm UTC Likes: 3
2 Nov 2018 at 5:57 pm UTC Likes: 3
Quoting: GuestHoly shit that game's still being developed?Well , still being maintained is more appropriate imo.
Mount & Blade: Warband now has a 64bit beta for Linux, should fix numerous issues
2 Nov 2018 at 3:57 pm UTC Likes: 2
2 Nov 2018 at 3:57 pm UTC Likes: 2
Kudos to TaleWorlds! Only succesful gaming company from my country , i wish them best!
Valve have pushed out another Steam Play update with the 3.16-4 beta including corefonts support
1 Nov 2018 at 12:33 pm UTC Likes: 1
1 Nov 2018 at 12:33 pm UTC Likes: 1
Quoting: wvstolzingThese connectivity issues ( Uplay, Quake Champions etc ) needs a Steam Runtime update for gnutls. Which is WIP.Quoting: YoRHa-2BSame goes for AGS. Granted, I've only seen one single game so far where AGS is a problem, that being Assassin's Creed Syndicate, but it has the exact same issue. Runs fine on AMD after spoofing an Nvidia GPU.This is somewhat off-topic, but regarding Assassin's Creed -- when do you think the fix for the uplay login bug, which came in wine-staging 3.19 a while back, would be incorporated in 'regular' wine, and proton?